Player Matchup

Arachne
Arachne
DemizeNB
Arachne
Level 27
God Stats
24W - 24L
1,582 SR
Queue Stats
65W - 69L
1,431 Elo+
Party 1
Artemis
Artemis
Jokah_nine
Artemis
Level 86
God Stats
32W - 34L
1,490 SR
Queue Stats
148W - 139L
1,435 Elo+
Solo
Surtr
Surtr
TOXICxFLIPYx
Surtr
Level 82
God Stats
14W - 12L
1,491 SR
Queue Stats
200W - 194L
1,494 Elo+
Solo
Bacchus
Bacchus
cogi_love2
Bacchus
Level 38
God Stats
3W - 1L
1,578 SR
Queue Stats
12W - 10L
1,395 Elo+
Party 1
Hera
Hera
qveen-ph0bia
Hera
Level 78
God Stats
20W - 19L
1,415 SR
Queue Stats
51W - 48L
1,406 Elo+
Party 1
Team Averages
Level 62
1,511 SR
1,432 Elo+

VS

Team Averages
Level 57
1,587 SR
1,457 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Falldwnn
Xbalanque
Level 76
God Stats
15W - 17L
1,471 SR
Queue Stats
155W - 146L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
KyraBear22
Zhong Kui
Level 42
God Stats
17W - 10L
1,835 SR
Queue Stats
145W - 139L
1,383 Elo+
Solo
Charon
Charon
specialgrade-gas
Charon
Level 35
God Stats
0W - 1L
1,606 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
zonwz
Thor
Level 63
God Stats
12W - 13L
1,522 SR
Queue Stats
66W - 90L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DemizeNB
Arachne
17
6 / 1 / 1
9,576
599
8,091
13,522
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
Jokah_nine
Artemis
15
11 / 3 / 3
10,395
650
13,926
11,835
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 1
8,332
521
6,863
14,669
8,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
cogi_love2
Bacchus
12
3 / 2 / 7
8,375
523
5,864
10,873
8,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 1 / 2
9,076
567
2,678
6,350
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 3 / 5
8,230
514
9,041
6,837
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Falldwnn
Xbalanque
6
0 / 5 / 1
5,276
330
1,685
5,722
1,209
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zhong Kui
KyraBear22
Zhong Kui
17
4 / 2 / 3
9,765
610
12,703
13,397
11,111
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 9 / 1
7,019
439
3,790
16,117
12,072
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thor
zonwz
Thor
13
5 / 3 / 3
8,385
524
4,282
10,849
3,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
22
Kills
11
11
Deaths
22
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
5
1.17
W
Arachne
DemizeNB
Arachne
6
1
1
6.5
L
Xbalanque
Falldwnn
Xbalanque
0
5
1
0.1
W
Artemis
Jokah_nine
Artemis
11
3
3
4.17
L
Zhong Kui
KyraBear22
Zhong Kui
4
2
3
2.75
W
1
4
1
0.38
W
Bacchus
cogi_love2
Bacchus
3
2
7
3.25
W
1
1
2
2
L
1
9
1
0.17
L
Thor
zonwz
Thor
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,422
Damage
31,501
57,249
Taken
52,922
27,246
Mitigated
30,270
18,621
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,041
1,305
0
1,002
6,837
2,386
0
1,785
5,015
59,672
0
W
Arachne
DemizeNB
Arachne
8,091
5,890
0
5,511
13,522
4,573
170
5,055
8,467
0
84,846
L
Xbalanque
Falldwnn
Xbalanque
1,685
664
18
1,183
5,722
1,209
0
1,592
3,905
0
15,357
W
Artemis
Jokah_nine
Artemis
13,926
7,568
0
4,266
11,835
4,029
5,148
4,844
6,991
0
70,323
L
Zhong Kui
KyraBear22
Zhong Kui
12,703
1,700
0
7,305
13,397
11,111
0
1,431
11,136
82,875
2,433
W
6,863
2,950
0
3,978
14,669
8,179
0
9,433
5,236
425
50,361
W
Bacchus
cogi_love2
Bacchus
5,864
376
0
2,872
10,873
8,603
408
4,312
6,561
25,959
378
W
2,678
459
0
1,994
6,350
1,862
298
2,548
3,802
65,727
678
L
3,790
1,347
0
559
16,117
12,072
38
1,538
14,458
24,363
0
L
Thor
zonwz
Thor
4,282
1,053
0
1,367
10,849
3,492
0
1,641
9,092
0
36,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,754
Gold Earned
38,675
481
Minions Killed
387
0
Camps Cleared
0
1,516,385
Distance Traveled
1,327,030
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,230
514
123
8
0
280,207
0
W
Arachne
9,576
599
108
7
0
339,712
1
L
Xbalanque
5,276
330
19
1
0
135,363
2
W
Artemis
10,395
650
115
7
0
249,909
0
L
Zhong Kui
9,765
610
156
10
0
299,088
0
W
Surtr
8,332
521
90
6
0
281,691
3
W
Bacchus
8,375
523
35
2
0
328,537
0
W
Hera
9,076
567
133
8
0
316,536
11
L
Charon
7,019
439
32
2
0
281,330
0
L
Thor
8,385
524
57
4
0
331,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role