Player Matchup

Tyr
Tyr
 
Tyr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CleverClover16
Medusa
Level 99
God Stats
19W - 13L
1,501 SR
Queue Stats
161W - 162L
1,474 Elo+
Party 1
Thor
Thor
Kaiixa
Thor
Level 101
God Stats
2W - 4L
1,456 SR
Queue Stats
186W - 171L
1,441 Elo+
Solo
Cerberus
Cerberus
RawObsession
Cerberus
Level 188
God Stats
6W - 4L
1,616 SR
Queue Stats
249W - 296L
1,517 Elo+
Party 1
Team Averages
Level 110
1,515 SR
1,486 Elo+

VS

Team Averages
Level 105
1,553 SR
1,586 Elo+
Agni
Agni
 
Agni
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BillSatchels
Medusa
Level 104
God Stats
11W - 6L
1,500 SR
Queue Stats
32W - 37L
1,476 Elo+
Solo
Xing Tian
Xing Tian
TTVSophinexOG
Xing Tian
Level 104
God Stats
13W - 3L
1,974 SR
Queue Stats
45W - 45L
1,518 Elo+
Party 2
Erlang Shen
Erlang Shen
TheSmiteGuy
Erlang Shen
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,807 Elo+
Party 2
Hun Batz
Hun Batz
hapster
Hun Batz
Level 128
God Stats
1W - 1L
1,292 SR
Queue Stats
140W - 135L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 3 / 2
5,952
595
9,268
11,338
7,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
 
Zeus
7
0 / 4 / 1
4,670
467
2,430
5,581
1,221
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

11
2 / 0 / 0
5,779
578
4,832
5,335
1,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thor
Kaiixa
Thor
9
2 / 3 / 0
5,037
504
2,845
7,216
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
RawObsession
Cerberus
8
0 / 2 / 2
4,892
489
3,859
6,840
3,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
4 / 1 / 2
6,377
638
5,986
5,152
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
10
1 / 1 / 0
5,317
532
4,914
5,681
1,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
TTVSophinexOG
Xing Tian
10
1 / 1 / 6
5,967
597
2,776
7,999
5,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
TheSmiteGuy
Erlang Shen
10
1 / 2 / 2
5,817
582
5,167
10,374
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
hapster
Hun Batz
12
5 / 0 / 2
6,687
669
4,743
7,682
2,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
12
12
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
2
0.33
L
Zeus
 
Zeus
0
4
1
0.13
W
Agni
 
Agni
4
1
2
5
W
Medusa
1
1
0
1
L
2
0
0
2
L
Thor
Kaiixa
Thor
2
3
0
0.67
L
Cerberus
RawObsession
Cerberus
0
2
2
0.5
W
Xing Tian
TTVSophinexOG
Xing Tian
1
1
6
4
W
Erlang Shen
TheSmiteGuy
Erlang Shen
1
2
2
1
W
Hun Batz
hapster
Hun Batz
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,234
Damage
23,586
36,310
Taken
36,888
15,640
Mitigated
17,593
12,003
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,268
1,424
0
3,765
11,338
7,506
0
1,060
10,278
8,158
35,352
L
Zeus
 
Zeus
2,430
729
0
2,158
5,581
1,221
0
2,068
3,513
19,249
0
W
Agni
 
Agni
5,986
595
0
1,828
5,152
1,483
372
2,045
3,070
36,241
2,757
W
Medusa
4,914
1,528
0
1,752
5,681
1,574
0
1,138
4,414
0
38,135
L
4,832
1,362
0
1,190
5,335
1,704
0
568
4,767
0
51,662
L
Thor
Kaiixa
Thor
2,845
185
0
3,253
7,216
2,203
0
3,355
3,861
0
25,932
L
Cerberus
RawObsession
Cerberus
3,859
124
0
1,637
6,840
3,006
0
1,324
5,516
17,679
944
W
Xing Tian
TTVSophinexOG
Xing Tian
2,776
352
0
912
7,999
5,360
54
1,149
6,757
16,376
878
W
Erlang Shen
TheSmiteGuy
Erlang Shen
5,167
3,372
0
4,892
10,374
6,550
0
1,255
9,119
0
33,931
W
Hun Batz
hapster
Hun Batz
4,743
1,654
0
433
7,682
2,626
0
2,035
5,577
0
55,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
30,165
271
Minions Killed
323
0
Camps Cleared
0
972,357
Distance Traveled
1,042,904
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,952
595
77
8
0
201,839
0
L
Zeus
4,670
467
38
4
0
140,762
0
W
Agni
6,377
638
66
7
0
191,574
0
W
Medusa
5,317
532
65
7
0
209,972
0
L
Medusa
5,779
578
68
7
0
199,407
0
L
Thor
5,037
504
45
5
0
237,822
0
L
Cerberus
4,892
489
43
4
0
192,527
2
W
Xing Tian
5,967
597
34
3
0
230,071
2
W
Erlang Shen
5,817
582
67
7
0
188,825
0
W
Hun Batz
6,687
669
91
9
0
222,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role