Player Matchup

Mercury
Mercury
Bas1C_Syndr0m3
Mercury
Level 103
God Stats
4W - 5L
1,500 SR
Queue Stats
249W - 240L
1,499 Elo+
Party 1
Kuzenbo
Kuzenbo
Basic_Sharingan
Kuzenbo
Level 113
God Stats
69W - 71L
1,555 SR
Queue Stats
299W - 292L
1,484 Elo+
Party 1
Osiris
Osiris
Jenenenings
Osiris
Level 23
God Stats
11W - 18L
1,432 SR
Queue Stats
92W - 90L
1,482 Elo+
Party 1
Chiron
Chiron
TheDeimos91
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,294 Elo+
Party 3
Thoth
Thoth
denny9555
Thoth
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,265 Elo+
Party 3
Team Averages
Level 60
1,497 SR
1,405 Elo+

VS

Team Averages
Level 115
1,582 SR
1,460 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Crzybersrker
Geb
Level 156
God Stats
13W - 22L
1,590 SR
Queue Stats
184W - 214L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Heerudora
Cthulhu
Level 123
God Stats
9W - 3L
1,743 SR
Queue Stats
187W - 179L
1,448 Elo+
Party 2
Charybdis
Charybdis
Tharadius
Charybdis
Level 124
God Stats
3W - 2L
1,570 SR
Queue Stats
187W - 179L
1,448 Elo+
Party 2
Jormungandr
Jormungandr
Thrasher5359
Jormungandr
Level 48
God Stats
10W - 5L
1,507 SR
Queue Stats
254W - 234L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,642
663
1,199
4,535
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

5
0 / 1 / 0
3,246
464
752
3,660
2,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
7
0 / 2 / 0
3,615
516
587
5,421
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
7
0 / 1 / 0
3,534
505
2,653
3,389
813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
denny9555
Thoth
6
0 / 3 / 1
3,556
508
1,566
4,327
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
3 / 1 / 0
4,666
667
2,940
3,658
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 0
3,759
537
1,609
3,250
972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Heerudora
Cthulhu
7
1 / 0 / 0
4,428
633
1,681
3,520
1,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Tharadius
Charybdis
7
0 / 0 / 1
3,999
571
1,395
3,631
849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Thrasher5359
Jormungandr
9
2 / 0 / 0
5,314
759
2,139
3,862
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
6
7
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
1
0
3
L
1
0
0
1
L
0
1
0
0
W
0
0
0
0
W
Cthulhu
Heerudora
Cthulhu
1
0
0
1
L
Osiris
0
2
0
0
W
Charybdis
Tharadius
Charybdis
0
0
1
0.5
L
Chiron
0
1
0
0
W
Jormungandr
Thrasher5359
Jormungandr
2
0
0
2
L
Thoth
denny9555
Thoth
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,757
Damage
9,764
21,332
Taken
17,921
9,023
Mitigated
6,004
6,148
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,940
0
50
1,217
3,658
1,125
0
1,033
2,625
16,516
548
L
1,199
137
0
1,256
4,535
1,487
0
777
3,706
0
29,923
L
752
379
0
540
3,660
2,884
0
562
3,098
10,504
0
W
1,609
214
0
2,020
3,250
972
0
619
2,631
16,612
0
W
Cthulhu
Heerudora
Cthulhu
1,681
0
0
1,254
3,520
1,535
0
377
3,143
17,388
1,201
L
Osiris
587
365
0
1,661
5,421
2,862
0
2,297
3,124
0
10,276
W
Charybdis
Tharadius
Charybdis
1,395
495
0
2,318
3,631
849
0
289
3,342
0
21,731
L
Chiron
2,653
1,101
199
863
3,389
813
0
1,133
2,256
0
15,892
W
Jormungandr
Thrasher5359
Jormungandr
2,139
599
0
2,094
3,862
1,523
0
0
3,862
32,140
2,180
L
Thoth
denny9555
Thoth
1,566
235
0
1,629
4,327
977
0
3,007
960
10,356
385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,593
Gold Earned
22,166
156
Minions Killed
189
0
Camps Cleared
0
671,587
Distance Traveled
647,311
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
4,666
667
34
5
0
128,997
0
L
Mercury
4,642
663
66
9
0
194,245
0
L
Kuzenbo
3,246
464
13
2
0
116,116
3
W
Geb
3,759
537
31
4
0
160,717
0
W
Cthulhu
4,428
633
25
4
0
133,973
0
L
Osiris
3,615
516
28
4
0
109,092
0
W
Charybdis
3,999
571
39
6
0
112,599
0
L
Chiron
3,534
505
36
5
0
124,018
0
W
Jormungandr
5,314
759
60
9
0
111,025
0
L
Thoth
3,556
508
13
2
0
128,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role