Player Matchup

Chronos
Chronos
NIcolas1227-Mn
Chronos
Level 89
God Stats
26W - 17L
1,660 SR
Queue Stats
103W - 89L
1,514 Elo+
Party 2
Amaterasu
Amaterasu
choco142001
Amaterasu
Level 108
God Stats
4W - 1L
1,644 SR
Queue Stats
172W - 151L
1,530 Elo+
Solo
Neith
Neith
hooper69_69
Neith
Level 57
God Stats
12W - 11L
1,539 SR
Queue Stats
17W - 17L
1,445 Elo+
Solo
Jormungandr
Jormungandr
voldorb_arturb
Jormungandr
Level 65
God Stats
12W - 8L
1,662 SR
Queue Stats
22W - 14L
1,551 Elo+
Party 2
Heimdallr
Heimdallr
wax790rural
Heimdallr
Level 131
God Stats
3W - 1L
1,324 SR
Queue Stats
169W - 163L
1,488 Elo+
Party 2
Team Averages
Level 90
1,566 SR
1,505 Elo+

VS

Team Averages
Level 100
1,573 SR
1,518 Elo+
Surtr
Surtr
Il_Quimico-PR_lI
Surtr
Level 122
God Stats
4W - 6L
1,653 SR
Queue Stats
57W - 64L
1,457 Elo+
Solo
Neith
Neith
LyonsDirty
Neith
Level 60
God Stats
0W - 1L
1,501 SR
Queue Stats
46W - 37L
1,545 Elo+
Solo
Zeus
Zeus
Mr_EnderShoTZ
Zeus
Level 95
God Stats
32W - 17L
1,666 SR
Queue Stats
132W - 125L
1,535 Elo+
Solo
Ne Zha
Ne Zha
Qking252
Ne Zha
Level 117
God Stats
3W - 7L
1,200 SR
Queue Stats
83W - 72L
1,532 Elo+
Party 1
Guan Yu
Guan Yu
lobo_unknown
Guan Yu
Level 107
God Stats
2W - 1L
1,848 SR
Queue Stats
73W - 67L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
8,023
573
6,357
7,553
2,297
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
choco142001
Amaterasu
15
8 / 1 / 2
9,877
706
11,259
13,047
11,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 1 / 0
7,786
556
4,149
5,386
1,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Jormungandr
voldorb_arturb
Jormungandr
12
3 / 3 / 5
8,044
575
4,805
10,796
8,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
wax790rural
Heimdallr
13
1 / 3 / 5
7,462
533
7,078
10,913
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,483
392
6,261
10,757
5,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
13
0 / 1 / 2
7,166
512
2,778
6,766
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
5 / 5 / 2
7,795
557
12,340
9,862
2,968
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Qking252
Ne Zha
11
2 / 4 / 5
6,758
483
6,520
13,456
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Guan Yu
lobo_unknown
Guan Yu
12
3 / 3 / 0
7,128
509
2,711
11,330
7,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
17
Kills
10
10
Deaths
17
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Neith
0
1
2
1
L
5
5
2
1.2
W
4
2
5
3.25
L
Ne Zha
Qking252
Ne Zha
2
4
5
1.13
W
Amaterasu
choco142001
Amaterasu
8
1
2
9
W
1
1
0
1
L
Guan Yu
lobo_unknown
Guan Yu
3
3
0
1
W
Jormungandr
voldorb_arturb
Jormungandr
3
3
5
1.83
W
Heimdallr
wax790rural
Heimdallr
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,648
Damage
30,610
47,695
Taken
52,171
29,233
Mitigated
22,394
10,025
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,261
2,174
119
2,661
10,757
5,377
0
3,700
6,915
615
17,767
L
Neith
2,778
619
0
4,529
6,766
1,995
0
1,006
5,760
0
54,252
L
12,340
1,801
0
3,255
9,862
2,968
0
2,047
7,767
54,958
475
W
6,357
1,584
0
2,348
7,553
2,297
1,160
3,650
3,771
48,464
0
L
Ne Zha
Qking252
Ne Zha
6,520
2,228
0
4,447
13,456
4,654
0
3,564
9,892
0
38,366
W
Amaterasu
choco142001
Amaterasu
11,259
5,974
0
3,666
13,047
11,944
1,192
1,322
11,619
0
72,191
W
4,149
516
155
1,919
5,386
1,787
1,723
60
5,242
0
53,673
L
Guan Yu
lobo_unknown
Guan Yu
2,711
686
345
1,764
11,330
7,400
0
1,675
9,093
0
24,068
W
Jormungandr
voldorb_arturb
Jormungandr
4,805
1,771
0
773
10,796
8,972
322
4,383
6,193
29,743
1,234
W
Heimdallr
wax790rural
Heimdallr
7,078
934
0
1,164
10,913
4,233
0
3,222
7,585
909
62,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,192
Gold Earned
34,330
434
Minions Killed
347
0
Camps Cleared
0
1,342,410
Distance Traveled
1,409,587
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,483
392
30
2
0
243,422
0
L
Neith
7,166
512
113
8
0
254,100
0
L
Zeus
7,795
557
91
7
0
311,555
1
W
Chronos
8,023
573
72
5
0
278,889
0
L
Ne Zha
6,758
483
77
6
0
328,546
0
W
Amaterasu
9,877
706
110
8
0
266,333
1
W
Neith
7,786
556
100
7
0
242,665
0
L
Guan Yu
7,128
509
36
3
0
271,964
0
W
Jormungandr
8,044
575
49
4
0
242,350
0
W
Heimdallr
7,462
533
103
7
0
312,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role