Player Matchup

The Morrigan
The Morrigan
BonkeysKong69
The Morrigan
Level 63
God Stats
3W - 4L
1,222 SR
Queue Stats
54W - 40L
1,405 Elo+
Solo
Izanami
Izanami
DavidDominic2020
Izanami
Level 134
God Stats
126W - 133L
1,476 SR
Queue Stats
156W - 168L
1,412 Elo+
Solo
Loki
Loki
Fedya0
Loki
Level 66
God Stats
1W - 3L
1,143 SR
Queue Stats
23W - 37L
1,313 Elo+
Solo
Nox
Nox
gameurdu91160
Nox
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 27L
1,427 Elo+
Solo
Mulan
Mulan
leixoesTheMan
Mulan
Level 87
God Stats
67W - 64L
1,577 SR
Queue Stats
387W - 384L
1,455 Elo+
Solo
Team Averages
Level 82
1,383 SR
1,402 Elo+

VS

Team Averages
Level 50
1,491 SR
1,366 Elo+
Apollo
Apollo
Bob_Ross97
Apollo
Level 17
God Stats
3W - 5L
1,209 SR
Queue Stats
24W - 33L
1,316 Elo+
Party 1
Erlang Shen
Erlang Shen
LeqitimusS-
Erlang Shen
Level 39
God Stats
2W - 1L
1,773 SR
Queue Stats
68W - 80L
1,438 Elo+
Solo
Bellona
Bellona
SnugglesnCuddles
Bellona
Level 17
God Stats
5W - 13L
1,317 SR
Queue Stats
12W - 42L
1,199 Elo+
Party 1
Loki
Loki
StealthfighterQ
Loki
Level 88
God Stats
3W - 2L
1,703 SR
Queue Stats
454W - 461L
1,458 Elo+
Solo
Merlin
Merlin
hemszone
Merlin
Level 87
God Stats
10W - 15L
1,453 SR
Queue Stats
103W - 106L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BonkeysKong69
The Morrigan
15
0 / 2 / 1
9,109
569
3,307
7,373
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 1 / 10
9,412
588
12,923
10,625
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Loki
Fedya0
Loki
12
2 / 5 / 2
7,594
475
1,818
9,139
2,311
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 4 / 6
9,616
601
11,137
10,339
4,823
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
5 / 0 / 4
10,359
647
9,907
11,853
8,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bob_Ross97
Apollo
10
0 / 6 / 3
6,167
385
3,911
10,267
2,787
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
LeqitimusS-
Erlang Shen
13
0 / 3 / 2
6,952
435
2,613
10,685
10,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 6 / 4
7,371
461
6,952
19,786
17,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 1
7,163
448
4,459
9,658
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
hemszone
Merlin
15
6 / 1 / 0
8,755
547
7,949
7,216
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
18
Kills
9
12
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bob_Ross97
Apollo
0
6
3
0.25
W
The Morrigan
BonkeysKong69
The Morrigan
0
2
1
0.25
W
3
1
10
8
W
Loki
Fedya0
Loki
2
5
2
0.6
L
Erlang Shen
LeqitimusS-
Erlang Shen
0
3
2
0.33
L
2
6
4
0.67
L
1
2
1
0.75
W
8
4
6
2.75
L
Merlin
hemszone
Merlin
6
1
0
6
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,092
Damage
25,884
49,329
Taken
57,612
21,361
Mitigated
36,151
15,499
Healing
17,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bob_Ross97
Apollo
3,911
2,840
0
1,372
10,267
2,787
208
4,279
5,988
0
23,385
W
The Morrigan
BonkeysKong69
The Morrigan
3,307
832
0
1,660
7,373
2,188
399
2,831
4,002
60,171
921
W
12,923
9,176
0
4,883
10,625
3,517
1,649
1,170
9,397
0
79,195
W
Loki
Fedya0
Loki
1,818
668
0
298
9,139
2,311
0
621
8,436
0
32,916
L
Erlang Shen
LeqitimusS-
Erlang Shen
2,613
1,350
0
2,750
10,685
10,739
0
521
10,164
0
29,438
L
6,952
1,707
0
5,851
19,786
17,139
115
6,282
13,420
0
43,142
L
4,459
1,246
0
5,974
9,658
3,145
0
277
9,381
0
56,951
W
11,137
1,421
221
2,689
10,339
4,823
468
1,483
8,716
36,650
1,021
L
Merlin
hemszone
Merlin
7,949
128
0
1,321
7,216
2,341
0
2,347
4,557
58,936
1,311
W
9,907
1,194
0
5,748
11,853
8,522
528
733
11,056
0
74,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,090
Gold Earned
36,408
508
Minions Killed
381
0
Camps Cleared
0
1,419,429
Distance Traveled
1,498,493
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,167
385
40
3
0
269,340
0
W
The Morrigan
9,109
569
146
9
0
325,483
0
W
Izanami
9,412
588
129
8
0
282,730
8
W
Loki
7,594
475
64
4
0
268,226
6
L
Erlang Shen
6,952
435
50
3
0
275,656
0
L
Bellona
7,371
461
66
4
0
292,906
0
L
Loki
7,163
448
89
6
0
336,718
0
W
Nox
9,616
601
41
3
0
273,165
2
L
Merlin
8,755
547
136
9
0
323,873
3
W
Mulan
10,359
647
128
8
0
269,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role