Player Matchup

Olorun
Olorun
 
Olorun
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BlackDeathReign
Vulcan
Level 49
God Stats
6W - 1L
1,827 SR
Queue Stats
61W - 74L
1,519 Elo+
Solo
Hel
Hel
MimirNyx
Hel
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 18L
1,255 Elo+
Solo
Medusa
Medusa
SoulStealer1
Medusa
Level 190
God Stats
22W - 23L
1,654 SR
Queue Stats
53W - 70L
1,451 Elo+
Solo
Mulan
Mulan
spookyblunts
Mulan
Level 72
God Stats
42W - 41L
1,612 SR
Queue Stats
399W - 400L
1,454 Elo+
Solo
Team Averages
Level 103
1,619 SR
1,436 Elo+

VS

Team Averages
Level 106
1,556 SR
1,516 Elo+
Achilles
Achilles
OUTLAW_QC92
Achilles
Level 135
God Stats
2W - 1L
1,512 SR
Queue Stats
99W - 88L
1,585 Elo+
Solo
Hou Yi
Hou Yi
Quoose
Hou Yi
Level 129
God Stats
4W - 3L
1,640 SR
Queue Stats
47W - 57L
1,494 Elo+
Solo
Aphrodite
Aphrodite
V1RG1Nsleepy
Aphrodite
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,424 Elo+
Solo
Nu Wa
Nu Wa
seatbeelz
Nu Wa
Level 90
God Stats
7W - 9L
1,657 SR
Queue Stats
87W - 96L
1,515 Elo+
Solo
Nut
Nut
v3rex23
Nut
Level 125
God Stats
3W - 3L
1,471 SR
Queue Stats
52W - 45L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
4 / 2 / 13
8,897
1,271
8,162
6,068
2,073
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

15
4 / 0 / 13
9,273
1,325
16,875
3,769
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 16
9,257
1,322
6,480
5,667
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
15
3 / 1 / 14
8,917
1,274
10,629
5,448
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
7 / 0 / 14
10,074
1,439
11,795
5,975
6,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

339

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
OUTLAW_QC92
Achilles
13
3 / 3 / 2
8,375
1,196
7,018
16,300
9,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Quoose
Hou Yi
13
1 / 5 / 3
7,872
1,125
2,812
12,540
3,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
V1RG1Nsleepy
Aphrodite
13
1 / 7 / 3
7,878
1,125
3,276
9,487
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
seatbeelz
Nu Wa
13
0 / 4 / 4
7,745
1,106
7,318
7,976
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
13
0 / 3 / 2
7,378
1,054
4,118
10,959
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
19
22
Kills
5
5
Deaths
22
70
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
2
13
5.25
W
4
0
13
10.5
W
4
2
16
6
L
Achilles
OUTLAW_QC92
Achilles
3
3
2
1.33
L
Hou Yi
Quoose
Hou Yi
1
5
3
0.5
W
Medusa
3
1
14
10
L
Aphrodite
V1RG1Nsleepy
Aphrodite
1
7
3
0.36
L
Nu Wa
seatbeelz
Nu Wa
0
4
4
0.5
W
7
0
14
14
L
Nut
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,941
Damage
24,542
26,927
Taken
57,262
13,576
Mitigated
24,205
13,143
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,162
3,057
479
937
6,068
2,073
0
1,733
3,966
16,870
484
W
16,875
195
0
1,212
3,769
1,089
0
1,927
1,579
41,937
543
W
6,480
77
5,280
2,547
5,667
1,914
0
2,061
3,316
16,706
850
L
Achilles
OUTLAW_QC92
Achilles
7,018
526
0
1,954
16,300
9,864
0
10,369
5,852
0
17,201
L
Hou Yi
Quoose
Hou Yi
2,812
981
0
267
12,540
3,554
0
6,685
5,732
0
23,313
W
Medusa
10,629
3,418
0
744
5,448
1,913
0
1,861
3,367
0
29,542
L
Aphrodite
V1RG1Nsleepy
Aphrodite
3,276
68
1,975
1,489
9,487
5,963
0
4,229
5,093
15,977
0
L
Nu Wa
seatbeelz
Nu Wa
7,318
1,213
0
0
7,976
1,642
0
4,657
3,155
19,627
0
W
11,795
1,484
0
1,944
5,975
6,587
0
2,166
3,575
0
17,111
L
Nut
4,118
1,733
0
1,248
10,959
3,182
0
4,815
5,945
0
20,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,418
Gold Earned
39,248
179
Minions Killed
148
6
Camps Cleared
5
814,821
Distance Traveled
624,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,897
1,271
31
4
1
153,407
0
W
Vulcan
9,273
1,325
58
8
1
170,294
0
W
Hel
9,257
1,322
23
3
0
156,414
0
L
Achilles
8,375
1,196
19
3
1
149,097
0
L
Hou Yi
7,872
1,125
47
7
1
131,447
0
W
Medusa
8,917
1,274
55
8
4
171,336
0
L
Aphrodite
7,878
1,125
24
3
0
130,264
0
L
Nu Wa
7,745
1,106
35
5
2
102,199
0
W
Mulan
10,074
1,439
12
2
0
163,370
0
L
Nut
7,378
1,054
23
3
1
111,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role