Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
NeonShenron
Sobek
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,119 Elo+
Solo
Ravana
Ravana
Rimsuq
Ravana
Level 67
God Stats
5W - 4L
1,570 SR
Queue Stats
270W - 299L
1,382 Elo+
Party 1
Medusa
Medusa
publicspon007
Medusa
Level 129
God Stats
6W - 3L
1,633 SR
Queue Stats
41W - 40L
1,461 Elo+
Solo
Team Averages
Level 87
1,540 SR
1,393 Elo+

VS

Team Averages
Level 113
1,556 SR
1,451 Elo+
Baron Samedi
Baron Samedi
DaffyDuck8048
Baron Samedi
Level 87
God Stats
4W - 5L
1,656 SR
Queue Stats
329W - 318L
1,472 Elo+
Solo
Bastet
Bastet
Eon Poseidon
Bastet
Level 153
God Stats
6W - 6L
1,410 SR
Queue Stats
65W - 70L
1,409 Elo+
Solo
Chernobog
Chernobog
JerryZheng
Chernobog
Level 120
God Stats
35W - 25L
1,708 SR
Queue Stats
316W - 311L
1,461 Elo+
Solo
Mulan
Mulan
SwankiestElf97
Mulan
Level 61
God Stats
5W - 4L
1,491 SR
Queue Stats
221W - 202L
1,458 Elo+
Solo
Merlin
Merlin
xDANGER ZONEx1
Merlin
Level 142
God Stats
4W - 6L
1,516 SR
Queue Stats
182W - 197L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
6 / 1 / 1
6,292
699
6,065
9,488
7,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nu Wa
 
Nu Wa
9
2 / 1 / 4
5,911
657
2,899
2,320
549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 3
5,313
590
965
5,542
3,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Rimsuq
Ravana
11
4 / 0 / 2
5,958
662
4,446
5,804
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
2 / 0 / 2
5,439
604
4,048
4,618
1,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaffyDuck8048
Baron Samedi
9
1 / 1 / 0
4,671
519
1,806
5,650
2,425
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
8
1 / 4 / 0
4,823
536
3,327
6,490
2,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chernobog
JerryZheng
Chernobog
2
0 / 1 / 0
3,346
372
346
1,226
220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 5 / 0
5,059
562
5,227
8,908
2,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 3 / 1
5,231
581
1,708
4,274
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
3
3
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
1
1
6.5
W
Nu Wa
 
Nu Wa
2
1
4
4
L
Baron Samedi
DaffyDuck8048
Baron Samedi
1
1
0
1
L
Bastet
1
4
0
0.25
L
Chernobog
JerryZheng
Chernobog
0
1
0
0
W
0
1
3
1.5
W
Ravana
Rimsuq
Ravana
4
0
2
5
L
1
5
0
0.2
W
2
0
2
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,423
Damage
12,414
27,772
Taken
26,548
14,982
Mitigated
8,717
12,009
Healing
5,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,065
2,954
0
4,342
9,488
7,657
0
114
9,374
0
30,486
W
Nu Wa
 
Nu Wa
2,899
350
0
671
2,320
549
201
805
1,391
25,830
1,634
L
Baron Samedi
DaffyDuck8048
Baron Samedi
1,806
216
44
1,803
5,650
2,425
0
1,027
4,512
18,521
0
L
Bastet
3,327
1,064
82
1,261
6,490
2,000
0
538
5,711
0
21,006
L
Chernobog
JerryZheng
Chernobog
346
299
0
52
1,226
220
0
424
682
0
2,771
W
965
59
0
1,822
5,542
3,710
0
1,140
4,354
13,789
1,015
W
Ravana
Rimsuq
Ravana
4,446
681
0
4,180
5,804
1,854
0
226
5,560
0
40,928
L
5,227
1,393
0
1,915
8,908
2,922
0
202
8,267
0
29,160
W
4,048
1,020
69
925
4,618
1,212
449
1,145
3,465
0
35,066
L
1,708
97
65
723
4,274
1,150
0
904
3,187
33,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,913
Gold Earned
23,130
288
Minions Killed
199
0
Camps Cleared
0
932,543
Distance Traveled
684,266
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,292
699
61
7
0
174,607
0
W
Nu Wa
5,911
657
68
8
0
164,844
0
L
Baron Samedi
4,671
519
26
3
0
168,860
0
L
Bastet
4,823
536
32
4
0
174,765
0
L
Chernobog
3,346
372
7
1
0
18,649
0
W
Sobek
5,313
590
22
2
0
204,412
0
W
Ravana
5,958
662
72
8
0
216,117
0
L
Mulan
5,059
562
54
6
0
158,057
2
W
Medusa
5,439
604
65
7
0
172,563
0
L
Merlin
5,231
581
80
9
0
163,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role