Player Matchup

Chang'e
Chang'e
Aquaaman
Chang'e
Level 155
God Stats
2W - 0L
1,491 SR
Queue Stats
40W - 48L
1,392 Elo+
Solo
Jormungandr
Jormungandr
GreenFlagB
Jormungandr
Level 142
God Stats
2W - 0L
1,773 SR
Queue Stats
68W - 63L
1,504 Elo+
Solo
Izanami
Izanami
Leandro Gt2
Izanami
Level 139
God Stats
15W - 7L
1,804 SR
Queue Stats
902W - 880L
1,448 Elo+
Solo
Poseidon
Poseidon
LuckyStyIe
Poseidon
Level 159
God Stats
7W - 6L
1,718 SR
Queue Stats
99W - 74L
1,582 Elo+
Solo
Ravana
Ravana
Seyrju
Ravana
Level 144
God Stats
1W - 0L
1,922 SR
Queue Stats
17W - 21L
1,444 Elo+
Solo
Team Averages
Level 148
1,742 SR
1,474 Elo+

VS

Team Averages
Level 101
1,443 SR
1,576 Elo+
Mulan
Mulan
Arenacloser
Mulan
Level 100
God Stats
12W - 8L
1,548 SR
Queue Stats
100W - 99L
1,458 Elo+
Solo
Terra
Terra
MatTank
Terra
Level 159
God Stats
2W - 2L
1,416 SR
Queue Stats
215W - 110L
1,709 Elo+
Party 1
Charybdis
Charybdis
RIVANILDO179
Charybdis
Level 125
God Stats
26W - 41L
1,417 SR
Queue Stats
450W - 460L
1,521 Elo+
Solo
Atlas
Atlas
Snomah
Atlas
Level 77
God Stats
4W - 8L
1,335 SR
Queue Stats
228W - 112L
1,691 Elo+
Party 1
Baron Samedi
Baron Samedi
titookun
Baron Samedi
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 41L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aquaaman
Chang'e
13
4 / 1 / 6
8,112
624
5,101
9,395
2,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jormungandr
GreenFlagB
Jormungandr
11
1 / 1 / 10
7,226
556
8,124
13,052
9,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Leandro Gt2
Izanami
14
5 / 1 / 2
8,454
650
5,226
6,768
1,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
LuckyStyIe
Poseidon
16
7 / 1 / 5
10,205
785
8,359
9,390
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
Seyrju
Ravana
13
1 / 1 / 7
7,335
564
3,125
6,401
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
5,918
455
2,940
11,068
9,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
MatTank
Terra
14
1 / 1 / 2
6,896
530
7,343
8,606
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
RIVANILDO179
Charybdis
10
1 / 7 / 0
5,815
447
5,364
10,803
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Snomah
Atlas
12
3 / 1 / 2
8,035
618
9,233
11,637
8,282
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
titookun
Baron Samedi
9
0 / 4 / 1
5,491
422
3,790
5,845
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
5
5
Deaths
19
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aquaaman
Chang'e
4
1
6
7
L
0
6
0
0
W
Jormungandr
GreenFlagB
Jormungandr
1
1
10
6
W
Izanami
Leandro Gt2
Izanami
5
1
2
6
W
Poseidon
LuckyStyIe
Poseidon
7
1
5
9.5
L
Terra
MatTank
Terra
1
1
2
2
L
Charybdis
RIVANILDO179
Charybdis
1
7
0
0.14
W
Ravana
Seyrju
Ravana
1
1
7
4.5
L
Atlas
Snomah
Atlas
3
1
2
4
L
Baron Samedi
titookun
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,935
Damage
28,670
45,006
Taken
47,959
21,266
Mitigated
28,112
20,016
Healing
14,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aquaaman
Chang'e
5,101
330
2,099
4,958
9,395
2,906
0
5,545
3,850
44,423
1,331
L
2,940
335
0
2,647
11,068
9,461
0
4,535
6,055
0
34,589
W
Jormungandr
GreenFlagB
Jormungandr
8,124
2,169
0
3,714
13,052
9,189
130
7,668
5,384
28,530
0
W
Izanami
Leandro Gt2
Izanami
5,226
3,176
0
2,173
6,768
1,936
610
2,911
3,857
0
63,479
W
Poseidon
LuckyStyIe
Poseidon
8,359
2,031
0
4,018
9,390
5,313
638
1,563
7,827
71,254
1,569
L
Terra
MatTank
Terra
7,343
1,407
809
4,106
8,606
4,621
0
3,005
5,585
48,196
12,772
L
Charybdis
RIVANILDO179
Charybdis
5,364
2,422
0
2,553
10,803
3,412
0
4,460
6,237
0
43,946
W
Ravana
Seyrju
Ravana
3,125
673
0
3,054
6,401
1,922
0
3,012
3,389
0
44,582
L
Atlas
Snomah
Atlas
9,233
3,499
0
2,803
11,637
8,282
0
4,773
6,808
31,881
0
L
Baron Samedi
titookun
Baron Samedi
3,790
400
458
805
5,845
2,336
0
3,716
2,079
23,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,332
Gold Earned
32,155
442
Minions Killed
312
0
Camps Cleared
0
1,334,153
Distance Traveled
1,216,195
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,112
624
89
7
0
261,639
0
L
Mulan
5,918
455
63
5
0
217,684
1
W
Jormungandr
7,226
556
41
3
0
258,640
2
W
Izanami
8,454
650
106
8
0
265,746
2
W
Poseidon
10,205
785
136
10
0
252,656
2
L
Terra
6,896
530
96
7
0
322,303
0
L
Charybdis
5,815
447
65
5
0
218,423
0
W
Ravana
7,335
564
70
5
0
295,472
1
L
Atlas
8,035
618
35
3
0
262,196
1
L
Baron Samedi
5,491
422
53
4
0
195,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role