Player Matchup

Terra
Terra
BossmanKing
Terra
Level 88
God Stats
2W - 2L
1,517 SR
Queue Stats
11W - 13L
1,382 Elo+
Party 1
Merlin
Merlin
Daleifur1
Merlin
Level 149
God Stats
4W - 2L
1,614 SR
Queue Stats
17W - 21L
1,500 Elo+
Party 2
Bellona
Bellona
RPO x Grima
Bellona
Level 66
God Stats
9W - 8L
1,560 SR
Queue Stats
71W - 68L
1,442 Elo+
Party 1
Ratatoskr
Ratatoskr
RPO x Magic
Ratatoskr
Level 107
God Stats
8W - 8L
1,616 SR
Queue Stats
94W - 85L
1,463 Elo+
Party 1
Neith
Neith
Svylvannas
Neith
Level 61
God Stats
100W - 78L
1,599 SR
Queue Stats
123W - 125L
1,494 Elo+
Party 2
Team Averages
Level 94
1,581 SR
1,456 Elo+

VS

Team Averages
Level 131
1,544 SR
1,447 Elo+
Nut
Nut
ALS26
Nut
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 20L
1,319 Elo+
Solo
Discordia
Discordia
Gwenlusional
Discordia
Level 102
God Stats
36W - 44L
1,553 SR
Queue Stats
157W - 184L
1,406 Elo+
Solo
Charon
Charon
Rock5tar84
Charon
Level 158
God Stats
3W - 3L
1,597 SR
Queue Stats
54W - 67L
1,428 Elo+
Solo
Nike
Nike
darck_ghost2002
Nike
Level 127
God Stats
5W - 5L
1,491 SR
Queue Stats
125W - 117L
1,581 Elo+
Solo
Thanatos
Thanatos
plagueteag
Thanatos
Level 126
God Stats
12W - 12L
1,581 SR
Queue Stats
210W - 205L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 8
8,772
877
2,489
7,491
6,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Daleifur1
Merlin
16
5 / 2 / 2
9,634
963
7,347
5,165
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
RPO x Grima
Bellona
14
1 / 0 / 9
8,568
857
5,156
7,337
4,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
RPO x Magic
Ratatoskr
15
3 / 4 / 3
9,116
912
8,049
11,715
3,775
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
16
5 / 0 / 3
9,371
937
9,878
4,456
1,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
ALS26
Nut
13
1 / 3 / 2
8,072
807
3,304
7,625
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
Gwenlusional
Discordia
12
1 / 1 / 1
7,892
789
4,723
3,661
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Rock5tar84
Charon
15
1 / 0 / 4
8,229
823
5,542
5,914
4,275
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 5 / 2
8,274
827
6,591
14,930
7,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
plagueteag
Thanatos
12
2 / 5 / 4
8,205
821
5,159
7,830
2,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
14
Kills
6
7
Deaths
14
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nut
ALS26
Nut
1
3
2
0.67
W
0
1
8
4
W
Merlin
Daleifur1
Merlin
5
2
2
3
L
Discordia
Gwenlusional
Discordia
1
1
1
1.5
W
Bellona
RPO x Grima
Bellona
1
0
9
5.5
W
Ratatoskr
RPO x Magic
Ratatoskr
3
4
3
1.13
L
Charon
Rock5tar84
Charon
1
0
4
3
W
Neith
5
0
3
6.5
L
1
5
2
0.4
L
Thanatos
plagueteag
Thanatos
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,919
Damage
25,319
36,164
Taken
39,960
19,414
Mitigated
18,805
5,712
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
ALS26
Nut
3,304
1,025
0
50
7,625
2,543
0
3,122
4,400
0
12,732
W
2,489
133
1,464
880
7,491
6,821
116
940
6,377
8,760
964
W
Merlin
Daleifur1
Merlin
7,347
198
0
139
5,165
2,251
924
1,764
3,255
35,112
0
L
Discordia
Gwenlusional
Discordia
4,723
453
0
1,099
3,661
1,069
0
586
3,004
13,918
202
W
Bellona
RPO x Grima
Bellona
5,156
278
0
534
7,337
4,966
149
2,403
4,513
0
14,608
W
Ratatoskr
RPO x Magic
Ratatoskr
8,049
2,300
0
1,568
11,715
3,775
280
2,245
9,214
0
25,218
L
Charon
Rock5tar84
Charon
5,542
359
190
925
5,914
4,275
0
2,050
3,772
23,256
0
W
Neith
9,878
1,929
0
1,127
4,456
1,601
1,458
1,734
2,547
0
31,518
L
6,591
845
0
0
14,930
7,999
0
2,931
11,778
0
25,799
L
Thanatos
plagueteag
Thanatos
5,159
1,014
0
2,327
7,830
2,919
0
1,003
6,709
0
13,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,461
Gold Earned
40,672
213
Minions Killed
159
0
Camps Cleared
0
1,020,128
Distance Traveled
898,310
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,072
807
28
3
0
176,204
0
W
Terra
8,772
877
13
1
0
192,961
2
W
Merlin
9,634
963
80
8
0
195,308
0
L
Discordia
7,892
789
30
3
0
193,688
4
W
Bellona
8,568
857
18
2
0
225,141
0
W
Ratatoskr
9,116
912
52
5
0
205,467
0
L
Charon
8,229
823
35
4
0
176,860
2
W
Neith
9,371
937
50
5
0
201,251
2
L
Nike
8,274
827
48
5
0
183,933
0
L
Thanatos
8,205
821
18
2
0
167,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role