Player Matchup

Nut
Nut
 
Nut
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AstroDak
Neith
Level 103
God Stats
2W - 2L
1,700 SR
Queue Stats
109W - 91L
1,452 Elo+
Solo
Thanatos
Thanatos
ElJappo__
Thanatos
Level 109
God Stats
8W - 2L
1,489 SR
Queue Stats
50W - 66L
1,456 Elo+
Solo
Cerberus
Cerberus
Sgt_Fanegas
Cerberus
Level 68
God Stats
18W - 14L
1,566 SR
Queue Stats
188W - 163L
1,463 Elo+
Solo
Nike
Nike
puuhapetzku
Nike
Level 128
God Stats
65W - 21L
1,692 SR
Queue Stats
505W - 521L
1,502 Elo+
Solo
Team Averages
Level 106
1,589 SR
1,475 Elo+

VS

Team Averages
Level 113
1,504 SR
1,480 Elo+
Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Aramito
Bastet
Level 108
God Stats
13W - 10L
1,514 SR
Queue Stats
133W - 120L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
golia98
Kuzenbo
Level 86
God Stats
1W - 4L
1,506 SR
Queue Stats
410W - 410L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
1 / 0 / 1
6,864
528
4,938
6,500
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
AstroDak
Neith
12
1 / 1 / 2
6,983
537
4,195
8,675
2,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
ElJappo__
Thanatos
12
6 / 4 / 1
6,807
524
6,283
12,287
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Sgt_Fanegas
Cerberus
12
3 / 3 / 4
7,136
549
3,521
10,160
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 2 / 1
7,638
588
8,919
13,537
7,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 4 / 2
6,809
524
4,876
6,053
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
 
Surtr
10
2 / 1 / 1
6,345
488
5,054
8,075
3,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Izanami
 
Izanami
10
0 / 2 / 3
5,869
451
4,968
5,957
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
Aramito
Bastet
12
3 / 4 / 2
6,562
505
6,627
11,693
5,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
golia98
Kuzenbo
11
2 / 2 / 4
5,982
460
6,871
10,824
10,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
13
Kills
8
10
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
0
1
1.5
L
Thoth
 
Thoth
1
4
2
0.5
L
Surtr
 
Surtr
2
1
1
2.5
L
Izanami
 
Izanami
0
2
3
0.75
L
Bastet
Aramito
Bastet
3
4
2
1
W
Neith
AstroDak
Neith
1
1
2
2
W
Thanatos
ElJappo__
Thanatos
6
4
1
1.63
W
Cerberus
Sgt_Fanegas
Cerberus
3
3
4
1.67
L
Kuzenbo
golia98
Kuzenbo
2
2
4
2
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,856
Damage
28,396
51,159
Taken
42,602
21,973
Mitigated
23,843
22,842
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
4,938
2,683
0
2,826
6,500
1,997
64
1,079
5,332
0
55,300
L
Thoth
 
Thoth
4,876
88
0
410
6,053
1,571
0
332
5,721
44,455
0
L
Surtr
 
Surtr
5,054
2,205
0
3,325
8,075
3,911
0
0
8,075
587
33,903
L
Izanami
 
Izanami
4,968
3,363
0
1,229
5,957
1,787
0
562
5,395
0
37,408
L
Bastet
Aramito
Bastet
6,627
1,982
0
1,664
11,693
5,957
0
1,316
10,377
0
48,657
W
Neith
AstroDak
Neith
4,195
1,140
0
3,790
8,675
2,332
0
3,706
4,901
0
53,738
W
Thanatos
ElJappo__
Thanatos
6,283
1,483
0
9,206
12,287
3,529
0
2,927
9,232
0
38,753
W
Cerberus
Sgt_Fanegas
Cerberus
3,521
231
0
3,662
10,160
6,406
82
1,168
8,707
33,108
0
L
Kuzenbo
golia98
Kuzenbo
6,871
2,850
0
3,548
10,824
10,617
0
1,311
9,513
20,374
2,521
W
8,919
585
0
3,358
13,537
7,709
0
2,605
10,210
0
58,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,428
Gold Earned
31,567
438
Minions Killed
328
0
Camps Cleared
0
1,217,576
Distance Traveled
1,178,218
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,864
528
113
9
0
228,643
0
L
Thoth
6,809
524
99
8
0
244,189
1
L
Surtr
6,345
488
57
4
0
194,184
0
L
Izanami
5,869
451
68
5
0
218,773
0
L
Bastet
6,562
505
75
6
0
266,265
0
W
Neith
6,983
537
86
7
0
240,226
1
W
Thanatos
6,807
524
66
5
0
282,785
2
W
Cerberus
7,136
549
67
5
0
260,819
1
L
Kuzenbo
5,982
460
29
2
0
254,807
2
W
Nike
7,638
588
106
8
0
205,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role