Player Matchup

Susano
Susano
Gold V
BeenThruMyles
Susano
Gold V
Level 80
God Stats
3W - 8L
1,305 SR
Queue Stats
144W - 158L
1,268 MMR
Party 2
Apollo
Apollo
Gold I
Brabbit9
Apollo
Gold I
Level 128
God Stats
21W - 22L
1,501 SR
Queue Stats
107W - 109L
1,667 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
KingSonny901
Gilgamesh
Gold IV
Level 242
God Stats
22W - 24L
1,530 SR
Queue Stats
399W - 408L
1,501 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Makimba
Cabrakan
Gold IV
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 86L
1,496 MMR
Solo
Agni
Agni
Silver I
NuWaMain420
Agni
Silver I
Level 79
God Stats
6W - 3L
1,768 SR
Queue Stats
83W - 82L
1,498 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,521 SR
1,486 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,344 SR
1,479 MMR
Thanatos
Thanatos
Gold V
Cosmic_Waddles
Thanatos
Gold V
Level 138
God Stats
0W - 4L
1,080 SR
Queue Stats
66W - 76L
1,442 MMR
Solo
Ah Puch
Ah Puch
Gold II
Franckitoo094
Ah Puch
Gold II
Level 158
God Stats
56W - 71L
1,564 SR
Queue Stats
272W - 267L
1,512 MMR
Solo
Bacchus
Bacchus
Gold III
LuffyPccL
Bacchus
Gold III
Level 159
God Stats
2W - 7L
1,341 SR
Queue Stats
62W - 60L
1,442 MMR
Solo
Poseidon
Poseidon
Bronze III
MikeOnDaRoller
Poseidon
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 MMR
Party 1
Bellona
Bellona
Bronze III
SlimeyyButt
Bellona
Bronze III
Level 63
God Stats
0W - 2L
1,236 SR
Queue Stats
1W - 9L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 11
10,159
564
9,972
10,886
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Brabbit9
Apollo
18
5 / 1 / 8
11,282
627
7,775
10,347
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
KingSonny901
Gilgamesh
17
4 / 3 / 5
11,271
626
13,668
17,369
18,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
Makimba
Cabrakan
15
6 / 3 / 8
10,300
572
4,793
16,715
20,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
9 / 0 / 6
12,556
698
11,514
5,443
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AthenaMedusaAwilixAo Kuang

VS

Bans
DanzaburouSkadiAchillesHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
3 / 4 / 3
8,644
480
4,724
15,644
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
15
4 / 4 / 1
8,943
497
9,137
10,807
3,035
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
LuffyPccL
Bacchus
13
0 / 3 / 5
8,230
457
5,083
11,611
11,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
15
1 / 12 / 1
8,784
488
3,135
13,094
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
SlimeyyButt
Bellona
13
0 / 6 / 4
8,055
448
6,426
16,447
18,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
29
Kills
8
8
Deaths
29
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
W
Apollo
Brabbit9
Apollo
5
1
8
9
L
Thanatos
3
4
3
1.13
L
Ah Puch
4
4
1
1.13
W
Gilgamesh
KingSonny901
Gilgamesh
4
3
5
2.17
L
Bacchus
LuffyPccL
Bacchus
0
3
5
0.83
W
Cabrakan
Makimba
Cabrakan
6
3
8
3.33
L
Poseidon
1
12
1
0.13
W
9
0
6
12
L
Bellona
SlimeyyButt
Bellona
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,722
Damage
28,505
60,760
Taken
67,603
49,967
Mitigated
40,584
12,842
Healing
19,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,972
2,939
0
1,686
10,886
4,609
648
3,005
7,881
0
65,962
W
Apollo
Brabbit9
Apollo
7,775
4,285
0
5,198
10,347
4,329
2,899
4,578
5,769
0
94,562
L
Thanatos
4,724
1,582
0
11,778
15,644
5,158
0
2,437
13,116
0
63,641
L
Ah Puch
9,137
331
0
2,090
10,807
3,035
0
1,952
8,815
59,325
0
W
Gilgamesh
KingSonny901
Gilgamesh
13,668
4,515
0
3,641
17,369
18,916
0
1,974
15,395
794
81,516
L
Bacchus
LuffyPccL
Bacchus
5,083
356
0
2,057
11,611
11,321
0
3,093
8,518
36,596
1,274
W
Cabrakan
Makimba
Cabrakan
4,793
683
0
1,415
16,715
20,270
14
7,132
9,583
24,364
810
L
Poseidon
3,135
556
0
974
13,094
2,989
0
6,609
6,440
69,491
0
W
11,514
1,153
0
902
5,443
1,843
1,382
2,396
3,047
98,095
1,261
L
Bellona
SlimeyyButt
Bellona
6,426
2,180
0
2,749
16,447
18,081
0
2,261
13,419
0
36,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,568
Gold Earned
42,656
604
Minions Killed
481
0
Camps Cleared
0
1,762,049
Distance Traveled
1,763,772
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,159
564
98
5
0
391,887
2
W
Apollo
11,282
627
171
10
0
331,585
0
L
Thanatos
8,644
480
108
6
0
386,867
1
L
Ah Puch
8,943
497
120
7
0
357,147
0
W
Gilgamesh
11,271
626
126
7
0
317,475
3
L
Bacchus
8,230
457
63
4
0
384,573
4
W
Cabrakan
10,300
572
23
1
0
340,320
5
L
Poseidon
8,784
488
131
7
0
332,742
2
W
Agni
12,556
698
186
10
0
380,782
6
L
Bellona
8,055
448
59
3
0
302,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role