Player Matchup

Sun Wukong
Sun Wukong
GoldMantisX
Sun Wukong
Level 155
God Stats
1W - 0L
1,264 SR
Queue Stats
26W - 19L
1,682 Elo+
Solo
Yu Huang
Yu Huang
SleepyZeez
Yu Huang
Level 192
God Stats
59W - 30L
1,688 SR
Queue Stats
370W - 218L
1,784 Elo+
Solo
Ravana
Ravana
mauriciocell3
Ravana
Level 129
God Stats
5W - 1L
1,905 SR
Queue Stats
114W - 108L
1,532 Elo+
Solo
Team Averages
Level 159
1,619 SR
1,666 Elo+

VS

Team Averages
Level 154
1,649 SR
1,563 Elo+
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Hinderless
Nu Wa
Level 150
God Stats
49W - 37L
1,638 SR
Queue Stats
76W - 78L
1,598 Elo+
Solo
Bastet
Bastet
Saynos
Bastet
Level 157
God Stats
1W - 2L
1,809 SR
Queue Stats
24W - 18L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GoldMantisX
Sun Wukong
13
3 / 0 / 5
7,751
775
5,737
8,366
7,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
SleepyZeez
Yu Huang
14
4 / 1 / 3
7,996
800
8,726
4,281
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 0 / 5
7,304
730
2,961
3,657
902
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 4 / 0
6,496
650
3,329
9,123
4,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
11
0 / 4 / 1
6,397
640
3,514
5,868
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Saynos
Bastet
12
1 / 1 / 0
6,451
645
5,680
6,582
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
9
Kills
1
1
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
0
0
W
Sun Wukong
GoldMantisX
Sun Wukong
3
0
5
5.5
L
Nu Wa
0
4
1
0.13
L
Bastet
Saynos
Bastet
1
1
0
1
W
Yu Huang
SleepyZeez
Yu Huang
4
1
3
5.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,424
Damage
12,523
16,304
Taken
21,573
10,081
Mitigated
7,934
3,111
Healing
2,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,329
111
0
480
9,123
4,510
0
3,905
4,857
0
19,718
W
Sun Wukong
GoldMantisX
Sun Wukong
5,737
799
0
2,741
8,366
7,856
315
2,230
6,033
0
26,288
L
Nu Wa
3,514
1,124
0
750
5,868
1,538
0
1,770
3,963
34,041
0
L
Bastet
Saynos
Bastet
5,680
798
0
1,572
6,582
1,886
0
2,698
3,668
0
16,069
W
Yu Huang
SleepyZeez
Yu Huang
8,726
310
0
250
4,281
1,323
574
508
3,658
32,971
832
W
2,961
558
0
120
3,657
902
761
834
2,758
0
13,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,051
Gold Earned
19,344
132
Minions Killed
125
0
Camps Cleared
0
609,834
Distance Traveled
560,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,496
650
45
5
0
184,624
0
W
Sun Wukong
7,751
775
31
3
0
206,554
0
L
Nu Wa
6,397
640
56
6
0
164,049
0
L
Bastet
6,451
645
24
2
0
211,822
0
W
Yu Huang
7,996
800
76
8
0
190,074
0
W
Ravana
7,304
730
25
3
0
213,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role