Player Matchup

Hercules
Hercules
BesPoniki
Hercules
Level 142
God Stats
3W - 2L
1,474 SR
Queue Stats
176W - 177L
1,536 Elo+
Solo
Danzaburou
Danzaburou
Bojwolbz
Danzaburou
Level 128
God Stats
9W - 9L
1,543 SR
Queue Stats
49W - 42L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
ColdFlames
Nu Wa
Level 148
God Stats
8W - 4L
1,576 SR
Queue Stats
105W - 100L
1,565 Elo+
Solo
King Arthur
King Arthur
M4rk721
King Arthur
Level 103
God Stats
103W - 81L
1,567 SR
Queue Stats
393W - 360L
1,482 Elo+
Solo
Jormungandr
Jormungandr
Sexgod
Jormungandr
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,495 Elo+
Party 1
Team Averages
Level 123
1,532 SR
1,519 Elo+

VS

Team Averages
Level 136
1,510 SR
1,505 Elo+
Charybdis
Charybdis
 
Charybdis
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
LordFotherMucker
Persephone
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 74L
1,527 Elo+
Solo
Amaterasu
Amaterasu
Mootja
Amaterasu
Level 88
God Stats
57W - 43L
1,551 SR
Queue Stats
870W - 831L
1,508 Elo+
Solo
The Morrigan
The Morrigan
armaghedon333
The Morrigan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,490 Elo+
Solo
Fenrir
Fenrir
mrsplenter
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 205L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BesPoniki
Hercules
13
6 / 2 / 3
8,079
577
8,990
11,672
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Bojwolbz
Danzaburou
13
2 / 3 / 3
8,029
574
6,281
8,567
2,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
15
5 / 2 / 2
8,424
602
9,309
5,700
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
M4rk721
King Arthur
15
3 / 0 / 1
9,275
663
7,507
5,595
5,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Sexgod
Jormungandr
11
1 / 2 / 6
6,901
493
4,674
9,793
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
3 / 1 / 3
7,839
560
8,591
9,113
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Persephone
LordFotherMucker
Persephone
14
4 / 4 / 0
8,545
610
6,861
9,750
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Mootja
Amaterasu
12
0 / 3 / 0
6,730
481
864
14,163
10,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
armaghedon333
The Morrigan
11
2 / 6 / 2
6,193
442
3,383
9,732
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
mrsplenter
Fenrir
10
0 / 3 / 4
6,546
468
4,985
11,126
7,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
17
Kills
9
9
Deaths
17
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
1
3
4.5
W
Hercules
BesPoniki
Hercules
6
2
3
3.75
W
Danzaburou
Bojwolbz
Danzaburou
2
3
3
1.17
W
Nu Wa
5
2
2
3
L
Persephone
LordFotherMucker
Persephone
4
4
0
1
W
King Arthur
M4rk721
King Arthur
3
0
1
3.5
L
Amaterasu
Mootja
Amaterasu
0
3
0
0
W
Jormungandr
Sexgod
Jormungandr
1
2
6
2
L
The Morrigan
armaghedon333
The Morrigan
2
6
2
0.5
L
Fenrir
mrsplenter
Fenrir
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,761
Damage
24,684
41,327
Taken
53,884
20,593
Mitigated
25,869
9,704
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,591
3,824
0
4,411
9,113
2,667
216
1,323
7,682
0
62,764
W
Hercules
BesPoniki
Hercules
8,990
2,386
0
3,192
11,672
4,269
116
3,316
8,004
0
50,178
W
Danzaburou
Bojwolbz
Danzaburou
6,281
2,752
0
4,216
8,567
2,430
0
830
7,646
0
56,458
W
Nu Wa
9,309
2,025
0
680
5,700
1,786
44
2,778
2,658
68,239
0
L
Persephone
LordFotherMucker
Persephone
6,861
344
0
1,830
9,750
2,577
0
5,153
4,270
65,916
1,357
W
King Arthur
M4rk721
King Arthur
7,507
859
0
500
5,595
5,786
0
0
5,595
812
77,513
L
Amaterasu
Mootja
Amaterasu
864
210
0
6,343
14,163
10,368
0
1,319
12,736
0
43,354
W
Jormungandr
Sexgod
Jormungandr
4,674
664
0
1,116
9,793
6,322
18
2,202
7,367
21,263
0
L
The Morrigan
armaghedon333
The Morrigan
3,383
80
0
0
9,732
3,049
0
2,311
7,240
32,564
435
L
Fenrir
mrsplenter
Fenrir
4,985
834
0
1,620
11,126
7,208
0
3,324
7,633
0
24,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,708
Gold Earned
35,853
466
Minions Killed
443
0
Camps Cleared
0
1,484,187
Distance Traveled
1,380,558
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,839
560
119
9
0
252,962
1
W
Hercules
8,079
577
80
6
0
319,456
0
W
Danzaburou
8,029
574
90
6
0
316,306
0
W
Nu Wa
8,424
602
118
8
0
285,764
0
L
Persephone
8,545
610
132
9
0
274,170
2
W
King Arthur
9,275
663
142
10
0
269,535
4
L
Amaterasu
6,730
481
91
7
0
250,136
0
W
Jormungandr
6,901
493
36
3
0
293,126
2
L
The Morrigan
6,193
442
59
4
0
272,782
0
L
Fenrir
6,546
468
42
3
0
330,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role