Player Matchup

Hou Yi
Hou Yi
Burrito_Badger
Hou Yi
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 285L
1,429 Elo+
Solo
Anubis
Anubis
MassiveSausage
Anubis
Level 42
God Stats
10W - 6L
1,619 SR
Queue Stats
64W - 84L
1,393 Elo+
Solo
Yu Huang
Yu Huang
dye4pizza
Yu Huang
Level 158
God Stats
18W - 28L
1,411 SR
Queue Stats
245W - 243L
1,430 Elo+
Solo
Kuzenbo
Kuzenbo
mohasamy
Kuzenbo
Level 84
God Stats
4W - 3L
1,340 SR
Queue Stats
274W - 260L
1,520 Elo+
Solo
Cthulhu
Cthulhu
zakonprodan
Cthulhu
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 88L
1,377 Elo+
Solo
Team Averages
Level 88
1,474 SR
1,430 Elo+

VS

Team Averages
Level 69
1,585 SR
1,450 Elo+
Horus
Horus
 
Horus
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DonCorleone1312
Bacchus
Level 62
God Stats
40W - 39L
1,494 SR
Queue Stats
96W - 100L
1,411 Elo+
Solo
Lancelot
Lancelot
GrimRiot
Lancelot
Level 95
God Stats
12W - 11L
1,628 SR
Queue Stats
331W - 314L
1,443 Elo+
Solo
Poseidon
Poseidon
X0o0x00o
Poseidon
Level 58
God Stats
158W - 143L
1,535 SR
Queue Stats
279W - 273L
1,480 Elo+
Solo
Xbalanque
Xbalanque
iDawsonnn
Xbalanque
Level 78
God Stats
2W - 1L
1,770 SR
Queue Stats
95W - 103L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
7,718
551
5,755
8,755
2,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 4 / 1
8,218
587
7,567
8,818
2,670
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Yu Huang
dye4pizza
Yu Huang
13
1 / 4 / 1
7,808
558
4,431
9,375
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kuzenbo
mohasamy
Kuzenbo
13
3 / 3 / 1
7,106
508
4,143
10,386
5,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
zakonprodan
Cthulhu
11
0 / 2 / 3
6,938
496
4,976
12,111
7,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 5 / 3
7,440
531
4,742
13,831
8,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 0 / 4
6,501
464
4,579
8,772
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
GrimRiot
Lancelot
13
7 / 3 / 4
8,105
579
8,501
10,393
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
X0o0x00o
Poseidon
17
4 / 0 / 1
9,586
685
6,013
5,716
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
iDawsonnn
Xbalanque
11
1 / 3 / 2
6,381
456
6,312
8,235
2,250
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
14
14
Deaths
11
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
5
3
0.7
W
2
1
2
3
L
0
0
4
2
L
Lancelot
GrimRiot
Lancelot
7
3
4
3
W
3
4
1
0.88
L
Poseidon
X0o0x00o
Poseidon
4
0
1
4.5
W
Yu Huang
dye4pizza
Yu Huang
1
4
1
0.38
L
Xbalanque
iDawsonnn
Xbalanque
1
3
2
0.67
W
Kuzenbo
mohasamy
Kuzenbo
3
3
1
1.17
W
Cthulhu
zakonprodan
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,872
Damage
30,147
49,445
Taken
46,947
21,453
Mitigated
23,106
15,693
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,742
2,145
160
3,978
13,831
8,054
0
8,066
5,667
125
37,123
W
5,755
2,275
0
2,869
8,755
2,963
803
1,704
7,008
0
52,825
L
4,579
458
0
1,727
8,772
7,150
0
2,846
5,807
23,573
604
L
Lancelot
GrimRiot
Lancelot
8,501
1,768
0
4,066
10,393
3,972
0
3,686
6,652
0
47,603
W
7,567
166
0
3,802
8,818
2,670
850
791
7,575
52,972
1,972
L
Poseidon
X0o0x00o
Poseidon
6,013
580
0
960
5,716
1,680
0
2,416
3,149
88,302
3,350
W
Yu Huang
dye4pizza
Yu Huang
4,431
154
0
1,710
9,375
2,517
0
3,858
5,035
60,484
1,493
L
Xbalanque
iDawsonnn
Xbalanque
6,312
3,018
0
1,060
8,235
2,250
0
3,200
4,933
0
32,434
W
Kuzenbo
mohasamy
Kuzenbo
4,143
795
0
1,640
10,386
5,891
61
1,230
9,047
38,093
0
W
Cthulhu
zakonprodan
Cthulhu
4,976
586
2,601
3,071
12,111
7,412
54
2,330
9,781
20,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,788
Gold Earned
38,013
405
Minions Killed
413
0
Camps Cleared
0
1,389,714
Distance Traveled
1,440,633
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,440
531
64
5
0
250,436
1
W
Hou Yi
7,718
551
104
7
0
267,967
0
L
Bacchus
6,501
464
33
2
0
220,000
0
L
Lancelot
8,105
579
76
5
0
347,598
0
W
Anubis
8,218
587
87
6
0
263,934
0
L
Poseidon
9,586
685
182
13
0
338,761
2
W
Yu Huang
7,808
558
124
9
0
255,053
1
L
Xbalanque
6,381
456
58
4
0
283,838
0
W
Kuzenbo
7,106
508
63
5
0
313,297
5
W
Cthulhu
6,938
496
27
2
0
289,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role