Player Matchup

Neith
Neith
 
Neith
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LazyPrawn
Sol
Level 133
God Stats
77W - 76L
1,403 SR
Queue Stats
91W - 99L
1,379 Elo+
Solo
Anubis
Anubis
Malvar_9
Anubis
Level 124
God Stats
90W - 110L
1,472 SR
Queue Stats
330W - 357L
1,403 Elo+
Party 1
Susano
Susano
budri-adri
Susano
Level 156
God Stats
17W - 19L
1,552 SR
Queue Stats
228W - 260L
1,493 Elo+
Party 1
Team Averages
Level 104
1,486 SR
1,455 Elo+

VS

Team Averages
Level 117
1,540 SR
1,498 Elo+
Janus
Janus
 
Janus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
T PR3D4T0R Z
Skadi
Level 148
God Stats
4W - 5L
1,631 SR
Queue Stats
18W - 15L
1,496 Elo+
Party 2
Ymir
Ymir
xD4rkB4nEx
Ymir
Level 148
God Stats
7W - 6L
1,568 SR
Queue Stats
22W - 19L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 3
4,993
624
7,646
6,111
1,995
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ganesha
 
Ganesha
7
0 / 3 / 4
4,805
601
2,816
6,992
3,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 1
6,683
835
3,494
4,452
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Malvar_9
Anubis
11
3 / 2 / 1
5,578
697
3,144
3,136
1,144
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Susano
budri-adri
Susano
10
5 / 0 / 1
5,524
691
4,526
4,626
1,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 3 / 2
4,471
559
2,331
4,640
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
 
Serqet
7
2 / 3 / 0
4,202
525
2,634
6,370
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
 
Zhong Kui
4
0 / 2 / 0
3,376
422
626
2,649
1,248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
2 / 2 / 2
4,248
531
5,893
4,952
1,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

7
2 / 2 / 2
4,857
607
2,351
9,201
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
6
6
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
3
2.5
W
Ganesha
 
Ganesha
0
3
4
0.67
L
Janus
 
Janus
0
3
2
0.33
L
Serqet
 
Serqet
2
3
0
0.67
L
Zhong Kui
 
Zhong Kui
0
2
0
0
W
3
0
1
3.5
W
Anubis
Malvar_9
Anubis
3
2
1
1.75
L
2
2
2
1.5
W
Susano
budri-adri
Susano
5
0
1
5.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,626
Damage
13,835
25,317
Taken
27,812
8,989
Mitigated
9,110
10,951
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,646
1,987
0
2,430
6,111
1,995
0
1,127
4,944
0
33,975
W
Ganesha
 
Ganesha
2,816
295
0
1,628
6,992
3,297
0
1,228
5,606
11,708
0
L
Janus
 
Janus
2,331
141
0
993
4,640
887
0
2,236
2,404
22,652
0
L
Serqet
 
Serqet
2,634
471
0
215
6,370
2,080
0
1,439
4,931
0
17,186
L
Zhong Kui
 
Zhong Kui
626
37
0
1,193
2,649
1,248
0
1,431
1,218
7,071
206
W
3,494
1,239
0
2,819
4,452
1,176
2,823
1,203
3,029
45,943
0
W
Anubis
Malvar_9
Anubis
3,144
0
0
1,336
3,136
1,144
0
1,131
1,853
36,468
614
L
5,893
2,333
135
1,839
4,952
1,037
0
1,412
3,540
0
17,584
W
Susano
budri-adri
Susano
4,526
1,453
0
2,738
4,626
1,377
0
121
4,465
0
27,518
L
2,351
9
198
3,491
9,201
3,858
0
2,832
6,369
11,294
1,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,583
Gold Earned
21,154
278
Minions Killed
133
0
Camps Cleared
0
797,096
Distance Traveled
689,076
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,993
624
72
9
0
145,353
0
W
Ganesha
4,805
601
2
0
0
157,917
1
L
Janus
4,471
559
50
6
0
167,089
2
L
Serqet
4,202
525
31
4
0
182,207
3
L
Zhong Kui
3,376
422
12
2
0
46,873
0
W
Sol
6,683
835
84
11
0
147,316
0
W
Anubis
5,578
697
64
8
0
149,469
4
L
Skadi
4,248
531
24
3
0
140,159
1
W
Susano
5,524
691
56
7
0
197,041
0
L
Ymir
4,857
607
16
2
0
152,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role