Player Matchup

Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
An1taMaxWynn
Cu Chulainn
Gold II
Level 63
God Stats
7W - 5L
1,576 SR
Queue Stats
67W - 69L
1,532 MMR
Party 1
Geb
Geb
Gold IV
D1g1talFatal
Geb
Gold IV
Level 147
God Stats
4W - 1L
1,524 SR
Queue Stats
306W - 312L
1,389 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
LJ45666
Baron Samedi
Silver I
Level 145
God Stats
4W - 1L
1,516 SR
Queue Stats
50W - 57L
1,165 MMR
Party 1
Rama
Rama
Gold V
Xartorias13X
Rama
Gold V
Level 89
God Stats
4W - 5L
1,597 SR
Queue Stats
178W - 187L
1,358 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,542 SR
1,389 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,442 SR
1,395 MMR
Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
Canubry
Apollo
Gold V
Level 123
God Stats
5W - 5L
1,410 SR
Queue Stats
179W - 205L
1,373 MMR
Solo
Hercules
Hercules
Gold V
Dagii_bee16
Hercules
Gold V
Level 159
God Stats
2W - 8L
1,261 SR
Queue Stats
431W - 435L
1,362 MMR
Solo
Chang'e
Chang'e
Gold V
DiamondMoon13
Chang'e
Gold V
Level 85
God Stats
3W - 3L
1,538 SR
Queue Stats
29W - 29L
1,395 MMR
Solo
Sobek
Sobek
Silver II
pprinax
Sobek
Silver II
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
7 / 1 / 3
7,722
644
4,804
4,665
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
An1taMaxWynn
Cu Chulainn
14
2 / 1 / 0
7,853
654
8,070
8,614
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 5
6,623
552
4,459
7,064
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
LJ45666
Baron Samedi
14
6 / 0 / 4
7,879
657
9,211
6,361
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
1 / 2 / 4
6,829
569
7,487
9,350
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaAresAnubis

VS

Bans
ThanatosJanusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 4 / 0
6,770
564
7,814
11,518
4,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
Canubry
Apollo
10
0 / 4 / 2
5,938
495
5,051
7,383
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Dagii_bee16
Hercules
12
0 / 3 / 1
6,206
517
3,237
8,835
5,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
11
0 / 4 / 1
5,961
497
2,519
6,958
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
pprinax
Sobek
8
1 / 2 / 1
5,566
464
3,874
10,878
7,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
5
5
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
1
3
8.5
L
Nemesis
 
Nemesis
4
4
0
1
W
Cu Chulainn
An1taMaxWynn
Cu Chulainn
2
1
0
2
L
Apollo
Canubry
Apollo
0
4
2
0.25
W
1
1
5
3.5
L
Hercules
Dagii_bee16
Hercules
0
3
1
0.17
L
Chang'e
0
4
1
0.13
W
Baron Samedi
LJ45666
Baron Samedi
6
0
4
8
W
1
2
4
1.5
L
Sobek
pprinax
Sobek
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,031
Damage
22,495
36,054
Taken
45,572
20,092
Mitigated
21,232
17,633
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,804
992
0
3,371
4,665
1,400
0
343
4,322
0
56,771
L
Nemesis
 
Nemesis
7,814
2,875
0
1,562
11,518
4,226
0
4,169
7,223
0
42,166
W
Cu Chulainn
An1taMaxWynn
Cu Chulainn
8,070
796
0
3,471
8,614
7,639
0
112
8,056
9,068
51,176
L
Apollo
Canubry
Apollo
5,051
2,755
0
2,364
7,383
2,156
234
1,268
6,115
0
40,351
W
4,459
1,257
0
2,582
7,064
5,283
0
2,975
4,089
15,841
1,510
L
Hercules
Dagii_bee16
Hercules
3,237
651
0
3,221
8,835
5,648
0
818
7,374
0
31,747
L
Chang'e
2,519
325
200
1,604
6,958
1,947
0
4,565
2,393
30,886
1,530
W
Baron Samedi
LJ45666
Baron Samedi
9,211
1,032
789
2,307
6,361
2,552
0
1,015
5,346
46,775
1,092
W
7,487
5,936
0
5,113
9,350
3,218
0
1,839
7,511
0
55,554
L
Sobek
pprinax
Sobek
3,874
657
0
3,215
10,878
7,255
0
4,111
6,767
13,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,906
Gold Earned
30,441
426
Minions Killed
307
0
Camps Cleared
0
1,293,148
Distance Traveled
1,168,699
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,722
644
104
9
0
318,470
3
L
Nemesis
6,770
564
71
6
0
280,746
2
W
Cu Chulainn
7,853
654
108
9
0
234,340
8
L
Apollo
5,938
495
88
7
0
208,268
0
W
Geb
6,623
552
32
3
0
272,523
1
L
Hercules
6,206
517
75
6
0
198,591
2
L
Chang'e
5,961
497
66
6
0
214,800
4
W
Baron Samedi
7,879
657
83
7
0
252,622
5
W
Rama
6,829
569
99
8
0
215,193
0
L
Sobek
5,566
464
7
1
0
266,294
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role