Player Matchup

Camazotz
Camazotz
Diamond IV
 
Camazotz
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond I
C0T0
King Arthur
Diamond I
Level 119
God Stats
19W - 15L
1,615 SR
Queue Stats
257W - 240L
2,268 MMR
Solo
Thoth
Thoth
Diamond I
CLYDΕ
Thoth
Diamond I
Level 173
God Stats
35W - 22L
1,816 SR
Queue Stats
182W - 140L
2,403 MMR
Solo
Xbalanque
Xbalanque
Diamond I
DauraSP
Xbalanque
Diamond I
Level 163
God Stats
32W - 21L
1,680 SR
Queue Stats
144W - 134L
2,286 MMR
Solo
Charon
Charon
Diamond IV
atmvsss
Charon
Diamond IV
Level 55
God Stats
2W - 7L
1,623 SR
Queue Stats
268W - 258L
2,210 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,647 SR
2,133 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,555 SR
1,989 MMR
Yu Huang
Yu Huang
Masters
 
Yu Huang
Masters
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond V
 
Kuzenbo
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Masters
Choampa
He Bo
Masters
Level 169
God Stats
7W - 3L
1,500 SR
Queue Stats
328W - 297L
2,704 MMR
Party 1
Chiron
Chiron
Platinum II
Lemathelin
Chiron
Platinum II
Level 155
God Stats
15W - 15L
1,606 SR
Queue Stats
121W - 102L
2,051 MMR
Solo
Osiris
Osiris
Diamond IV
Maverick
Osiris
Diamond IV
Level 199
God Stats
52W - 42L
1,671 SR
Queue Stats
603W - 592L
2,190 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
5
0 / 1 / 1
3,193
639
1,437
3,728
954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
C0T0
King Arthur
1
0 / 0 / 0
2,425
485
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
CLYDΕ
Thoth
7
2 / 0 / 0
3,941
788
1,809
1,925
398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
DauraSP
Xbalanque
6
0 / 1 / 0
3,275
655
2,049
3,156
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
atmvsss
Charon
5
0 / 1 / 0
3,202
640
1,355
3,859
1,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
MedusaAresAo Kuang

VS

Bans
Sun WukongAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
6
0 / 1 / 0
3,388
678
1,248
1,527
359
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kuzenbo
 
Kuzenbo
5
0 / 0 / 2
3,383
677
1,233
3,169
2,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
Choampa
He Bo
7
2 / 1 / 0
3,616
723
1,559
2,390
492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
Lemathelin
Chiron
6
1 / 0 / 1
3,538
708
3,332
2,865
685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Maverick
Osiris
7
0 / 0 / 0
3,877
775
0
1,587
799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
1
1
0.5
W
Yu Huang
 
Yu Huang
0
1
0
0
W
Kuzenbo
 
Kuzenbo
0
0
2
1
L
King Arthur
C0T0
King Arthur
0
0
0
0
L
Thoth
CLYDΕ
Thoth
2
0
0
2
W
He Bo
Choampa
He Bo
2
1
0
2
L
Xbalanque
DauraSP
Xbalanque
0
1
0
0
W
Chiron
Lemathelin
Chiron
1
0
1
1.5
W
Osiris
Maverick
Osiris
0
0
0
0
L
Charon
atmvsss
Charon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,650
Damage
7,372
12,668
Taken
11,538
3,697
Mitigated
4,626
4,398
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
1,437
400
0
1,038
3,728
954
0
875
2,853
0
14,462
W
Yu Huang
 
Yu Huang
1,248
109
0
0
1,527
359
0
849
600
17,438
0
W
Kuzenbo
 
Kuzenbo
1,233
464
0
1,437
3,169
2,291
0
331
2,838
6,083
0
L
King Arthur
C0T0
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Thoth
CLYDΕ
Thoth
1,809
227
0
625
1,925
398
0
1,711
214
16,751
250
W
He Bo
Choampa
He Bo
1,559
134
0
1,456
2,390
492
0
717
1,523
19,547
0
L
Xbalanque
DauraSP
Xbalanque
2,049
1,374
0
1,697
3,156
747
0
833
2,323
0
19,905
W
Chiron
Lemathelin
Chiron
3,332
983
278
1,051
2,865
685
0
1,024
1,841
0
21,295
W
Osiris
Maverick
Osiris
0
0
0
790
1,587
799
0
0
1,587
0
21,515
L
Charon
atmvsss
Charon
1,355
252
0
1,038
3,859
1,598
0
621
3,238
6,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,036
Gold Earned
17,802
118
Minions Killed
177
0
Camps Cleared
0
418,828
Distance Traveled
568,693
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
3,193
639
27
5
0
122,347
0
W
Yu Huang
3,388
678
29
6
0
106,880
0
W
Kuzenbo
3,383
677
11
2
0
120,238
0
L
King Arthur
2,425
485
0
0
0
1,812
0
L
Thoth
3,941
788
38
8
0
104,872
0
W
He Bo
3,616
723
45
9
0
126,158
0
L
Xbalanque
3,275
655
41
8
0
90,592
1
W
Chiron
3,538
708
44
9
0
98,037
0
W
Osiris
3,877
775
48
10
0
117,380
0
L
Charon
3,202
640
12
2
0
99,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role