Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Kugakki
Mulan
Level 116
God Stats
1W - 1L
1,230 SR
Queue Stats
17W - 16L
1,495 Elo+
Party 1
Hades
Hades
ProfessorClucker
Hades
Level 160
God Stats
5W - 5L
1,485 SR
Queue Stats
273W - 253L
1,565 Elo+
Party 2
Apollo
Apollo
RNASlayer16
Apollo
Level 21
God Stats
6W - 5L
1,514 SR
Queue Stats
10W - 13L
1,493 Elo+
Party 1
Bacchus
Bacchus
wa21507
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,591 Elo+
Party 2
Team Averages
Level 103
1,446 SR
1,529 Elo+

VS

Team Averages
Level 89
1,581 SR
1,471 Elo+
Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
ChickenNoogy
Surtr
Level 108
God Stats
14W - 7L
1,607 SR
Queue Stats
129W - 100L
1,540 Elo+
Solo
Thoth
Thoth
ElFurroMayor
Thoth
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 17L
1,556 Elo+
Solo
Ymir
Ymir
Troy0621
Ymir
Level 8
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 3
Hachiman
Hachiman
alljackd100skill
Hachiman
Level 66
God Stats
4W - 6L
1,595 SR
Queue Stats
69W - 79L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
6 / 1 / 0
7,705
642
8,658
7,004
2,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Kugakki
Mulan
12
3 / 2 / 0
6,720
560
5,516
11,430
8,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
1 / 1 / 6
7,014
585
5,013
8,113
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
13
3 / 2 / 2
6,722
560
4,745
6,814
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
wa21507
Bacchus
11
3 / 2 / 2
7,184
599
2,100
6,721
5,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 4 / 3
6,665
555
5,278
9,874
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 3 / 0
7,028
586
7,879
12,028
7,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 4 / 1
6,122
510
3,741
5,975
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
1
0 / 0 / 0
2,320
193
0
0
0
10
1 / 5 / 2
5,680
473
3,820
8,759
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
16
Kills
8
8
Deaths
16
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
1
0
6
L
Serqet
 
Serqet
4
4
3
1.38
L
2
3
0
0.67
L
1
4
1
0.38
W
Mulan
Kugakki
Mulan
3
2
0
1.5
W
1
1
6
4
W
Apollo
3
2
2
2
L
Ymir
0
0
0
0
L
1
5
2
0.4
W
Bacchus
wa21507
Bacchus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,032
Damage
20,718
40,082
Taken
36,636
21,096
Mitigated
14,292
14,890
Healing
12,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,658
1,869
0
1,679
7,004
2,191
52
1,983
5,000
0
55,591
L
Serqet
 
Serqet
5,278
1,348
0
3,242
9,874
3,349
0
1,752
8,122
0
34,798
L
7,879
3,093
0
5,592
12,028
7,562
0
1,357
10,671
1,753
45,133
L
3,741
560
0
1,052
5,975
1,568
0
903
5,072
36,760
0
W
Mulan
Kugakki
Mulan
5,516
783
0
3,544
11,430
8,710
38
894
9,938
0
47,340
W
5,013
190
456
4,632
8,113
3,049
0
619
7,059
60,578
0
W
Apollo
4,745
2,809
0
3,284
6,814
2,091
517
0
6,658
0
45,360
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
3,820
2,082
0
2,215
8,759
1,813
0
2,925
5,834
0
28,935
W
Bacchus
wa21507
Bacchus
2,100
285
0
1,295
6,721
5,055
424
1,139
5,582
19,106
3,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,345
Gold Earned
27,815
392
Minions Killed
269
0
Camps Cleared
0
1,226,841
Distance Traveled
918,325
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,705
642
80
7
0
268,270
1
L
Serqet
6,665
555
69
6
0
260,767
0
L
Surtr
7,028
586
82
7
0
234,840
2
L
Thoth
6,122
510
80
7
0
211,357
0
W
Mulan
6,720
560
89
7
0
214,058
0
W
Hades
7,014
585
119
10
0
255,830
0
W
Apollo
6,722
560
76
6
0
248,756
2
L
Ymir
2,320
193
0
0
0
0
0
L
Hachiman
5,680
473
38
3
0
211,361
0
W
Bacchus
7,184
599
28
2
0
239,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role