Player Matchup

Danzaburou
Danzaburou
Silver II
DemiMoogle
Danzaburou
Silver II
Level 125
God Stats
2W - 2L
1,259 SR
Queue Stats
29W - 29L
1,511 MMR
Party 1
Bastet
Bastet
Gold IV
FPSZack
Bastet
Gold IV
Level 124
God Stats
6W - 7L
1,413 SR
Queue Stats
91W - 93L
1,459 MMR
Solo
Chaac
Chaac
Gold II
Franckitoo094
Chaac
Gold II
Level 158
God Stats
16W - 22L
1,726 SR
Queue Stats
368W - 363L
1,468 MMR
Solo
Shiva
Shiva
Silver II
Jubei_Valentine
Shiva
Silver II
Level 165
God Stats
4W - 4L
1,474 SR
Queue Stats
60W - 63L
1,408 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
darthtonioo
Aphrodite
Gold IV
Level 139
God Stats
3W - 1L
1,809 SR
Queue Stats
25W - 21L
1,475 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,536 SR
1,464 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 134
1,490 SR
1,463 MMR
Ra
Ra
Bronze III
ComradeXs
Ra
Bronze III
Level 56
God Stats
1W - 2L
1,509 SR
Queue Stats
5W - 5L
1,478 MMR
Solo
Athena
Athena
Silver I
Daniel364
Athena
Silver I
Level 143
God Stats
1W - 2L
1,425 SR
Queue Stats
157W - 157L
1,462 MMR
Solo
Skadi
Skadi
Gold III
DeadsNight01
Skadi
Gold III
Level 285
God Stats
7W - 12L
1,516 SR
Queue Stats
335W - 326L
1,465 MMR
Solo
Loki
Loki
Bronze III
MikeOnDaRoller
Loki
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,456 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
SlimeyyButt
Erlang Shen
Bronze III
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 9L
1,456 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemiMoogle
Danzaburou
17
6 / 2 / 9
11,277
564
16,268
16,776
7,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bastet
FPSZack
Bastet
20
15 / 3 / 4
12,609
630
19,511
17,470
7,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
2 / 0 / 6
11,317
566
10,189
14,414
9,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
5 / 1 / 7
12,036
602
14,483
18,435
14,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
darthtonioo
Aphrodite
16
2 / 0 / 8
10,626
531
7,246
19,653
19,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
ThanatosArachneCthulhuAgniAchilles

VS

Bans
AnubisOsirisMedusaGilgameshMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,590
480
8,353
10,156
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
Daniel364
Athena
15
3 / 5 / 1
10,230
512
8,365
21,150
19,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 9 / 2
9,325
466
16,276
17,696
5,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
2 / 7 / 2
9,268
463
8,598
18,691
5,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Erlang Shen
SlimeyyButt
Erlang Shen
13
0 / 6 / 1
8,203
410
3,870
17,356
17,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
30
Kills
6
6
Deaths
31
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Athena
Daniel364
Athena
3
5
1
0.7
L
1
9
2
0.22
W
Danzaburou
DemiMoogle
Danzaburou
6
2
9
5.25
W
Bastet
FPSZack
Bastet
15
3
4
5.67
W
2
0
6
5
W
5
1
7
8.5
L
2
7
2
0.43
L
Erlang Shen
SlimeyyButt
Erlang Shen
0
6
1
0.08
W
Aphrodite
darthtonioo
Aphrodite
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,697
Damage
45,462
86,748
Taken
85,049
58,584
Mitigated
52,177
43,316
Healing
19,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,353
244
984
3,639
10,156
3,431
100
505
9,651
75,902
0
L
Athena
Daniel364
Athena
8,365
1,094
0
2,928
21,150
19,862
0
3,609
17,541
21,869
1,547
L
16,276
5,600
0
3,052
17,696
5,648
532
2,481
15,215
0
87,069
W
Danzaburou
DemiMoogle
Danzaburou
16,268
7,002
0
6,353
16,776
7,943
3,199
2,732
13,959
0
73,207
W
Bastet
FPSZack
Bastet
19,511
5,927
0
10,247
17,470
7,162
0
2,439
15,031
28
103,252
W
10,189
353
0
4,106
14,414
9,702
869
3,570
10,657
0
89,411
W
14,483
3,509
638
4,408
18,435
14,277
240
3,589
14,669
402
86,279
L
8,598
1,934
0
5,062
18,691
5,729
0
634
18,057
0
68,536
L
Erlang Shen
SlimeyyButt
Erlang Shen
3,870
1,648
0
3,821
17,356
17,507
0
328
17,028
0
42,261
W
Aphrodite
darthtonioo
Aphrodite
7,246
1,082
6,106
11,458
19,653
19,500
134
4,250
15,403
44,107
1,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,865
Gold Earned
46,616
571
Minions Killed
493
0
Camps Cleared
0
2,181,037
Distance Traveled
1,880,947
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,590
480
143
7
0
410,638
4
L
Athena
10,230
512
35
2
0
408,712
2
L
Skadi
9,325
466
132
7
0
355,839
0
W
Danzaburou
11,277
564
117
6
0
388,199
6
W
Bastet
12,609
630
138
7
0
511,331
1
W
Chaac
11,317
566
160
8
0
480,710
0
W
Shiva
12,036
602
112
6
0
385,818
7
L
Loki
9,268
463
122
6
0
399,475
0
L
Erlang Shen
8,203
410
61
3
0
306,283
4
W
Aphrodite
10,626
531
44
2
0
414,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role