Player Matchup

Ix Chel
Ix Chel
Liahkem
Ix Chel
Level 128
God Stats
1W - 2L
1,199 SR
Queue Stats
76W - 80L
1,541 Elo+
Solo
Nut
Nut
MeekyMeekyMoo
Nut
Level 68
God Stats
1W - 0L
1,947 SR
Queue Stats
76W - 58L
1,556 Elo+
Solo
Terra
Terra
kevinbryan04
Terra
Level 149
God Stats
2W - 1L
1,578 SR
Queue Stats
53W - 38L
1,680 Elo+
Solo
Team Averages
Level 115
1,575 SR
1,592 Elo+

VS

Team Averages
Level 147
1,509 SR
1,581 Elo+
Bake Kujira
Bake Kujira
Alejo10126322
Bake Kujira
Level 126
God Stats
0W - 1L
1,299 SR
Queue Stats
3W - 9L
1,431 Elo+
Solo
Lancelot
Lancelot
Veapon
Lancelot
Level 193
God Stats
0W - 2L
1,607 SR
Queue Stats
95W - 89L
1,659 Elo+
Party 1
Chang'e
Chang'e
zongie
Chang'e
Level 122
God Stats
62W - 61L
1,621 SR
Queue Stats
91W - 89L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Liahkem
Ix Chel
18
15 / 2 / 4
12,612
970
17,147
10,770
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 1 / 14
9,726
748
12,729
8,627
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 13
9,807
754
9,652
15,374
14,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Alejo10126322
Bake Kujira
13
0 / 7 / 3
8,032
618
5,478
19,189
13,361
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
Veapon
Lancelot
13
2 / 7 / 1
8,998
692
10,774
17,260
4,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
zongie
Chang'e
13
2 / 5 / 2
8,654
666
8,298
8,818
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
19
Kills
4
4
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Alejo10126322
Bake Kujira
0
7
3
0.21
W
Ix Chel
Liahkem
Ix Chel
15
2
4
8.5
W
1
1
14
8
L
Lancelot
Veapon
Lancelot
2
7
1
0.36
W
3
1
13
9.5
L
Chang'e
zongie
Chang'e
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,528
Damage
24,550
34,771
Taken
45,267
22,039
Mitigated
19,965
19,546
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Alejo10126322
Bake Kujira
5,478
1,875
0
2,608
19,189
13,361
92
9,362
9,325
24,228
1,709
W
Ix Chel
Liahkem
Ix Chel
17,147
3,176
3,188
5,130
10,770
4,535
1,139
2,360
8,242
66,373
0
W
12,729
7,193
0
4,176
8,627
3,189
929
4,149
4,338
0
48,222
L
Lancelot
Veapon
Lancelot
10,774
879
0
1,110
17,260
4,424
0
10,180
6,517
0
41,731
W
9,652
1,332
1,144
5,908
15,374
14,315
272
5,910
8,868
21,570
3,339
L
Chang'e
zongie
Chang'e
8,298
961
2,091
1,645
8,818
2,180
0
4,876
3,660
26,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,145
Gold Earned
25,684
192
Minions Killed
142
0
Camps Cleared
0
761,610
Distance Traveled
710,107
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
8,032
618
31
2
0
230,784
0
W
Ix Chel
12,612
970
92
7
0
246,258
0
W
Nut
9,726
748
69
5
0
248,205
0
L
Lancelot
8,998
692
65
5
0
259,401
0
W
Terra
9,807
754
31
2
0
267,147
0
L
Chang'e
8,654
666
46
4
0
219,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role