Player Matchup

Bacchus
Bacchus
Dr Savag32826
Bacchus
Level 47
God Stats
23W - 22L
1,601 SR
Queue Stats
25W - 38L
1,410 Elo+
Solo
Artemis
Artemis
Mythzor7
Artemis
Level 93
God Stats
18W - 8L
1,576 SR
Queue Stats
75W - 71L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
OctoJack95
Baron Samedi
Level 121
God Stats
3W - 1L
1,620 SR
Queue Stats
81W - 86L
1,413 Elo+
Solo
Sol
Sol
SlySneakyBear
Sol
Level 118
God Stats
122W - 113L
1,519 SR
Queue Stats
343W - 324L
1,486 Elo+
Solo
The Morrigan
The Morrigan
megadem
The Morrigan
Level 40
God Stats
27W - 27L
1,454 SR
Queue Stats
100W - 113L
1,371 Elo+
Solo
Team Averages
Level 84
1,554 SR
1,421 Elo+

VS

Team Averages
Level 81
1,458 SR
1,405 Elo+
Maui
Maui
 
Maui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Comrade-CackMeat
Bellona
Level 23
God Stats
13W - 25L
1,408 SR
Queue Stats
94W - 105L
1,281 Elo+
Party 1
Nox
Nox
maicon_clb
Nox
Level 130
God Stats
19W - 20L
1,557 SR
Queue Stats
266W - 291L
1,448 Elo+
Solo
Ullr
Ullr
the1convict
Ullr
Level 65
God Stats
1W - 4L
1,325 SR
Queue Stats
172W - 167L
1,395 Elo+
Solo
Arachne
Arachne
trixie721
Arachne
Level 67
God Stats
37W - 32L
1,500 SR
Queue Stats
298W - 325L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
7
1 / 0 / 3
4,533
756
1,627
4,061
2,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Mythzor7
Artemis
8
5 / 1 / 1
4,883
814
4,152
2,699
706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
OctoJack95
Baron Samedi
6
1 / 2 / 1
3,704
617
2,525
4,034
1,107
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
2 / 2 / 0
4,127
688
3,262
4,114
778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

The Morrigan
megadem
The Morrigan
8
1 / 0 / 1
4,381
730
1,070
2,346
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
4
0 / 2 / 1
3,252
542
1,381
4,287
1,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

6
1 / 3 / 1
3,674
612
2,668
5,085
2,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 1 / 0
3,717
620
1,143
3,420
925
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 4 / 1
3,341
557
1,671
4,433
1,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
trixie721
Arachne
6
4 / 1 / 0
4,174
696
2,479
4,434
1,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
10
Kills
5
5
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
1
0.25
L
1
3
1
0.5
W
Bacchus
1
0
3
2.5
W
Artemis
Mythzor7
Artemis
5
1
1
5.5
W
Baron Samedi
OctoJack95
Baron Samedi
1
2
1
0.75
W
2
2
0
1
L
0
1
0
0
W
The Morrigan
megadem
The Morrigan
1
0
1
1.5
L
0
4
1
0.13
L
Arachne
trixie721
Arachne
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,636
Damage
9,342
17,254
Taken
21,659
5,971
Mitigated
7,353
6,512
Healing
5,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,381
413
0
1,040
4,287
1,671
0
783
3,504
5,531
0
L
2,668
660
0
1,326
5,085
2,621
0
3,149
1,936
0
12,395
W
Bacchus
1,627
218
0
1,432
4,061
2,752
116
510
3,551
9,751
0
W
Artemis
Mythzor7
Artemis
4,152
2,532
196
765
2,699
706
102
871
1,828
0
28,104
W
Baron Samedi
OctoJack95
Baron Samedi
2,525
435
58
1,666
4,034
1,107
0
0
3,812
11,769
0
W
3,262
979
0
2,145
4,114
778
0
0
4,056
20,733
944
L
1,143
150
0
1,553
3,420
925
0
1,830
1,590
19,906
0
W
The Morrigan
megadem
The Morrigan
1,070
261
0
250
2,346
628
0
1,143
1,203
22,851
939
L
1,671
840
0
303
4,433
1,038
0
844
3,589
0
14,152
L
Arachne
trixie721
Arachne
2,479
2,012
0
1,559
4,434
1,098
0
1,768
2,666
0
10,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,628
Gold Earned
18,158
170
Minions Killed
112
0
Camps Cleared
0
606,892
Distance Traveled
567,402
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
3,252
542
4
1
0
91,171
0
L
Bellona
3,674
612
19
3
0
122,816
0
W
Bacchus
4,533
756
18
3
0
133,656
0
W
Artemis
4,883
814
49
8
0
110,040
0
W
Baron Samedi
3,704
617
14
2
0
114,631
0
W
Sol
4,127
688
43
7
0
126,480
0
L
Nox
3,717
620
32
5
0
117,404
2
W
The Morrigan
4,381
730
46
8
0
122,085
0
L
Ullr
3,341
557
30
5
0
99,599
0
L
Arachne
4,174
696
27
5
0
136,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role