Player Matchup

Martichoras
Martichoras
Caulknball
Martichoras
Level 72
God Stats
32W - 24L
1,610 SR
Queue Stats
144W - 131L
1,413 Elo+
Party 2
Mulan
Mulan
DemizeNB
Mulan
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 69L
1,442 Elo+
Party 1
Pele
Pele
cogi_love2
Pele
Level 38
God Stats
4W - 3L
1,635 SR
Queue Stats
12W - 10L
1,431 Elo+
Party 1
Hera
Hera
qveen-ph0bia
Hera
Level 78
God Stats
20W - 19L
1,428 SR
Queue Stats
51W - 48L
1,417 Elo+
Party 1
Maui
Maui
xXPillCosbyXx420
Maui
Level 77
God Stats
76W - 64L
1,560 SR
Queue Stats
170W - 156L
1,422 Elo+
Party 2
Team Averages
Level 58
1,546 SR
1,425 Elo+

VS

Team Averages
Level 84
1,547 SR
1,443 Elo+
Mulan
Mulan
DaddyRell130
Mulan
Level 127
God Stats
26W - 15L
1,526 SR
Queue Stats
354W - 340L
1,514 Elo+
Solo
Sylvanus
Sylvanus
Hamster_Master30
Sylvanus
Level 89
God Stats
2W - 1L
1,614 SR
Queue Stats
302W - 304L
1,489 Elo+
Solo
Nut
Nut
Logkwee-nee
Nut
Level 80
God Stats
2W - 1L
1,526 SR
Queue Stats
133W - 124L
1,396 Elo+
Solo
Anubis
Anubis
Ray-bees13
Anubis
Level 81
God Stats
30W - 33L
1,572 SR
Queue Stats
157W - 162L
1,437 Elo+
Solo
Bacchus
Bacchus
TheUsed1190
Bacchus
Level 44
God Stats
6W - 2L
1,495 SR
Queue Stats
86W - 101L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Caulknball
Martichoras
10
0 / 2 / 1
6,184
442
4,840
5,859
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
DemizeNB
Mulan
13
1 / 5 / 1
8,046
575
8,991
14,041
9,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
2 / 2 / 2
6,606
472
4,818
11,819
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
5 / 3 / 0
8,034
574
12,557
7,023
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 1
6,271
448
3,441
7,265
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
8,556
611
10,393
13,405
16,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 2 / 4
7,342
524
4,794
13,853
8,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
1 / 1 / 3
7,087
506
6,720
7,393
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Ray-bees13
Anubis
12
1 / 5 / 3
7,480
534
3,609
10,216
4,591
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
TheUsed1190
Bacchus
15
6 / 0 / 0
8,357
597
5,196
8,031
4,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
9
Kills
14
14
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Caulknball
Martichoras
0
2
1
0.25
W
4
1
0
4
L
Mulan
DemizeNB
Mulan
1
5
1
0.3
W
2
2
4
2
W
1
1
3
2.5
W
Anubis
Ray-bees13
Anubis
1
5
3
0.5
W
Bacchus
TheUsed1190
Bacchus
6
0
0
6
L
2
2
2
1.5
L
5
3
0
1.67
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,647
Damage
30,712
46,007
Taken
52,898
21,449
Mitigated
37,138
7,915
Healing
17,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Caulknball
Martichoras
4,840
2,239
0
1,094
5,859
1,641
252
1,820
4,039
0
42,777
W
10,393
2,143
0
4,343
13,405
16,952
0
0
13,405
0
54,795
L
Mulan
DemizeNB
Mulan
8,991
1,803
0
1,643
14,041
9,856
0
574
12,674
0
54,268
W
4,794
820
2,993
4,370
13,853
8,026
34
6,173
7,680
22,450
0
W
6,720
4,281
0
1,334
7,393
2,571
808
1,764
5,629
0
44,558
W
Anubis
Ray-bees13
Anubis
3,609
120
15
2,600
10,216
4,591
484
5,929
4,287
47,826
0
W
Bacchus
TheUsed1190
Bacchus
5,196
691
0
1,757
8,031
4,998
0
1,838
6,193
61,661
1,154
L
4,818
849
0
1,253
11,819
3,671
0
4,732
7,051
0
38,809
L
12,557
3,173
0
2,075
7,023
1,565
0
4,648
2,375
56,382
1,085
L
3,441
1,074
106
1,744
7,265
4,716
0
1,667
5,598
16,457
1,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,141
Gold Earned
38,822
366
Minions Killed
395
0
Camps Cleared
0
1,228,607
Distance Traveled
1,278,467
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,184
442
68
5
0
164,441
1
W
Mulan
8,556
611
99
7
0
224,588
1
L
Mulan
8,046
575
102
7
0
242,552
0
W
Sylvanus
7,342
524
22
2
0
263,198
3
W
Nut
7,087
506
79
6
0
237,835
5
W
Anubis
7,480
534
89
6
0
242,073
3
W
Bacchus
8,357
597
106
8
0
310,773
0
L
Pele
6,606
472
52
4
0
321,995
0
L
Hera
8,034
574
113
8
0
281,979
8
L
Maui
6,271
448
31
2
0
217,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role