Player Matchup

Lancelot
Lancelot
Masters
LawfulThunder10
Lancelot
Masters
Level 126
God Stats
79W - 34L
1,671 SR
Queue Stats
118W - 65L
2,274 MMR
Party 2
Atlas
Atlas
Diamond II
Ymır
Atlas
Diamond II
Level 170
God Stats
38W - 14L
1,722 SR
Queue Stats
42W - 19L
2,291 MMR
Party 2
Yu Huang
Yu Huang
Diamond V
tideschange
Yu Huang
Diamond V
Level 204
God Stats
11W - 12L
1,457 SR
Queue Stats
922W - 867L
1,711 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 167
1,617 SR
2,092 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,369 SR
2,088 MMR
Mulan
Mulan
Diamond V
DarkTri
Mulan
Diamond V
Level 159
God Stats
5W - 16L
1,467 SR
Queue Stats
942W - 962L
1,927 MMR
Party 1
Vulcan
Vulcan
Platinum I
I-Joust-I
Vulcan
Platinum I
Level 137
God Stats
0W - 2L
1,323 SR
Queue Stats
30W - 41L
2,108 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
Lord_Beerus_2x
Tsukuyomi
Diamond III
Level 157
God Stats
0W - 2L
1,315 SR
Queue Stats
378W - 347L
2,227 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
4 / 0 / 4
8,629
863
10,286
9,643
6,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
Ymır
Atlas
14
3 / 0 / 6
8,400
840
9,966
10,448
7,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
tideschange
Yu Huang
14
2 / 1 / 7
8,417
842
4,558
2,744
850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KuzenboNe ZhaSerqetCthulhuMedusa

VS

Bans
AchillesBacchusOdinGebThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DarkTri
Mulan
10
0 / 2 / 1
6,402
640
6,627
10,907
6,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Vulcan
I-Joust-I
Vulcan
12
0 / 3 / 1
6,687
669
6,698
6,662
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Lord_Beerus_2x
Tsukuyomi
12
1 / 4 / 0
6,878
688
5,470
10,340
6,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
DarkTri
Mulan
0
2
1
0.25
L
Vulcan
I-Joust-I
Vulcan
0
3
1
0.17
W
Lancelot
4
0
4
6
L
Tsukuyomi
Lord_Beerus_2x
Tsukuyomi
1
4
0
0.25
W
Atlas
Ymır
Atlas
3
0
6
6
W
Yu Huang
tideschange
Yu Huang
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,810
Damage
18,795
22,835
Taken
27,909
15,247
Mitigated
14,488
10,314
Healing
3,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DarkTri
Mulan
6,627
1,166
0
1,869
10,907
6,022
0
4,823
5,271
540
17,073
L
Vulcan
I-Joust-I
Vulcan
6,698
151
0
1,040
6,662
2,118
0
3,028
3,138
26,630
0
W
Lancelot
10,286
1,489
0
5,264
9,643
6,809
816
2,019
7,037
322
37,987
L
Tsukuyomi
Lord_Beerus_2x
Tsukuyomi
5,470
1,034
0
1,056
10,340
6,348
0
5,441
4,389
0
23,561
W
Atlas
Ymır
Atlas
9,966
2,591
0
4,959
10,448
7,588
648
3,701
5,782
24,635
1,923
W
Yu Huang
tideschange
Yu Huang
4,558
197
0
91
2,744
850
800
908
1,691
35,913
727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,446
Gold Earned
19,967
163
Minions Killed
116
0
Camps Cleared
0
661,772
Distance Traveled
591,424
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,402
640
33
3
0
200,548
0
L
Vulcan
6,687
669
47
5
0
189,858
0
W
Lancelot
8,629
863
53
5
0
241,026
0
L
Tsukuyomi
6,878
688
36
4
0
201,018
0
W
Atlas
8,400
840
32
3
0
217,268
3
W
Yu Huang
8,417
842
78
8
0
203,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role