Player Matchup

Aphrodite
Aphrodite
ChronosCRUZAFIX
Aphrodite
Level 26
God Stats
26W - 18L
1,130 SR
Queue Stats
39W - 41L
1,142 Elo+
Party 1
Vamana
Vamana
SIKKN
Vamana
Level 62
God Stats
4W - 4L
1,472 SR
Queue Stats
52W - 42L
1,372 Elo+
Solo
Scylla
Scylla
xBlazed_Knightx
Scylla
Level 95
God Stats
33W - 34L
1,242 SR
Queue Stats
40W - 43L
1,142 Elo+
Party 1
Team Averages
Level 61
1,281 SR
1,219 Elo+

VS

Team Averages
Level 102
1,475 SR
1,228 Elo+
Merlin
Merlin
Kreempielgnd
Merlin
Level 69
God Stats
3W - 9L
1,366 SR
Queue Stats
231W - 256L
1,352 Elo+
Solo
Atlas
Atlas
SSBBPanther4
Atlas
Level 142
God Stats
10W - 7L
1,557 SR
Queue Stats
146W - 168L
1,327 Elo+
Solo
Heimdallr
Heimdallr
hippykiller987
Heimdallr
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,005 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChronosCRUZAFIX
Aphrodite
18
0 / 0 / 8
11,220
701
5,769
10,764
5,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
SIKKN
Vamana
17
4 / 3 / 4
11,614
726
17,129
23,735
21,829
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 2 / 2
11,846
740
15,340
9,353
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 6 / 3
9,624
602
10,843
13,854
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
2 / 1 / 0
10,113
632
8,436
17,319
20,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
hippykiller987
Heimdallr
17
2 / 3 / 2
10,803
675
12,323
14,479
6,571
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
4
5
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ChronosCRUZAFIX
Aphrodite
0
0
8
4
L
Merlin
0
6
3
0.25
W
Vamana
SIKKN
Vamana
4
3
4
2
L
2
1
0
2
L
Heimdallr
hippykiller987
Heimdallr
2
3
2
1
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,238
Damage
31,602
43,852
Taken
45,652
31,097
Mitigated
32,106
23,294
Healing
3,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ChronosCRUZAFIX
Aphrodite
5,769
457
9,343
8,099
10,764
5,789
936
6,416
4,348
31,747
589
L
Merlin
10,843
94
238
2,696
13,854
5,360
0
7,004
6,726
30,851
592
W
Vamana
SIKKN
Vamana
17,129
7,399
0
4,354
23,735
21,829
704
7,389
16,346
0
52,486
L
8,436
3,294
0
90
17,319
20,175
0
7,556
9,526
25,964
56
L
Heimdallr
hippykiller987
Heimdallr
12,323
4,982
0
311
14,479
6,571
0
5,915
8,397
0
42,240
W
15,340
1,260
0
1,498
9,353
3,479
1,434
4,997
4,356
67,930
846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,680
Gold Earned
30,540
227
Minions Killed
142
0
Camps Cleared
0
1,006,154
Distance Traveled
811,794
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,220
701
86
5
0
340,748
0
L
Merlin
9,624
602
60
4
0
227,491
0
W
Vamana
11,614
726
56
4
0
364,352
0
L
Atlas
10,113
632
36
2
0
293,887
2
L
Heimdallr
10,803
675
46
3
0
290,416
0
W
Scylla
11,846
740
85
5
0
301,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role