Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Bob_Ross97
Apollo
Level 17
God Stats
3W - 5L
1,309 SR
Queue Stats
24W - 33L
1,331 Elo+
Party 3
Hades
Hades
Jslothking
Hades
Level 122
God Stats
8W - 4L
1,774 SR
Queue Stats
437W - 427L
1,402 Elo+
Solo
Bacchus
Bacchus
SnugglesnCuddles
Bacchus
Level 16
God Stats
4W - 7L
1,356 SR
Queue Stats
12W - 42L
1,207 Elo+
Party 3
Arachne
Arachne
hemszone
Arachne
Level 87
God Stats
8W - 10L
1,329 SR
Queue Stats
103W - 106L
1,431 Elo+
Party 3
Team Averages
Level 80
1,454 SR
1,374 Elo+

VS

Team Averages
Level 73
1,472 SR
1,370 Elo+
Bastet
Bastet
MyBry-_-1997
Bastet
Level 106
God Stats
25W - 15L
1,600 SR
Queue Stats
131W - 160L
1,420 Elo+
Party 2
Hel
Hel
Tanatos7110
Hel
Level 63
God Stats
17W - 14L
1,364 SR
Queue Stats
151W - 194L
1,419 Elo+
Party 2
Terra
Terra
TheDeimos91
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,306 Elo+
Party 1
Hachiman
Hachiman
denny9555
Hachiman
Level 34
God Stats
2W - 1L
1,371 SR
Queue Stats
13W - 26L
1,275 Elo+
Party 1
Surtr
Surtr
kot-walczacy
Surtr
Level 134
God Stats
76W - 67L
1,526 SR
Queue Stats
144W - 142L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
2
0 / 0 / 0
3,554
355
0
1,287
621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Bob_Ross97
Apollo
8
1 / 2 / 2
4,840
484
3,139
5,117
1,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hades
11
2 / 2 / 1
5,719
572
6,565
7,878
3,255
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 3 / 2
4,998
500
2,721
7,391
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
hemszone
Arachne
10
4 / 2 / 1
5,283
528
4,175
7,628
2,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
2 / 1 / 1
6,098
610
2,319
6,681
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 1 / 3
5,609
561
3,950
5,068
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 1 / 2
6,281
628
2,506
7,901
3,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hachiman
denny9555
Hachiman
10
3 / 3 / 3
6,091
609
5,908
7,177
1,985
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 1
6,210
621
4,060
7,066
3,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
9
9
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Apollo
Bob_Ross97
Apollo
1
2
2
1
L
Hades
2
2
1
1.25
W
Bastet
2
1
1
2.5
L
0
3
2
0.33
W
0
1
3
1.5
W
3
1
2
4
W
Hachiman
denny9555
Hachiman
3
3
3
1.5
L
Arachne
hemszone
Arachne
4
2
1
2.25
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,600
Damage
18,743
29,301
Taken
33,893
12,915
Mitigated
12,291
11,487
Healing
17,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
0
0
0
500
1,287
621
0
24
1,177
0
2,899
L
Apollo
Bob_Ross97
Apollo
3,139
2,353
0
1,043
5,117
1,300
0
665
4,452
0
25,584
L
Hades
6,565
146
301
4,383
7,878
3,255
0
3,044
4,663
43,331
1,892
W
Bastet
2,319
378
0
4,498
6,681
1,871
47
511
6,170
0
39,912
L
2,721
686
0
2,795
7,391
5,516
0
1,409
5,982
13,965
1,104
W
3,950
428
1,524
3,028
5,068
1,468
604
2,675
2,393
31,031
427
W
2,506
1,000
1,565
2,508
7,901
3,861
0
1,494
6,407
11,764
0
W
Hachiman
denny9555
Hachiman
5,908
4,276
0
2,236
7,177
1,985
526
1,763
5,414
0
36,822
L
Arachne
hemszone
Arachne
4,175
2,294
0
2,465
7,628
2,223
0
1,439
6,118
0
23,057
W
4,060
1,558
0
2,373
7,066
3,106
419
2,314
4,752
598
38,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,394
Gold Earned
30,289
195
Minions Killed
287
0
Camps Cleared
0
815,707
Distance Traveled
965,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,554
355
9
1
0
26,403
0
L
Apollo
4,840
484
37
4
0
185,117
0
L
Hades
5,719
572
79
8
0
184,928
0
W
Bastet
6,098
610
79
8
0
221,535
0
L
Bacchus
4,998
500
29
3
0
190,475
0
W
Hel
5,609
561
51
5
0
196,868
0
W
Terra
6,281
628
15
2
0
205,337
0
W
Hachiman
6,091
609
64
6
0
177,227
0
L
Arachne
5,283
528
41
4
0
228,784
0
W
Surtr
6,210
621
78
8
0
164,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role