Player Matchup

Artemis
Artemis
LPMIIX
Artemis
Level 108
God Stats
13W - 9L
1,665 SR
Queue Stats
33W - 43L
1,445 Elo+
Party 2
Nemesis
Nemesis
aboody_pp_
Nemesis
Level 120
God Stats
1W - 3L
1,371 SR
Queue Stats
41W - 45L
1,499 Elo+
Party 2
Ymir
Ymir
al-kathiry15
Ymir
Level 128
God Stats
21W - 20L
1,449 SR
Queue Stats
28W - 35L
1,440 Elo+
Party 2
Discordia
Discordia
alwalif07
Discordia
Level 128
God Stats
29W - 14L
1,702 SR
Queue Stats
166W - 181L
1,486 Elo+
Party 2
Erlang Shen
Erlang Shen
ryanturner234
Erlang Shen
Level 109
God Stats
35W - 24L
1,565 SR
Queue Stats
216W - 217L
1,462 Elo+
Solo
Team Averages
Level 119
1,550 SR
1,466 Elo+

VS

Team Averages
Level 96
1,491 SR
1,489 Elo+
Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
EthanW10907
Sobek
Level 107
God Stats
0W - 2L
1,263 SR
Queue Stats
200W - 182L
1,498 Elo+
Party 1
Erlang Shen
Erlang Shen
Khepprrii
Erlang Shen
Level 64
God Stats
1W - 1L
1,811 SR
Queue Stats
4W - 4L
1,556 Elo+
Solo
Ravana
Ravana
Shart_Sniff42
Ravana
Level 119
God Stats
8W - 9L
1,477 SR
Queue Stats
371W - 350L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
Zero_Ghost_KEK
Danzaburou
Level 82
God Stats
13W - 21L
1,404 SR
Queue Stats
146W - 129L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LPMIIX
Artemis
7
2 / 1 / 2
3,747
749
3,056
1,834
474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
aboody_pp_
Nemesis
8
3 / 1 / 3
4,379
876
3,065
4,126
1,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
2 / 0 / 3
4,491
898
2,059
3,431
1,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
alwalif07
Discordia
7
1 / 0 / 1
3,947
789
1,581
1,547
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
ryanturner234
Erlang Shen
8
3 / 0 / 1
4,391
878
2,820
3,574
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
0 / 2 / 0
3,140
628
1,680
3,104
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

6
1 / 1 / 1
3,735
747
1,338
4,634
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Khepprrii
Erlang Shen
4
0 / 3 / 0
3,014
603
1,658
3,591
883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 2 / 1
3,747
749
1,408
3,130
813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Zero_Ghost_KEK
Danzaburou
6
0 / 3 / 1
3,582
716
1,529
3,614
912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
2
2
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
L
1
1
1
1.5
L
Erlang Shen
Khepprrii
Erlang Shen
0
3
0
0
W
Artemis
LPMIIX
Artemis
2
1
2
3
L
1
2
1
0.75
L
Danzaburou
Zero_Ghost_KEK
Danzaburou
0
3
1
0.17
W
Nemesis
aboody_pp_
Nemesis
3
1
3
4.5
W
2
0
3
3.5
W
Discordia
alwalif07
Discordia
1
0
1
1.5
W
Erlang Shen
ryanturner234
Erlang Shen
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,581
Damage
7,613
14,512
Taken
18,073
4,803
Mitigated
6,519
5,261
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,680
71
0
786
3,104
772
0
1,583
1,521
10,749
0
L
1,338
30
0
1,869
4,634
3,139
0
861
3,773
8,036
0
L
Erlang Shen
Khepprrii
Erlang Shen
1,658
1,026
0
1,003
3,591
883
0
0
3,591
0
7,531
W
Artemis
LPMIIX
Artemis
3,056
1,014
0
501
1,834
474
0
345
1,489
0
13,428
L
1,408
375
0
1,032
3,130
813
0
512
2,618
0
12,538
L
Danzaburou
Zero_Ghost_KEK
Danzaburou
1,529
555
0
643
3,614
912
0
634
2,980
0
18,093
W
Nemesis
aboody_pp_
Nemesis
3,065
1,485
0
695
4,126
1,283
0
961
3,057
0
23,656
W
2,059
503
0
1,429
3,431
1,481
0
726
2,665
14,343
1,953
W
Discordia
alwalif07
Discordia
1,581
0
0
500
1,547
321
0
632
795
19,291
1,148
W
Erlang Shen
ryanturner234
Erlang Shen
2,820
1,800
0
2,136
3,574
1,244
0
60
3,488
0
19,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,955
Gold Earned
17,218
175
Minions Killed
122
0
Camps Cleared
0
580,266
Distance Traveled
490,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,140
628
23
5
0
112,949
0
L
Sobek
3,735
747
10
2
0
97,956
0
L
Erlang Shen
3,014
603
12
2
0
64,103
0
W
Artemis
3,747
749
31
6
0
108,103
0
L
Ravana
3,747
749
35
7
0
114,355
0
L
Danzaburou
3,582
716
42
8
0
100,870
0
W
Nemesis
4,379
876
43
9
0
127,357
0
W
Ymir
4,491
898
16
3
0
123,232
0
W
Discordia
3,947
789
42
8
0
108,397
0
W
Erlang Shen
4,391
878
43
9
0
113,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role