Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ArielleSr
Aphrodite
Level 138
God Stats
30W - 17L
1,599 SR
Queue Stats
364W - 376L
1,475 Elo+
Solo
The Morrigan
The Morrigan
TheSalmonFish
The Morrigan
Level 35
God Stats
7W - 2L
1,622 SR
Queue Stats
7W - 4L
1,593 Elo+
Party 1
Mercury
Mercury
TheTunaFish
Mercury
Level 133
God Stats
2W - 3L
1,156 SR
Queue Stats
24W - 15L
1,641 Elo+
Party 1
Medusa
Medusa
Thode141
Medusa
Level 108
God Stats
1W - 4L
1,373 SR
Queue Stats
345W - 334L
1,522 Elo+
Solo
Team Averages
Level 104
1,450 SR
1,546 Elo+

VS

Team Averages
Level 125
1,483 SR
1,537 Elo+
Medusa
Medusa
Happy_Scientist
Medusa
Level 101
God Stats
1W - 1L
1,559 SR
Queue Stats
43W - 57L
1,443 Elo+
Party 2
Vulcan
Vulcan
Tilfxx
Vulcan
Level 165
God Stats
0W - 4L
1,588 SR
Queue Stats
59W - 69L
1,482 Elo+
Party 2
Ymir
Ymir
keagzaster
Ymir
Level 142
God Stats
0W - 1L
1,560 SR
Queue Stats
31W - 36L
1,504 Elo+
Party 2
Neith
Neith
trueno0b
Neith
Level 189
God Stats
0W - 1L
1,330 SR
Queue Stats
73W - 84L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
vVv-Lord
Kuzenbo
Level 28
God Stats
0W - 2L
1,378 SR
Queue Stats
2W - 3L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 2 / 7
8,838
552
6,371
18,262
14,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
ArielleSr
Aphrodite
16
2 / 1 / 2
9,382
586
7,566
11,690
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
TheSalmonFish
The Morrigan
16
6 / 3 / 6
9,862
616
7,065
10,406
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
TheTunaFish
Mercury
16
7 / 1 / 9
9,700
606
11,551
13,194
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Medusa
Thode141
Medusa
14
4 / 2 / 3
8,738
546
7,709
9,825
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,956
497
8,376
9,761
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Tilfxx
Vulcan
15
3 / 4 / 1
8,658
541
12,507
7,278
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
4 / 2 / 4
8,722
545
9,644
12,808
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
trueno0b
Neith
14
0 / 3 / 1
7,954
497
7,453
12,588
5,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
vVv-Lord
Kuzenbo
10
0 / 8 / 1
6,639
415
5,196
14,127
12,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
20
Kills
9
9
Deaths
20
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
7
2.25
W
Aphrodite
ArielleSr
Aphrodite
2
1
2
3
L
2
3
1
0.83
W
The Morrigan
TheSalmonFish
The Morrigan
6
3
6
3
W
Mercury
TheTunaFish
Mercury
7
1
9
11.5
W
Medusa
Thode141
Medusa
4
2
3
2.75
L
Vulcan
Tilfxx
Vulcan
3
4
1
0.88
L
4
2
4
3
L
Neith
trueno0b
Neith
0
3
1
0.17
L
Kuzenbo
vVv-Lord
Kuzenbo
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,262
Damage
43,176
63,377
Taken
56,562
32,495
Mitigated
31,073
30,460
Healing
17,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,371
2,571
5,087
7,282
18,262
14,564
687
6,910
11,179
27,307
0
W
Aphrodite
ArielleSr
Aphrodite
7,566
306
1,928
8,737
11,690
5,445
200
940
10,700
59,970
2,151
L
8,376
2,740
0
2,127
9,761
3,093
462
2,043
7,687
0
65,416
W
The Morrigan
TheSalmonFish
The Morrigan
7,065
1,135
0
1,725
10,406
4,174
1,349
8,358
1,717
50,996
1,279
W
Mercury
TheTunaFish
Mercury
11,551
6,200
0
5,090
13,194
4,811
1,401
6,285
6,730
0
61,506
W
Medusa
Thode141
Medusa
7,709
2,367
0
611
9,825
3,501
132
3,975
5,756
0
66,372
L
Vulcan
Tilfxx
Vulcan
12,507
378
0
1,440
7,278
2,524
238
2,622
4,312
67,975
717
L
9,644
1,974
0
5,959
12,808
6,516
0
3,265
9,472
69,720
1,867
L
Neith
trueno0b
Neith
7,453
1,659
0
6,609
12,588
5,977
0
7,266
5,282
0
59,614
L
Kuzenbo
vVv-Lord
Kuzenbo
5,196
1,765
256
1,596
14,127
12,963
84
4,344
9,682
21,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,520
Gold Earned
39,929
500
Minions Killed
454
0
Camps Cleared
0
1,604,905
Distance Traveled
1,585,331
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,838
552
44
3
0
272,101
2
W
Aphrodite
9,382
586
108
7
0
304,397
0
L
Medusa
7,956
497
110
7
0
329,425
3
W
The Morrigan
9,862
616
120
8
0
323,704
0
W
Mercury
9,700
606
103
6
0
389,409
3
W
Medusa
8,738
546
125
8
0
315,294
0
L
Vulcan
8,658
541
104
7
0
308,105
5
L
Ymir
8,722
545
103
6
0
328,076
0
L
Neith
7,954
497
101
6
0
288,411
0
L
Kuzenbo
6,639
415
36
2
0
331,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role