Player Matchup

Medusa
Medusa
Chaxe
Medusa
Level 143
God Stats
18W - 11L
1,682 SR
Queue Stats
229W - 213L
1,586 Elo+
Solo
Zeus
Zeus
KnottyChief
Zeus
Level 127
God Stats
9W - 2L
1,798 SR
Queue Stats
77W - 56L
1,541 Elo+
Party 1
King Arthur
King Arthur
TheHappyFry
King Arthur
Level 137
God Stats
15W - 8L
1,587 SR
Queue Stats
169W - 133L
1,497 Elo+
Party 1
Cerberus
Cerberus
kaine_4real
Cerberus
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
142W - 152L
1,529 Elo+
Party 2
Ravana
Ravana
xMrMoe
Ravana
Level 140
God Stats
2W - 5L
1,228 SR
Queue Stats
224W - 241L
1,537 Elo+
Party 2
Team Averages
Level 134
1,559 SR
1,538 Elo+

VS

Team Averages
Level 108
1,487 SR
1,504 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
GoryMorbidDeath
Surtr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,570 Elo+
Party 3
Geb
Geb
HeWhoIsFeared58
Geb
Level 85
God Stats
1W - 4L
1,394 SR
Queue Stats
72W - 55L
1,526 Elo+
Solo
Medusa
Medusa
P4TRON75
Medusa
Level 162
God Stats
1W - 1L
1,559 SR
Queue Stats
3W - 6L
1,411 Elo+
Solo
Kukulkan
Kukulkan
aedanwolf
Kukulkan
Level 129
God Stats
2W - 4L
1,484 SR
Queue Stats
226W - 225L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chaxe
Medusa
13
2 / 4 / 3
7,273
606
7,016
8,369
2,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

12
2 / 0 / 0
6,755
563
4,543
4,145
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
TheHappyFry
King Arthur
14
3 / 2 / 0
8,023
669
10,074
9,812
8,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
kaine_4real
Cerberus
12
2 / 1 / 3
7,232
603
4,050
11,410
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
xMrMoe
Ravana
14
3 / 1 / 3
7,431
619
4,062
3,989
1,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
6 / 2 / 0
6,738
562
4,884
10,568
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 2
6,483
540
5,225
12,012
8,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 1 / 3
6,232
519
3,953
7,793
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
P4TRON75
Medusa
13
2 / 5 / 3
7,016
585
6,589
10,633
3,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
aedanwolf
Kukulkan
11
0 / 0 / 1
6,223
519
2,772
2,239
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
12
Kills
8
8
Deaths
13
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
6
2
0
3
W
Medusa
Chaxe
Medusa
2
4
3
0.88
L
0
5
2
0.2
L
0
1
3
1.5
W
2
0
0
2
L
Medusa
P4TRON75
Medusa
2
5
3
0.7
W
King Arthur
TheHappyFry
King Arthur
3
2
0
1.5
L
Kukulkan
aedanwolf
Kukulkan
0
0
1
0.5
W
Cerberus
kaine_4real
Cerberus
2
1
3
3.5
W
Ravana
xMrMoe
Ravana
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,745
Damage
23,423
37,725
Taken
43,245
20,366
Mitigated
20,995
12,644
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,884
2,788
0
4,138
10,568
4,554
0
1,465
8,996
0
47,544
W
Medusa
Chaxe
Medusa
7,016
2,628
0
2,042
8,369
2,660
0
741
7,628
0
59,207
L
5,225
1,530
0
3,619
12,012
8,675
0
1,536
10,476
1,051
44,792
L
3,953
789
0
2,413
7,793
3,590
0
4,209
3,315
21,146
2,831
W
4,543
542
0
1,049
4,145
1,178
0
1,576
2,569
43,304
0
L
Medusa
P4TRON75
Medusa
6,589
2,781
0
1,640
10,633
3,619
0
1,421
9,212
0
62,534
W
King Arthur
TheHappyFry
King Arthur
10,074
1,003
0
2,183
9,812
8,179
0
198
9,614
10,516
58,150
L
Kukulkan
aedanwolf
Kukulkan
2,772
82
0
980
2,239
557
0
1,248
705
40,607
0
W
Cerberus
kaine_4real
Cerberus
4,050
729
0
5,074
11,410
7,214
0
3,992
7,418
21,039
0
W
Ravana
xMrMoe
Ravana
4,062
1,207
0
2,296
3,989
1,135
0
321
3,668
0
60,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,714
Gold Earned
32,692
483
Minions Killed
388
0
Camps Cleared
0
1,264,817
Distance Traveled
1,251,402
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,738
562
74
6
0
287,341
0
W
Medusa
7,273
606
100
8
0
249,157
2
L
Surtr
6,483
540
81
7
0
213,046
2
L
Geb
6,232
519
48
4
0
255,129
8
W
Zeus
6,755
563
91
8
0
247,857
0
L
Medusa
7,016
585
108
9
0
242,418
3
W
King Arthur
8,023
669
133
11
0
223,170
2
L
Kukulkan
6,223
519
77
6
0
253,468
0
W
Cerberus
7,232
603
53
4
0
261,603
2
W
Ravana
7,431
619
106
9
0
283,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role