Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
AngeloDeGiule
Charybdis
Level 153
God Stats
5W - 2L
1,569 SR
Queue Stats
39W - 33L
1,524 Elo+
Solo
Ne Zha
Ne Zha
DeucesWild20040
Ne Zha
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 106L
1,432 Elo+
Party 1
Charon
Charon
TheeQueenMother
Charon
Level 109
God Stats
5W - 8L
1,441 SR
Queue Stats
255W - 308L
1,437 Elo+
Party 3
Ix Chel
Ix Chel
TinyOWO9321
Ix Chel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,459 Elo+
Party 1
Team Averages
Level 109
1,502 SR
1,470 Elo+

VS

Team Averages
Level 123
1,591 SR
1,481 Elo+
Cerberus
Cerberus
 
Cerberus
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DolphinCaviar12
Horus
Level 29
God Stats
23W - 20L
1,591 SR
Queue Stats
221W - 219L
1,501 Elo+
Party 2
Zeus
Zeus
T-o-x-ic_D-u-st
Zeus
Level 142
God Stats
26W - 15L
1,753 SR
Queue Stats
175W - 173L
1,426 Elo+
Solo
Neith
Neith
Vulque
Neith
Level 109
God Stats
17W - 15L
1,530 SR
Queue Stats
259W - 232L
1,522 Elo+
Party 2
Ratatoskr
Ratatoskr
adamlg123
Ratatoskr
Level 111
God Stats
68W - 48L
1,579 SR
Queue Stats
363W - 333L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 2 / 0
4,609
461
2,360
7,336
3,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
AngeloDeGiule
Charybdis
11
1 / 3 / 0
5,976
598
2,037
7,694
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 2
5,069
507
1,777
8,679
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 1
4,875
488
2,087
6,765
4,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
TinyOWO9321
Ix Chel
11
2 / 1 / 1
6,077
608
3,892
4,658
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
5 / 2 / 5
6,810
681
4,495
8,362
4,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 2
6,545
655
5,778
6,453
3,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 0 / 2
5,926
593
3,158
2,397
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Vulque
Neith
11
3 / 0 / 2
6,396
640
6,122
3,631
1,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ratatoskr
adamlg123
Ratatoskr
11
1 / 2 / 4
5,647
565
3,410
7,145
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
12
13
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Cerberus
 
Cerberus
5
2
5
3.75
L
Charybdis
AngeloDeGiule
Charybdis
1
3
0
0.33
L
1
4
2
0.5
W
2
0
2
3
W
1
0
2
2
L
0
3
1
0.17
L
Ix Chel
TinyOWO9321
Ix Chel
2
1
1
2.5
W
Neith
Vulque
Neith
3
0
2
4
W
Ratatoskr
adamlg123
Ratatoskr
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,153
Damage
22,963
35,132
Taken
27,988
14,303
Mitigated
12,048
7,554
Healing
13,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,360
144
0
594
7,336
3,718
0
174
6,769
0
20,053
W
Cerberus
 
Cerberus
4,495
159
0
2,860
8,362
4,913
0
2,127
6,091
16,502
2,219
L
Charybdis
AngeloDeGiule
Charybdis
2,037
820
0
2,952
7,694
1,934
0
1,680
6,014
0
50,496
L
1,777
488
0
1,243
8,679
3,275
0
1,647
6,957
0
29,954
W
5,778
2,470
160
3,023
6,453
3,420
0
466
5,987
0
38,535
W
3,158
574
0
1,079
2,397
637
0
633
1,690
41,320
2,480
L
2,087
502
0
958
6,765
4,184
288
1,110
5,616
11,009
698
L
Ix Chel
TinyOWO9321
Ix Chel
3,892
503
346
1,461
4,658
1,192
0
2,582
2,076
37,305
0
W
Neith
Vulque
Neith
6,122
2,239
0
2,024
3,631
1,003
329
527
3,100
0
45,760
W
Ratatoskr
adamlg123
Ratatoskr
3,410
922
0
4,552
7,145
2,075
0
1,759
5,182
0
38,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,606
Gold Earned
31,324
298
Minions Killed
311
0
Camps Cleared
0
1,021,988
Distance Traveled
1,060,054
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,609
461
34
3
0
216,469
0
W
Cerberus
6,810
681
22
2
0
225,145
4
L
Charybdis
5,976
598
117
12
0
182,052
0
L
Ne Zha
5,069
507
53
5
0
235,113
0
W
Horus
6,545
655
58
6
0
173,048
0
W
Zeus
5,926
593
73
7
0
196,912
0
L
Charon
4,875
488
14
1
0
183,877
0
L
Ix Chel
6,077
608
80
8
0
204,477
0
W
Neith
6,396
640
81
8
0
203,626
0
W
Ratatoskr
5,647
565
77
8
0
261,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role