Player Matchup

Charon
Charon
Atipico
Charon
Level 132
God Stats
5W - 5L
1,461 SR
Queue Stats
100W - 104L
1,477 Elo+
Solo
Ix Chel
Ix Chel
IvkoDolezal
Ix Chel
Level 105
God Stats
4W - 12L
1,363 SR
Queue Stats
184W - 181L
1,467 Elo+
Solo
Heimdallr
Heimdallr
Jawakay
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,529 Elo+
Solo
Loki
Loki
TheVanillaCookie
Loki
Level 61
God Stats
3W - 3L
1,157 SR
Queue Stats
21W - 33L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
gaag2
Sun Wukong
Level 127
God Stats
1W - 2L
1,771 SR
Queue Stats
43W - 51L
1,405 Elo+
Party 1
Team Averages
Level 103
1,450 SR
1,452 Elo+

VS

Team Averages
Level 100
1,590 SR
1,530 Elo+
Bacchus
Bacchus
BLazE_87_
Bacchus
Level 109
God Stats
19W - 16L
1,525 SR
Queue Stats
213W - 216L
1,502 Elo+
Solo
Neith
Neith
I____EMAM____I
Neith
Level 108
God Stats
2W - 0L
1,455 SR
Queue Stats
26W - 33L
1,478 Elo+
Party 2
Bastet
Bastet
Seiiyo
Bastet
Level 129
God Stats
28W - 12L
1,676 SR
Queue Stats
109W - 107L
1,497 Elo+
Solo
Anubis
Anubis
TheJin
Anubis
Level 140
God Stats
40W - 33L
1,577 SR
Queue Stats
451W - 411L
1,457 Elo+
Solo
Nu Wa
Nu Wa
gohtosooridadaaa
Nu Wa
Level 16
God Stats
2W - 0L
1,718 SR
Queue Stats
13W - 8L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Atipico
Charon
14
4 / 2 / 6
9,036
502
10,523
13,810
11,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
IvkoDolezal
Ix Chel
16
3 / 6 / 1
9,466
526
9,190
13,029
2,711
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Jawakay
Heimdallr
13
3 / 7 / 1
8,294
461
5,467
13,796
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 0
6,998
389
4,265
15,362
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
gaag2
Sun Wukong
14
0 / 4 / 1
7,995
444
4,736
14,208
7,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BLazE_87_
Bacchus
14
3 / 4 / 7
9,292
516
5,704
15,139
14,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 1 / 7
9,401
522
5,091
9,147
3,252
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bastet
Seiiyo
Bastet
16
7 / 2 / 7
10,174
565
8,418
13,045
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
TheJin
Anubis
18
13 / 3 / 3
11,930
663
18,074
14,431
5,707
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 1 / 7
10,260
570
14,846
7,304
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
10
Kills
26
26
Deaths
11
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charon
Atipico
Charon
4
2
6
3.5
W
Bacchus
BLazE_87_
Bacchus
3
4
7
1.63
W
3
1
7
6.5
L
Ix Chel
IvkoDolezal
Ix Chel
3
6
1
0.58
L
Heimdallr
Jawakay
Heimdallr
3
7
1
0.5
W
Bastet
Seiiyo
Bastet
7
2
7
5.25
W
Anubis
TheJin
Anubis
13
3
3
4.83
L
0
7
0
0
L
Sun Wukong
gaag2
Sun Wukong
0
4
1
0.13
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,181
Damage
52,133
70,205
Taken
59,066
27,742
Mitigated
29,640
15,312
Healing
25,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Atipico
Charon
10,523
1,091
0
1,282
13,810
11,223
0
7,400
6,410
35,571
1,951
W
Bacchus
BLazE_87_
Bacchus
5,704
565
0
4,189
15,139
14,155
99
5,542
9,597
19,287
1,598
W
5,091
2,626
0
4,430
9,147
3,252
1,865
2,739
6,408
0
64,093
L
Ix Chel
IvkoDolezal
Ix Chel
9,190
1,121
465
2,534
13,029
2,711
0
8,163
4,866
68,614
1,218
L
Heimdallr
Jawakay
Heimdallr
5,467
1,251
0
4,016
13,796
3,897
0
6,120
7,676
0
57,176
W
Bastet
Seiiyo
Bastet
8,418
2,318
0
7,823
13,045
4,175
399
2,616
10,429
0
68,446
W
Anubis
TheJin
Anubis
18,074
985
0
6,987
14,431
5,707
366
8,208
6,223
94,081
613
L
4,265
460
0
4,277
15,362
2,905
0
8,051
7,311
0
50,553
L
Sun Wukong
gaag2
Sun Wukong
4,736
400
0
2,738
14,208
7,006
0
8,150
6,058
0
57,927
W
14,846
2,466
0
1,972
7,304
2,351
1,790
851
6,453
84,127
2,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,789
Gold Earned
51,057
484
Minions Killed
536
0
Camps Cleared
0
1,667,976
Distance Traveled
1,822,945
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,036
502
69
4
0
368,188
7
W
Bacchus
9,292
516
28
2
0
341,219
7
W
Neith
9,401
522
108
6
0
373,316
5
L
Ix Chel
9,466
526
135
8
0
290,521
2
L
Heimdallr
8,294
461
94
5
0
333,446
4
W
Bastet
10,174
565
104
6
0
420,820
0
W
Anubis
11,930
663
159
9
0
380,656
0
L
Loki
6,998
389
83
5
0
334,640
2
L
Sun Wukong
7,995
444
103
6
0
341,181
1
W
Nu Wa
10,260
570
137
8
0
306,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role