Player Matchup

Shiva
Shiva
BlueNickel
Shiva
Level 119
God Stats
3W - 1L
1,948 SR
Queue Stats
291W - 311L
1,562 Elo+
Party 1
Xing Tian
Xing Tian
Kyrathil
Xing Tian
Level 54
God Stats
7W - 8L
1,983 SR
Queue Stats
616W - 663L
1,490 Elo+
Party 1
Hera
Hera
MaxMcMillion
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 87
1,810 SR
1,517 Elo+

VS

Team Averages
Level 91
1,500 SR
1,611 Elo+
Medusa
Medusa
Josemega
Medusa
Level 97
God Stats
15W - 17L
1,587 SR
Queue Stats
130W - 138L
1,503 Elo+
Solo
Sobek
Sobek
Szczepcik
Sobek
Level 67
God Stats
1W - 0L
1,270 SR
Queue Stats
3W - 1L
1,773 Elo+
Solo
Discordia
Discordia
iceyfirez
Discordia
Level 109
God Stats
22W - 15L
1,642 SR
Queue Stats
479W - 505L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
0 / 4 / 3
8,177
629
8,119
14,280
12,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Kyrathil
Xing Tian
12
1 / 4 / 0
7,804
600
4,901
15,806
14,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 5 / 1
8,823
679
7,373
9,033
2,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Josemega
Medusa
16
4 / 2 / 5
10,440
803
12,331
10,068
3,646
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Szczepcik
Sobek
14
0 / 1 / 10
9,157
704
7,022
14,958
13,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
iceyfirez
Discordia
17
9 / 0 / 4
11,617
894
14,984
4,243
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
13
13
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Shiva
0
4
3
0.38
W
Medusa
Josemega
Medusa
4
2
5
3.25
L
Xing Tian
Kyrathil
Xing Tian
1
4
0
0.25
L
2
5
1
0.5
W
Sobek
Szczepcik
Sobek
0
1
10
5
W
Discordia
iceyfirez
Discordia
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,393
Damage
34,337
39,119
Taken
29,269
29,222
Mitigated
18,950
3,133
Healing
6,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
8,119
847
254
1,222
14,280
12,721
0
6,925
6,859
0
22,404
W
Medusa
Josemega
Medusa
12,331
6,826
0
3,093
10,068
3,646
758
3,438
5,788
0
57,152
L
Xing Tian
Kyrathil
Xing Tian
4,901
512
0
1,427
15,806
14,113
0
7,192
8,054
15,363
0
L
7,373
1,214
0
230
9,033
2,388
0
5,764
2,805
37,772
0
W
Sobek
Szczepcik
Sobek
7,022
462
0
2,552
14,958
13,736
0
5,882
7,668
16,090
1,798
W
Discordia
iceyfirez
Discordia
14,984
620
0
588
4,243
1,568
332
1,462
2,671
53,543
535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,804
Gold Earned
31,214
122
Minions Killed
189
0
Camps Cleared
0
774,338
Distance Traveled
797,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,177
629
31
2
0
267,158
0
W
Medusa
10,440
803
75
6
0
253,264
0
L
Xing Tian
7,804
600
20
2
0
261,617
0
L
Hera
8,823
679
71
5
0
245,563
0
W
Sobek
9,157
704
20
2
0
278,478
0
W
Discordia
11,617
894
94
7
0
266,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role