Player Matchup

Ra
Ra
Masters
 
Ra
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
 
Cu Chulainn
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Masters
CtrlAltIEat
Bacchus
Masters
Level 186
God Stats
5W - 2L
1,771 SR
Queue Stats
338W - 288L
2,821 MMR
Solo
Ratatoskr
Ratatoskr
Masters
Elder
Ratatoskr
Masters
Level 146
God Stats
29W - 21L
1,739 SR
Queue Stats
291W - 253L
2,847 MMR
Party 2
Medusa
Medusa
Masters
donkeysonkey
Medusa
Masters
Level 130
God Stats
14W - 10L
1,623 SR
Queue Stats
453W - 433L
2,924 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 128
1,627 SR
2,318 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 230
1,640 SR
2,335 MMR
Atlas
Atlas
Masters
 
Atlas
Masters
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Masters
 
Danzaburou
Masters
Level 299
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Masters
Dishonored
King Arthur
Masters
Level 254
God Stats
17W - 16L
1,657 SR
Queue Stats
519W - 417L
3,174 MMR
Solo
Khepri
Khepri
Masters
Frogiza
Khepri
Masters
Level 166
God Stats
10W - 5L
1,746 SR
Queue Stats
112W - 80L
2,740 MMR
Party 1
Mercury
Mercury
Masters
Katvish
Mercury
Masters
Level 193
God Stats
9W - 5L
1,795 SR
Queue Stats
176W - 149L
2,761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 1 / 1
8,298
692
7,901
4,683
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
 
Cu Chulainn
11
0 / 4 / 0
6,305
525
5,261
10,904
9,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
CtrlAltIEat
Bacchus
11
4 / 3 / 5
7,142
595
5,778
9,764
10,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Elder
Ratatoskr
13
7 / 2 / 2
7,190
599
8,506
8,875
3,345
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
14
4 / 2 / 6
8,062
672
10,463
9,011
3,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Chang'eSobekAresThor

VS

Bans
Da JiAgniArtioCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 4 / 2
7,225
602
5,085
10,955
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
11
3 / 6 / 1
6,822
569
8,920
10,686
4,235
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Dishonored
King Arthur
14
4 / 0 / 1
7,922
660
7,664
8,628
7,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Frogiza
Khepri
9
0 / 6 / 4
5,734
478
3,407
10,944
6,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Katvish
Mercury
12
2 / 2 / 4
6,591
549
4,931
10,259
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
18
Kills
12
12
Deaths
18
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
1
3.5
W
Cu Chulainn
 
Cu Chulainn
0
4
0
0
L
Atlas
 
Atlas
3
4
2
1
L
Danzaburou
 
Danzaburou
3
6
1
0.58
W
Bacchus
CtrlAltIEat
Bacchus
4
3
5
2.17
L
King Arthur
Dishonored
King Arthur
4
0
1
4.5
W
Ratatoskr
Elder
Ratatoskr
7
2
2
4
L
Khepri
Frogiza
Khepri
0
6
4
0.33
L
Mercury
Katvish
Mercury
2
2
4
2
W
Medusa
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,909
Damage
30,007
43,237
Taken
51,472
27,899
Mitigated
24,830
10,169
Healing
7,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,901
928
346
2,284
4,683
1,672
0
2,237
2,196
67,343
1,529
W
Cu Chulainn
 
Cu Chulainn
5,261
956
0
1,976
10,904
9,270
0
0
10,904
2,118
40,882
L
Atlas
 
Atlas
5,085
1,258
0
780
10,955
3,293
0
6,171
4,388
43,010
728
L
Danzaburou
 
Danzaburou
8,920
5,444
0
2,912
10,686
4,235
0
2,082
8,604
0
42,121
W
Bacchus
CtrlAltIEat
Bacchus
5,778
1,237
0
2,747
9,764
10,289
0
2,554
7,143
19,459
0
L
King Arthur
Dishonored
King Arthur
7,664
1,064
0
1,484
8,628
7,178
0
354
8,274
0
60,884
W
Ratatoskr
Elder
Ratatoskr
8,506
2,442
0
506
8,875
3,345
0
2,645
6,088
0
47,350
L
Khepri
Frogiza
Khepri
3,407
550
0
798
10,944
6,748
0
3,115
7,761
16,586
688
L
Mercury
Katvish
Mercury
4,931
2,353
0
1,258
10,259
3,376
0
1,468
8,657
0
45,099
W
Medusa
10,463
3,851
0
2,310
9,011
3,323
0
340
8,671
0
67,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,997
Gold Earned
34,294
442
Minions Killed
398
0
Camps Cleared
0
1,293,829
Distance Traveled
1,235,067
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,298
692
149
12
0
276,064
2
W
Cu Chulainn
6,305
525
89
7
0
233,360
0
L
Atlas
7,225
602
92
8
0
237,710
2
L
Danzaburou
6,822
569
80
7
0
214,848
1
W
Bacchus
7,142
595
19
2
0
255,639
6
L
King Arthur
7,922
660
113
9
0
244,347
0
W
Ratatoskr
7,190
599
62
5
0
291,355
0
L
Khepri
5,734
478
31
3
0
259,916
3
L
Mercury
6,591
549
82
7
0
278,246
0
W
Medusa
8,062
672
123
10
0
237,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role