Player Matchup

Bellona
Bellona
Gold IV
XxDarkBladexX07
Bellona
Gold IV
Level 155
God Stats
0W - 4L
1,500 SR
Queue Stats
222W - 240L
1,324 MMR
Solo
Neith
Neith
Gold V
YoungDaggerXl
Neith
Gold V
Level 120
God Stats
9W - 5L
1,500 SR
Queue Stats
186W - 194L
1,403 MMR
Solo
Cerberus
Cerberus
Silver III
angelicknight420
Cerberus
Silver III
Level 120
God Stats
7W - 6L
1,446 SR
Queue Stats
100W - 120L
1,112 MMR
Solo
Loki
Loki
Silver I
anthemofangelz
Loki
Silver I
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 36L
1,253 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
legindary4
Morgan Le Fay
Bronze III
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
62W - 86L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,489 SR
1,318 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,564 SR
1,306 MMR
Ra
Ra
Gold III
 
Ra
Gold III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
raw-X-sauce
Ymir
Bronze III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,305 MMR
Solo
Surtr
Surtr
Silver II
wilson1618
Surtr
Silver II
Level 139
God Stats
5W - 2L
1,567 SR
Queue Stats
94W - 105L
961 MMR
Solo
Mulan
Mulan
Gold V
xSausage692x
Mulan
Gold V
Level 129
God Stats
8W - 10L
1,703 SR
Queue Stats
208W - 221L
1,331 MMR
Solo
Medusa
Medusa
Gold II
你们慢慢送
Medusa
Gold II
Level 109
God Stats
44W - 36L
1,550 SR
Queue Stats
470W - 484L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,857
532
4,794
11,100
10,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
5,643
513
4,447
6,414
1,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 4 / 1
5,067
461
2,564
8,605
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
1 / 4 / 0
5,733
521
2,842
10,764
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
legindary4
Morgan Le Fay
10
0 / 4 / 1
5,313
483
3,609
7,134
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
VulcanXbalanqueBake KujiraEset

VS

Bans
AchillesSun WukongChang'eThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 1 / 3
6,965
633
5,491
3,973
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 7
6,042
549
2,633
8,432
6,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
12
2 / 0 / 2
6,987
635
6,244
9,821
9,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
6 / 0 / 3
7,154
650
8,179
6,426
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 0 / 2
6,776
616
6,188
5,643
1,885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
17
17
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
3
5.5
L
0
3
0
0
L
1
2
0
0.5
L
0
4
1
0.13
L
1
4
0
0.25
L
Morgan Le Fay
legindary4
Morgan Le Fay
0
4
1
0.13
W
1
1
7
4.5
W
Surtr
2
0
2
3
W
6
0
3
7.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,256
Damage
28,735
44,017
Taken
34,295
22,303
Mitigated
22,513
13,174
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,491
284
281
862
3,973
1,314
0
2,006
1,967
40,480
0
L
4,794
2,481
0
4,322
11,100
10,023
0
118
10,287
0
46,177
L
4,447
1,130
0
2,264
6,414
1,736
0
604
5,810
0
36,221
L
2,564
223
0
2,169
8,605
5,508
0
1,798
6,759
14,866
2,239
L
2,842
945
0
3,412
10,764
2,855
0
1,619
8,882
0
47,407
L
Morgan Le Fay
legindary4
Morgan Le Fay
3,609
603
0
1,007
7,134
2,181
0
3,377
3,313
31,564
925
W
2,633
411
0
961
8,432
6,147
0
2,155
6,277
14,513
1,249
W
Surtr
6,244
2,598
0
4,731
9,821
9,574
601
158
9,663
1,046
45,660
W
8,179
2,189
0
3,548
6,426
3,593
0
1,257
5,169
0
49,332
W
6,188
2,712
0
2,740
5,643
1,885
0
16
5,627
0
51,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,613
Gold Earned
33,924
351
Minions Killed
372
0
Camps Cleared
0
1,045,554
Distance Traveled
1,100,710
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,965
633
78
7
0
237,532
2
L
Bellona
5,857
532
90
8
0
197,121
2
L
Neith
5,643
513
71
6
0
197,024
0
L
Cerberus
5,067
461
33
3
0
195,330
3
L
Loki
5,733
521
91
8
0
238,500
0
L
Morgan Le Fay
5,313
483
66
6
0
217,579
7
W
Ymir
6,042
549
14
1
0
205,329
7
W
Surtr
6,987
635
84
8
0
183,663
0
W
Mulan
7,154
650
92
8
0
251,966
4
W
Medusa
6,776
616
104
9
0
222,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role