Player Matchup

Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold IV
Erli_20
Ravana
Gold IV
Level 129
God Stats
2W - 3L
1,597 SR
Queue Stats
42W - 47L
1,537 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Ivancillo15
Ah Muzen Cab
Gold IV
Level 180
God Stats
3W - 3L
1,653 SR
Queue Stats
135W - 129L
1,490 MMR
Solo
Nox
Nox
Gold II
LockMojo
Nox
Gold II
Level 179
God Stats
6W - 7L
1,357 SR
Queue Stats
404W - 411L
1,483 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,521 SR
1,502 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,542 SR
1,492 MMR
Charon
Charon
Gold I
 
Charon
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
AyeAdzyCov
Chang'e
Gold II
Level 156
God Stats
2W - 0L
1,682 SR
Queue Stats
281W - 291L
1,533 MMR
Solo
Danzaburou
Danzaburou
Gold V
BySamuel333
Danzaburou
Gold V
Level 102
God Stats
2W - 2L
1,608 SR
Queue Stats
41W - 36L
1,492 MMR
Solo
Awilix
Awilix
Gold IV
VistaSama
Awilix
Gold IV
Level 157
God Stats
20W - 27L
1,419 SR
Queue Stats
185W - 175L
1,465 MMR
Solo
Vamana
Vamana
Gold IV
nejc12
Vamana
Gold IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 3 / 0
7,495
577
7,371
14,668
10,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
 
Cerberus
9
0 / 3 / 1
5,898
454
3,043
10,637
7,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Erli_20
Ravana
11
0 / 5 / 0
6,292
484
4,594
8,639
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Ivancillo15
Ah Muzen Cab
12
1 / 5 / 0
6,961
535
7,716
10,567
3,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 2 / 0
6,772
521
4,379
7,256
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThanatosThothBastetMedusa

VS

Bans
VulcanAo KuangMulanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
3 / 0 / 7
7,883
606
6,988
9,459
7,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
AyeAdzyCov
Chang'e
14
1 / 0 / 1
7,585
583
5,092
8,758
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
BySamuel333
Danzaburou
14
5 / 1 / 3
7,836
603
7,527
8,568
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
VistaSama
Awilix
15
7 / 0 / 6
8,091
622
9,976
7,988
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
nejc12
Vamana
14
2 / 1 / 3
7,977
614
7,634
10,353
10,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
18
18
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
L
Cerberus
 
Cerberus
0
3
1
0.17
W
Charon
 
Charon
3
0
7
6.5
W
Chang'e
AyeAdzyCov
Chang'e
1
0
1
1.5
W
Danzaburou
BySamuel333
Danzaburou
5
1
3
6.5
L
Ravana
Erli_20
Ravana
0
5
0
0
L
Ah Muzen Cab
Ivancillo15
Ah Muzen Cab
1
5
0
0.2
L
0
2
0
0
W
Awilix
VistaSama
Awilix
7
0
6
10
W
Vamana
nejc12
Vamana
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,103
Damage
37,217
51,767
Taken
45,126
27,256
Mitigated
27,193
11,041
Healing
13,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,371
1,808
0
4,338
14,668
10,245
0
455
13,247
235
55,540
L
Cerberus
 
Cerberus
3,043
250
0
2,831
10,637
7,640
0
3,631
7,006
8,940
0
W
Charon
 
Charon
6,988
1,300
0
2,292
9,459
7,443
0
1,898
7,357
27,383
526
W
Chang'e
AyeAdzyCov
Chang'e
5,092
263
511
3,691
8,758
2,853
0
3,105
5,301
61,342
1,222
W
Danzaburou
BySamuel333
Danzaburou
7,527
3,859
0
4,195
8,568
2,983
0
1,376
7,192
0
60,167
L
Ravana
Erli_20
Ravana
4,594
1,300
0
1,169
8,639
3,588
0
1,711
6,894
0
51,242
L
Ah Muzen Cab
Ivancillo15
Ah Muzen Cab
7,716
2,614
0
953
10,567
3,522
0
1,861
8,706
0
64,173
L
4,379
325
0
1,750
7,256
2,261
0
4,082
3,174
49,033
1,441
W
Awilix
VistaSama
Awilix
9,976
3,607
0
410
7,988
3,344
0
287
7,661
0
64,977
W
Vamana
nejc12
Vamana
7,634
2,694
0
2,449
10,353
10,570
0
235
10,118
0
54,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,418
Gold Earned
39,372
433
Minions Killed
509
0
Camps Cleared
0
1,313,647
Distance Traveled
1,448,382
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,495
577
96
7
0
250,549
3
L
Cerberus
5,898
454
19
1
0
261,200
2
W
Charon
7,883
606
33
3
0
285,793
7
W
Chang'e
7,585
583
132
10
0
287,520
0
W
Danzaburou
7,836
603
127
10
0
267,635
1
L
Ravana
6,292
484
83
6
0
293,088
3
L
Ah Muzen Cab
6,961
535
116
9
0
247,727
2
L
Nox
6,772
521
119
9
0
261,083
2
W
Awilix
8,091
622
101
8
0
348,817
0
W
Vamana
7,977
614
116
9
0
258,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role