Player Matchup

Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AndresTodoNice
Chiron
Level 127
God Stats
4W - 2L
1,889 SR
Queue Stats
123W - 117L
1,561 Elo+
Solo
Ne Zha
Ne Zha
DoctorLapp
Ne Zha
Level 133
God Stats
4W - 2L
1,698 SR
Queue Stats
409W - 378L
1,501 Elo+
Party 1
Janus
Janus
I_Zero_Vi
Janus
Level 98
God Stats
16W - 11L
1,593 SR
Queue Stats
403W - 391L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
LipppM
Cu Chulainn
Level 66
God Stats
6W - 4L
1,486 SR
Queue Stats
291W - 291L
1,471 Elo+
Party 1
Team Averages
Level 114
1,634 SR
1,501 Elo+

VS

Team Averages
Level 145
1,491 SR
1,478 Elo+
Ra
Ra
Jimzy126
Ra
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,476 Elo+
Party 2
Geb
Geb
MilaAvatar
Geb
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
707W - 712L
1,433 Elo+
Solo
Arachne
Arachne
TheHellMonsta
Arachne
Level 136
God Stats
0W - 2L
1,667 SR
Queue Stats
81W - 78L
1,483 Elo+
Solo
King Arthur
King Arthur
derSaas
King Arthur
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 105L
1,509 Elo+
Solo
Medusa
Medusa
wHaTs_yOuR_v1be
Medusa
Level 160
God Stats
1W - 2L
1,290 SR
Queue Stats
114W - 107L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
3 / 0 / 3
5,577
558
2,668
4,864
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 0 / 4
6,242
624
4,543
3,424
1,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
DoctorLapp
Ne Zha
12
6 / 1 / 0
6,511
651
3,386
7,439
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
I_Zero_Vi
Janus
10
1 / 0 / 1
5,707
571
2,836
3,285
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
LipppM
Cu Chulainn
11
0 / 1 / 3
6,226
623
4,645
6,085
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,067
507
1,820
5,351
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 0
4,494
449
1,155
7,861
3,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
9
0 / 2 / 1
4,781
478
970
5,856
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
derSaas
King Arthur
10
2 / 2 / 0
5,560
556
2,934
7,405
5,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
0 / 0 / 0
4,411
441
2,809
3,328
904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
2
2
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
3
4.5
W
2
0
4
4
W
Ne Zha
DoctorLapp
Ne Zha
6
1
0
6
W
Janus
I_Zero_Vi
Janus
1
0
1
1.5
L
0
3
0
0
W
Cu Chulainn
LipppM
Cu Chulainn
0
1
3
1.5
L
0
5
0
0
L
Arachne
0
2
1
0.25
L
King Arthur
derSaas
King Arthur
2
2
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,078
Damage
9,688
25,097
Taken
29,801
10,557
Mitigated
12,255
9,899
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,668
489
0
1,260
4,864
2,658
0
992
3,872
24,200
0
W
4,543
2,148
334
1,695
3,424
1,017
400
219
3,205
0
39,271
W
Ne Zha
DoctorLapp
Ne Zha
3,386
460
0
4,730
7,439
2,326
0
83
7,356
0
46,796
W
Janus
I_Zero_Vi
Janus
2,836
0
0
750
3,285
971
0
1,529
1,756
33,235
588
L
1,820
0
216
862
5,351
1,386
0
1,910
3,143
35,942
787
W
Cu Chulainn
LipppM
Cu Chulainn
4,645
460
0
1,130
6,085
3,585
0
0
6,085
3,837
40,690
L
1,155
50
0
988
7,861
3,108
0
1,796
6,065
9,550
0
L
Arachne
970
834
0
1,907
5,856
1,672
0
123
5,693
0
27,002
L
King Arthur
derSaas
King Arthur
2,934
515
0
743
7,405
5,185
0
567
6,838
0
28,048
L
2,809
766
0
1,585
3,328
904
0
1,252
2,036
0
33,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
24,313
352
Minions Killed
239
0
Camps Cleared
0
979,643
Distance Traveled
1,003,463
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,577
558
46
5
0
173,075
0
W
Chiron
6,242
624
69
7
0
180,510
2
W
Ne Zha
6,511
651
86
9
0
232,338
0
W
Janus
5,707
571
75
8
0
208,801
0
L
Ra
5,067
507
68
7
0
183,956
0
W
Cu Chulainn
6,226
623
76
8
0
184,919
0
L
Geb
4,494
449
16
2
0
212,851
5
L
Arachne
4,781
478
56
6
0
222,092
2
L
King Arthur
5,560
556
50
5
0
203,099
1
L
Medusa
4,411
441
49
5
0
181,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role