Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DonCorleone1312
Bacchus
Level 62
God Stats
40W - 39L
1,503 SR
Queue Stats
96W - 100L
1,419 Elo+
Solo
Neith
Neith
T PR3D4T0R Z
Neith
Level 148
God Stats
2W - 3L
1,380 SR
Queue Stats
18W - 15L
1,511 Elo+
Party 1
Surtr
Surtr
xD4rkB4nEx
Surtr
Level 148
God Stats
0W - 2L
1,520 SR
Queue Stats
22W - 19L
1,507 Elo+
Party 1
Awilix
Awilix
xHutchy11
Awilix
Level 65
God Stats
2W - 4L
1,431 SR
Queue Stats
122W - 136L
1,425 Elo+
Solo
Team Averages
Level 110
1,467 SR
1,472 Elo+

VS

Team Averages
Level 87
1,620 SR
1,490 Elo+
Cerberus
Cerberus
 
Cerberus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Get M0nged
Ne Zha
Level 115
God Stats
8W - 8L
1,690 SR
Queue Stats
80W - 63L
1,511 Elo+
Solo
Anubis
Anubis
Taschengelddieb2
Anubis
Level 67
God Stats
35W - 18L
1,644 SR
Queue Stats
113W - 89L
1,490 Elo+
Solo
Danzaburou
Danzaburou
amelia_best0810
Danzaburou
Level 60
God Stats
10W - 12L
1,768 SR
Queue Stats
179W - 172L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
0 / 5 / 1
4,435
444
2,233
4,669
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,595
460
3,185
7,193
4,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 5 / 0
3,923
392
505
3,541
449
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Surtr
8
1 / 4 / 0
4,998
500
3,010
7,889
3,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
xHutchy11
Awilix
8
3 / 4 / 0
5,154
515
3,131
6,540
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
2 / 0 / 7
6,015
602
3,782
6,141
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sun Wukong
 
Sun Wukong
10
0 / 1 / 4
5,270
527
3,477
5,879
2,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
Get M0nged
Ne Zha
12
7 / 0 / 0
6,543
654
2,128
6,506
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
9 / 2 / 2
6,447
645
7,298
6,145
2,428
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
amelia_best0810
Danzaburou
11
3 / 1 / 4
6,417
642
3,965
5,444
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
4
Kills
21
21
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
5
1
0.1
W
Cerberus
 
Cerberus
2
0
7
5.5
W
Sun Wukong
 
Sun Wukong
0
1
4
2
L
0
3
0
0
W
Ne Zha
Get M0nged
Ne Zha
7
0
0
7
L
0
5
0
0
W
9
2
2
5
W
Danzaburou
amelia_best0810
Danzaburou
3
1
4
5
L
Surtr
1
4
0
0.25
L
Awilix
xHutchy11
Awilix
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,064
Damage
20,650
29,832
Taken
30,115
9,929
Mitigated
12,823
5,103
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,233
178
0
141
4,669
822
0
2,246
2,423
16,404
0
W
Cerberus
 
Cerberus
3,782
487
0
2,146
6,141
3,445
142
1,553
4,570
15,264
1,832
W
Sun Wukong
 
Sun Wukong
3,477
389
0
1,719
5,879
2,592
352
1,050
4,578
0
31,995
L
3,185
218
0
1,847
7,193
4,098
0
2,688
4,505
15,841
739
W
Ne Zha
Get M0nged
Ne Zha
2,128
469
0
1,670
6,506
2,329
0
176
6,330
0
44,816
L
505
220
113
208
3,541
449
32
1,704
1,837
0
8,448
W
7,298
237
0
2,612
6,145
2,428
0
1,718
4,328
33,893
0
W
Danzaburou
amelia_best0810
Danzaburou
3,965
1,932
0
2,566
5,444
2,029
0
992
4,452
0
40,140
L
Surtr
3,010
873
0
1,093
7,889
3,206
0
2,284
5,605
397
19,420
L
Awilix
xHutchy11
Awilix
3,131
1,380
0
1,701
6,540
1,354
0
2,004
4,536
0
17,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,105
Gold Earned
30,692
147
Minions Killed
308
0
Camps Cleared
0
831,620
Distance Traveled
980,382
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,435
444
34
3
0
170,690
4
W
Cerberus
6,015
602
45
5
0
182,211
2
W
Sun Wukong
5,270
527
64
6
0
183,957
0
L
Bacchus
4,595
460
20
2
0
160,793
0
W
Ne Zha
6,543
654
76
8
0
243,803
0
L
Neith
3,923
392
14
1
0
127,529
0
W
Anubis
6,447
645
43
4
0
204,221
3
W
Danzaburou
6,417
642
80
8
0
166,190
0
L
Surtr
4,998
500
36
4
0
177,552
0
L
Awilix
5,154
515
43
4
0
195,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role