Player Matchup

Aphrodite
Aphrodite
Obito-UchihaBest
Aphrodite
Level 137
God Stats
8W - 7L
1,612 SR
Queue Stats
439W - 455L
1,444 Elo+
Solo
Jormungandr
Jormungandr
drdood1
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,160 Elo+
Solo
Geb
Geb
jejoueadofus111
Geb
Level 101
God Stats
1W - 3L
1,199 SR
Queue Stats
100W - 93L
1,498 Elo+
Solo
Jing Wei
Jing Wei
jims_beams
Jing Wei
Level 29
God Stats
2W - 4L
1,239 SR
Queue Stats
336W - 274L
1,482 Elo+
Solo
Rama
Rama
romduj
Rama
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,464 Elo+
Solo
Team Averages
Level 81
1,410 SR
1,410 Elo+

VS

Team Averages
Level 81
1,477 SR
1,477 Elo+
Freya
Freya
Dsamuu
Freya
Level 29
God Stats
2W - 4L
1,285 SR
Queue Stats
130W - 136L
1,454 Elo+
Solo
Anubis
Anubis
GoldNut
Anubis
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 74L
1,479 Elo+
Party 1
Xing Tian
Xing Tian
LaPile44
Xing Tian
Level 89
God Stats
3W - 2L
1,599 SR
Queue Stats
187W - 189L
1,563 Elo+
Solo
Yemoja
Yemoja
Manduvel
Yemoja
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 84L
1,411 Elo+
Solo
Cu Chulainn
Cu Chulainn
ПамперсАбсолют
Cu Chulainn
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 87L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
12
0 / 6 / 3
7,691
549
6,185
12,691
8,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
drdood1
Jormungandr
16
4 / 5 / 1
9,301
664
13,173
15,936
17,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 5 / 8
9,729
695
12,126
25,125
21,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
jims_beams
Jing Wei
14
0 / 6 / 4
8,049
575
15,334
13,262
5,911
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
romduj
Rama
15
3 / 7 / 4
9,257
661
14,961
12,934
5,854
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dsamuu
Freya
19
9 / 1 / 13
11,783
842
24,307
18,094
9,827
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
GoldNut
Anubis
19
8 / 1 / 15
12,065
862
22,311
11,467
7,025
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
LaPile44
Xing Tian
17
5 / 2 / 17
11,684
835
12,947
35,099
34,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Yemoja
Manduvel
Yemoja
17
3 / 2 / 14
11,239
803
3,735
14,129
9,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

16
4 / 4 / 16
10,656
761
11,079
16,666
18,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
104
8
Kills
29
29
Deaths
10
20
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Freya
Dsamuu
Freya
9
1
13
15.5
W
Anubis
GoldNut
Anubis
8
1
15
15.5
W
Xing Tian
LaPile44
Xing Tian
5
2
17
6.75
W
Yemoja
Manduvel
Yemoja
3
2
14
5
L
Aphrodite
0
6
3
0.25
L
Jormungandr
drdood1
Jormungandr
4
5
1
0.9
L
1
5
8
1
L
Jing Wei
jims_beams
Jing Wei
0
6
4
0.33
L
Rama
romduj
Rama
3
7
4
0.71
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,779
Damage
74,379
79,948
Taken
95,455
59,726
Mitigated
79,727
25,713
Healing
58,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Dsamuu
Freya
24,307
6,849
747
4,361
18,094
9,827
2,378
5,819
12,106
48,013
844
W
Anubis
GoldNut
Anubis
22,311
435
1,338
3,728
11,467
7,025
2,008
4,639
6,633
50,953
0
W
Xing Tian
LaPile44
Xing Tian
12,947
981
850
11,632
35,099
34,390
312
7,872
26,721
21,365
3,813
W
Yemoja
Manduvel
Yemoja
3,735
1,380
23,492
6,910
14,129
9,496
1,387
6,605
7,345
10,616
0
L
Aphrodite
6,185
200
3,581
4,207
12,691
8,910
0
9,972
2,648
14,842
362
L
Jormungandr
drdood1
Jormungandr
13,173
2,031
0
2,439
15,936
17,078
0
12,160
3,534
25,945
1,183
L
12,126
469
2,889
8,134
25,125
21,973
0
19,169
5,495
20,510
0
L
Jing Wei
jims_beams
Jing Wei
15,334
8,312
198
1,277
13,262
5,911
0
10,033
3,016
0
24,203
L
Rama
romduj
Rama
14,961
8,842
1,584
1,404
12,934
5,854
0
10,183
2,631
0
27,820
W
11,079
1,186
1,204
3,958
16,666
18,989
842
3,971
12,519
391
17,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,027
Gold Earned
57,427
107
Minions Killed
170
0
Camps Cleared
0
1,074,374
Distance Traveled
1,322,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,783
842
61
4
0
257,291
0
W
Anubis
12,065
862
66
5
0
278,583
0
W
Xing Tian
11,684
835
13
1
0
266,129
0
W
Yemoja
11,239
803
19
1
0
253,799
0
L
Aphrodite
7,691
549
21
2
0
150,564
0
L
Jormungandr
9,301
664
24
2
0
270,733
0
L
Geb
9,729
695
2
0
0
206,641
0
L
Jing Wei
8,049
575
29
2
0
248,364
0
L
Rama
9,257
661
31
2
0
198,072
0
W
Cu Chulainn
10,656
761
11
1
0
266,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role