Player Matchup

Merlin
Merlin
Abdustius
Merlin
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
MalenkiBog
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,332 Elo+
Party 2
Ares
Ares
krutoi23
Ares
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,332 Elo+
Party 2
Team Averages
Level 56
1,500 SR
1,332 Elo+

VS

Team Averages
Level 84
1,422 SR
1,425 Elo+
Izanami
Izanami
CaptainMarina
Izanami
Level 157
God Stats
2W - 2L
1,392 SR
Queue Stats
128W - 133L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
Lucvdh22
Nu Wa
Level 26
God Stats
15W - 13L
1,401 SR
Queue Stats
23W - 28L
1,394 Elo+
Party 1
Bacchus
Bacchus
RastaJebus
Bacchus
Level 69
God Stats
2W - 1L
1,473 SR
Queue Stats
207W - 258L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abdustius
Merlin
13
2 / 6 / 3
8,921
686
5,507
10,151
3,815
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MalenkiBog
Danzaburou
12
2 / 6 / 3
8,325
640
7,300
10,306
4,367
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
11
1 / 5 / 4
7,881
606
8,126
15,080
16,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
6 / 1 / 8
10,357
797
13,925
10,136
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Lucvdh22
Nu Wa
15
4 / 2 / 8
10,277
791
6,604
6,236
1,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
RastaJebus
Bacchus
15
7 / 2 / 10
10,315
793
8,020
10,238
11,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
5
Kills
17
17
Deaths
5
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
Abdustius
Merlin
2
6
3
0.58
W
Izanami
6
1
8
10
W
Nu Wa
Lucvdh22
Nu Wa
4
2
8
4
L
Danzaburou
MalenkiBog
Danzaburou
2
6
3
0.58
W
Bacchus
RastaJebus
Bacchus
7
2
10
6
L
Ares
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,933
Damage
28,549
35,537
Taken
26,610
24,790
Mitigated
17,077
1,611
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Abdustius
Merlin
5,507
697
0
194
10,151
3,815
479
3,501
6,535
35,041
185
W
Izanami
13,925
8,756
0
2,396
10,136
3,556
1,322
5,567
4,569
0
63,761
W
Nu Wa
Lucvdh22
Nu Wa
6,604
2,097
0
0
6,236
1,997
1,176
4,193
2,043
38,372
471
L
Danzaburou
MalenkiBog
Danzaburou
7,300
3,660
0
1,231
10,306
4,367
0
4,923
5,236
0
30,764
W
Bacchus
RastaJebus
Bacchus
8,020
454
0
2,587
10,238
11,524
306
3,421
6,817
10,996
657
L
Ares
8,126
321
0
186
15,080
16,608
0
5,940
9,048
19,671
3,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,127
Gold Earned
30,949
129
Minions Killed
157
0
Camps Cleared
0
614,717
Distance Traveled
725,664
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,921
686
57
4
0
193,988
0
W
Izanami
10,357
797
89
7
0
229,969
3
W
Nu Wa
10,277
791
54
4
0
254,099
0
L
Danzaburou
8,325
640
51
4
0
197,031
0
W
Bacchus
10,315
793
14
1
0
241,596
1
L
Ares
7,881
606
21
2
0
223,698
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role