Player Matchup

Hachiman
Hachiman
Silver I
Caikonn
Hachiman
Silver I
Level 127
God Stats
9W - 10L
1,640 SR
Queue Stats
333W - 353L
1,361 MMR
Party 1
Nemesis
Nemesis
Gold II
Fomortiiz
Nemesis
Gold II
Level 107
God Stats
1W - 2L
1,305 SR
Queue Stats
198W - 214L
1,529 MMR
Party 1
Nox
Nox
Gold IV
WiIIiamsBrother
Nox
Gold IV
Level 227
God Stats
3W - 3L
1,449 SR
Queue Stats
40W - 47L
1,388 MMR
Solo
Artio
Artio
Silver III
alexisggjMZç
Artio
Silver III
Level 58
God Stats
2W - 2L
1,817 SR
Queue Stats
17W - 19L
1,403 MMR
Solo
Tyr
Tyr
Gold II
xEric_10
Tyr
Gold II
Level 104
God Stats
48W - 56L
1,440 SR
Queue Stats
308W - 317L
1,413 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,530 SR
1,419 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,509 SR
1,443 MMR
Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver I
BySamuel333
Chronos
Silver I
Level 102
God Stats
2W - 0L
1,384 SR
Queue Stats
41W - 36L
1,446 MMR
Solo
Bacchus
Bacchus
Silver II
CrazyFox46rus
Bacchus
Silver II
Level 80
God Stats
1W - 0L
1,652 SR
Queue Stats
27W - 34L
1,401 MMR
Solo
Anhur
Anhur
Gold IV
Ivancillo15
Anhur
Gold IV
Level 180
God Stats
14W - 9L
1,510 SR
Queue Stats
135W - 129L
1,444 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
nejc12
Cu Chulainn
Gold V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Caikonn
Hachiman
8
0 / 2 / 1
4,718
472
2,725
5,595
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Fomortiiz
Nemesis
10
2 / 2 / 0
5,498
550
4,276
7,453
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 0 / 1
5,111
511
2,900
4,132
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 1
4,321
432
1,786
6,082
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 2 / 0
5,849
585
5,660
11,152
8,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Xing TianErlang ShenAgniAthena

VS

Bans
SobekCharybdisAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 1 / 4
5,472
547
3,534
9,195
3,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Chronos
BySamuel333
Chronos
11
2 / 0 / 1
5,847
585
4,587
4,921
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
7
1 / 0 / 1
4,959
496
2,378
3,283
1,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 1 / 1
7,016
702
3,778
5,203
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cu Chulainn
nejc12
Cu Chulainn
11
3 / 1 / 0
6,456
646
8,374
9,166
6,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
9
9
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
4
3
W
Chronos
BySamuel333
Chronos
2
0
1
2.5
L
Hachiman
Caikonn
Hachiman
0
2
1
0.25
W
Bacchus
1
0
1
1.5
L
Nemesis
Fomortiiz
Nemesis
2
2
0
1
W
2
1
1
2.5
L
0
0
1
0.5
L
0
3
1
0.17
W
Cu Chulainn
nejc12
Cu Chulainn
3
1
0
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,347
Damage
22,651
34,414
Taken
31,768
16,899
Mitigated
15,471
13,045
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,534
555
0
2,153
9,195
3,973
0
1,898
7,297
0
32,350
W
Chronos
BySamuel333
Chronos
4,587
2,132
0
2,652
4,921
1,530
0
1,633
3,288
42,660
0
L
Hachiman
Caikonn
Hachiman
2,725
1,486
0
2,158
5,595
967
0
967
4,628
0
25,982
W
Bacchus
2,378
157
0
1,114
3,283
1,978
0
530
2,753
10,381
0
L
Nemesis
Fomortiiz
Nemesis
4,276
1,501
0
1,660
7,453
2,499
0
568
6,885
0
38,177
W
3,778
2,292
0
2,686
5,203
1,715
0
550
4,653
0
57,311
L
2,900
96
0
1,415
4,132
1,362
0
2,037
2,095
31,846
0
L
1,786
287
112
1,870
6,082
3,639
0
3,152
2,930
7,348
737
W
Cu Chulainn
nejc12
Cu Chulainn
8,374
1,247
0
1,896
9,166
6,275
0
0
9,166
102
44,156
L
5,660
565
0
5,830
11,152
8,432
0
309
10,843
0
38,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,497
Gold Earned
29,750
265
Minions Killed
366
0
Camps Cleared
0
1,030,736
Distance Traveled
1,028,475
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,472
547
59
6
0
226,533
2
W
Chronos
5,847
585
83
8
0
195,584
1
L
Hachiman
4,718
472
44
4
0
201,493
2
W
Bacchus
4,959
496
17
2
0
225,915
2
L
Nemesis
5,498
550
61
6
0
224,810
0
W
Anhur
7,016
702
118
12
0
183,110
0
L
Nox
5,111
511
70
7
0
194,598
3
L
Artio
4,321
432
9
1
0
189,604
2
W
Cu Chulainn
6,456
646
89
9
0
197,333
2
L
Tyr
5,849
585
81
8
0
220,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role