Player Matchup

Susano
Susano
Crumnch
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,363 Elo+
Party 2
Khepri
Khepri
Ikeyll
Khepri
Level 61
God Stats
9W - 13L
1,391 SR
Queue Stats
133W - 114L
1,460 Elo+
Solo
Nu Wa
Nu Wa
Welllingtonn
Nu Wa
Level 122
God Stats
1W - 3L
1,678 SR
Queue Stats
92W - 87L
1,410 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YmirTroll
Ah Muzen Cab
Level 69
God Stats
7W - 5L
1,720 SR
Queue Stats
77W - 72L
1,437 Elo+
Solo
Medusa
Medusa
woahyeahyeah
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 53L
1,429 Elo+
Party 2
Team Averages
Level 59
1,558 SR
1,420 Elo+

VS

Team Averages
Level 81
1,496 SR
1,419 Elo+
Danzaburou
Danzaburou
JamoSouls
Danzaburou
Level 55
God Stats
28W - 18L
1,576 SR
Queue Stats
266W - 273L
1,426 Elo+
Solo
Geb
Geb
WunderwaffIe
Geb
Level 182
God Stats
10W - 5L
1,497 SR
Queue Stats
393W - 389L
1,485 Elo+
Solo
Arachne
Arachne
Znape
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,432 Elo+
Party 1
Hou Yi
Hou Yi
azbaz98
Hou Yi
Level 41
God Stats
6W - 5L
1,500 SR
Queue Stats
133W - 154L
1,380 Elo+
Solo
Baron Samedi
Baron Samedi
robertocarlosaik
Baron Samedi
Level 104
God Stats
43W - 34L
1,407 SR
Queue Stats
93W - 100L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Crumnch
Susano
12
1 / 9 / 2
7,710
428
6,779
17,758
6,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Khepri
Ikeyll
Khepri
12
1 / 4 / 1
8,221
457
4,329
16,494
13,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
2 / 9 / 1
7,244
402
8,819
12,041
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
YmirTroll
Ah Muzen Cab
16
1 / 1 / 1
10,134
563
10,055
13,313
13,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
12
1 / 3 / 1
7,792
433
7,539
10,581
3,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JamoSouls
Danzaburou
14
4 / 1 / 6
8,997
500
10,561
13,401
4,746
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 0 / 7
8,736
485
5,826
13,806
8,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Znape
Arachne
18
14 / 0 / 6
10,950
608
12,474
14,101
6,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
azbaz98
Hou Yi
13
3 / 3 / 9
8,354
464
11,661
12,072
3,652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
robertocarlosaik
Baron Samedi
14
3 / 2 / 7
8,253
459
11,217
12,060
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
6
Kills
26
26
Deaths
6
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Susano
Crumnch
Susano
1
9
2
0.22
L
Khepri
Ikeyll
Khepri
1
4
1
0.38
W
Danzaburou
JamoSouls
Danzaburou
4
1
6
7
L
2
9
1
0.28
W
2
0
7
5.5
L
Ah Muzen Cab
YmirTroll
Ah Muzen Cab
1
1
1
1.5
W
Arachne
Znape
Arachne
14
0
6
17
W
Hou Yi
azbaz98
Hou Yi
3
3
9
2.5
W
Baron Samedi
robertocarlosaik
Baron Samedi
3
2
7
3.25
L
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,521
Damage
51,739
70,187
Taken
65,440
39,905
Mitigated
28,995
15,002
Healing
25,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Crumnch
Susano
6,779
1,071
0
5,393
17,758
6,332
0
3,392
14,366
0
46,044
L
Khepri
Ikeyll
Khepri
4,329
31
3,228
4,207
16,494
13,742
273
4,498
11,996
32,070
0
W
Danzaburou
JamoSouls
Danzaburou
10,561
3,153
0
6,206
13,401
4,746
1,118
1,854
11,547
0
61,401
L
8,819
2,077
0
611
12,041
3,317
40
1,968
10,073
29,636
1,388
W
5,826
335
2,973
4,807
13,806
8,953
0
2,513
11,293
28,441
0
L
Ah Muzen Cab
YmirTroll
Ah Muzen Cab
10,055
3,139
0
512
13,313
13,090
460
1,345
11,968
0
83,923
W
Arachne
Znape
Arachne
12,474
7,961
0
6,641
14,101
6,937
0
1,313
12,788
0
82,549
W
Hou Yi
azbaz98
Hou Yi
11,661
5,827
0
1,210
12,072
3,652
130
5,149
6,923
0
47,929
W
Baron Samedi
robertocarlosaik
Baron Samedi
11,217
455
477
3,133
12,060
4,707
0
3,159
8,901
55,648
0
L
Medusa
7,539
2,900
0
1,051
10,581
3,424
354
5,840
4,741
0
51,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,101
Gold Earned
45,290
401
Minions Killed
391
0
Camps Cleared
0
1,633,929
Distance Traveled
1,758,835
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,710
428
64
4
0
354,402
2
L
Khepri
8,221
457
38
2
0
361,464
4
W
Danzaburou
8,997
500
99
6
0
329,589
0
L
Nu Wa
7,244
402
52
3
0
234,818
0
W
Geb
8,736
485
45
3
0
368,572
6
L
Ah Muzen Cab
10,134
563
156
9
0
315,325
1
W
Arachne
10,950
608
125
7
0
415,798
0
W
Hou Yi
8,354
464
53
3
0
311,013
0
W
Baron Samedi
8,253
459
69
4
0
333,863
0
L
Medusa
7,792
433
91
5
0
367,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role