Player Matchup

Ra
Ra
Gold III
ItzJewse
Ra
Gold III
Level 132
God Stats
3W - 1L
1,733 SR
Queue Stats
101W - 112L
1,517 MMR
Solo
Rama
Rama
Gold III
LKGFlash
Rama
Gold III
Level 139
God Stats
10W - 8L
1,762 SR
Queue Stats
233W - 244L
1,555 MMR
Party 1
The Morrigan
The Morrigan
Gold III
Nïghtmarez
The Morrigan
Gold III
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 236L
1,561 MMR
Party 1
Chaac
Chaac
Gold IV
darthtonioo
Chaac
Gold IV
Level 139
God Stats
0W - 2L
1,406 SR
Queue Stats
25W - 21L
1,520 MMR
Solo
Mulan
Mulan
Gold II
mackxattackx1994
Mulan
Gold II
Level 68
God Stats
4W - 2L
1,645 SR
Queue Stats
425W - 441L
1,514 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,609 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,583 SR
1,528 MMR
Vulcan
Vulcan
Gold I
 
Vulcan
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
Been_King10
Chiron
Gold III
Level 127
God Stats
36W - 29L
1,656 SR
Queue Stats
328W - 338L
1,568 MMR
Solo
Artio
Artio
Silver II
JustStrong
Artio
Silver II
Level 140
God Stats
5W - 2L
1,500 SR
Queue Stats
325W - 313L
1,513 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
S1N1STERDOUNUT
Cu Chulainn
Gold III
Level 136
God Stats
6W - 3L
1,620 SR
Queue Stats
72W - 71L
1,512 MMR
Solo
Poseidon
Poseidon
Gold III
Saftyy
Poseidon
Gold III
Level 105
God Stats
13W - 9L
1,637 SR
Queue Stats
36W - 39L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,266
482
4,160
9,539
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
13
2 / 0 / 0
7,382
568
2,843
6,469
2,060
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Nïghtmarez
The Morrigan
9
1 / 2 / 0
5,719
440
2,880
4,458
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 1
5,294
407
1,696
6,331
2,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 6 / 0
6,236
480
5,600
11,637
5,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Sun WukongAresThanatosCthulhuLancelot

VS

Bans
ArachneAgniLokiAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 1 / 3
8,260
635
5,646
4,385
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
14
3 / 2 / 0
8,190
630
4,116
6,082
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
12
1 / 0 / 2
7,274
560
3,346
8,431
6,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
S1N1STERDOUNUT
Cu Chulainn
15
6 / 0 / 2
9,206
708
8,980
12,133
9,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Poseidon
Saftyy
Poseidon
16
4 / 0 / 2
8,422
648
3,754
7,583
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
15
15
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
3
2.5
W
Chiron
3
2
0
1.5
L
0
5
1
0.1
W
Artio
1
0
2
2
L
Rama
2
0
0
2
L
The Morrigan
Nïghtmarez
The Morrigan
1
2
0
0.5
W
Cu Chulainn
S1N1STERDOUNUT
Cu Chulainn
6
0
2
7
W
Poseidon
Saftyy
Poseidon
4
0
2
5
L
0
2
1
0.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,179
Damage
25,842
38,434
Taken
38,614
13,783
Mitigated
21,874
12,720
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,646
447
0
968
4,385
1,444
1,066
1,898
2,487
63,909
1,581
W
Chiron
4,116
1,470
374
1,417
6,082
1,897
142
1,296
4,786
0
56,303
L
4,160
82
1
4,034
9,539
3,140
0
3,856
5,608
49,591
0
W
Artio
3,346
656
184
3,981
8,431
6,510
417
775
7,656
20,125
2,118
L
Rama
2,843
2,356
0
2,056
6,469
2,060
0
666
5,803
0
50,124
L
The Morrigan
Nïghtmarez
The Morrigan
2,880
435
0
617
4,458
967
0
3,235
1,013
23,054
1,344
W
Cu Chulainn
S1N1STERDOUNUT
Cu Chulainn
8,980
1,490
0
2,529
12,133
9,982
76
961
11,172
1,204
67,465
W
Poseidon
Saftyy
Poseidon
3,754
750
0
4,672
7,583
2,041
518
1,895
5,688
72,717
1,031
L
1,696
393
730
2,511
6,331
2,420
0
3,525
2,692
0
10,777
L
5,600
602
0
2,771
11,637
5,196
0
1,283
10,354
0
44,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,897
Gold Earned
41,352
343
Minions Killed
512
0
Camps Cleared
0
1,102,946
Distance Traveled
1,367,859
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,260
635
128
10
0
275,802
0
W
Chiron
8,190
630
103
8
0
244,121
3
L
Ra
6,266
482
93
7
0
282,037
0
W
Artio
7,274
560
50
4
0
276,266
0
L
Rama
7,382
568
108
8
0
271,551
3
L
The Morrigan
5,719
440
45
3
0
175,491
0
W
Cu Chulainn
9,206
708
103
8
0
256,435
2
W
Poseidon
8,422
648
128
10
0
315,235
4
L
Chaac
5,294
407
20
2
0
149,315
0
L
Mulan
6,236
480
77
6
0
224,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role