Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DrDeeHydr8
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,367 Elo+
Party 1
Hachiman
Hachiman
Escome
Hachiman
Level 34
God Stats
12W - 8L
1,500 SR
Queue Stats
148W - 162L
1,321 Elo+
Solo
Yemoja
Yemoja
FoxAlias
Yemoja
Level 41
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 64L
1,269 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,391 Elo+

VS

Team Averages
Level 144
1,578 SR
1,499 Elo+
Persephone
Persephone
Easter1999
Persephone
Level 129
God Stats
5W - 5L
1,501 SR
Queue Stats
263W - 245L
1,527 Elo+
Solo
Cernunnos
Cernunnos
MrDUP
Cernunnos
Level 238
God Stats
28W - 28L
1,680 SR
Queue Stats
689W - 682L
1,459 Elo+
Solo
Bacchus
Bacchus
Twas 9612
Bacchus
Level 59
God Stats
3W - 1L
1,622 SR
Queue Stats
37W - 49L
1,470 Elo+
Solo
Arachne
Arachne
U_MADEST
Arachne
Level 149
God Stats
8W - 5L
1,754 SR
Queue Stats
126W - 153L
1,526 Elo+
Solo
He Bo
He Bo
ang3lzHS
He Bo
Level 145
God Stats
7W - 13L
1,333 SR
Queue Stats
347W - 339L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 1 / 2
7,384
568
7,654
6,532
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
 
Vamana
11
1 / 4 / 2
6,736
518
6,179
11,226
6,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
DrDeeHydr8
Arachne
14
5 / 2 / 0
7,388
568
7,880
13,303
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hachiman
Escome
Hachiman
10
0 / 6 / 0
5,641
434
2,985
10,866
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
FoxAlias
Yemoja
10
0 / 2 / 0
5,923
456
2,056
4,935
3,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Easter1999
Persephone
13
0 / 3 / 2
7,645
588
6,194
9,018
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
MrDUP
Cernunnos
12
4 / 1 / 3
7,421
571
6,575
7,242
2,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Twas 9612
Bacchus
12
2 / 0 / 7
7,432
572
5,213
8,543
9,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
U_MADEST
Arachne
14
3 / 3 / 1
8,693
669
8,466
14,143
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
ang3lzHS
He Bo
16
6 / 1 / 1
8,447
650
5,564
8,279
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
15
15
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
2
2
L
Vamana
 
Vamana
1
4
2
0.5
L
Arachne
DrDeeHydr8
Arachne
5
2
0
2.5
W
Persephone
Easter1999
Persephone
0
3
2
0.33
L
Hachiman
Escome
Hachiman
0
6
0
0
L
Yemoja
FoxAlias
Yemoja
0
2
0
0
W
Cernunnos
MrDUP
Cernunnos
4
1
3
5.5
W
Bacchus
Twas 9612
Bacchus
2
0
7
5.5
W
Arachne
U_MADEST
Arachne
3
3
1
1.17
W
He Bo
ang3lzHS
He Bo
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,754
Damage
32,012
46,862
Taken
47,225
19,755
Mitigated
23,721
16,571
Healing
22,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,654
2,558
0
1,252
6,532
2,120
0
5,103
1,429
55,245
849
L
Vamana
 
Vamana
6,179
2,562
0
2,947
11,226
6,644
0
2,606
8,620
0
42,766
L
Arachne
DrDeeHydr8
Arachne
7,880
4,925
0
7,182
13,303
4,522
0
3,414
9,889
0
57,976
W
Persephone
Easter1999
Persephone
6,194
47
0
3,186
9,018
2,511
0
5,007
3,989
56,009
0
L
Hachiman
Escome
Hachiman
2,985
958
0
2,462
10,866
3,142
0
3,841
7,025
0
38,838
L
Yemoja
FoxAlias
Yemoja
2,056
272
1,781
947
4,935
3,327
0
1,995
2,940
13,653
0
W
Cernunnos
MrDUP
Cernunnos
6,575
2,220
0
2,604
7,242
2,725
1,274
1,361
5,881
0
48,129
W
Bacchus
Twas 9612
Bacchus
5,213
428
0
2,821
8,543
9,718
0
1,284
7,259
25,339
0
W
Arachne
U_MADEST
Arachne
8,466
5,940
0
8,158
14,143
6,258
550
960
12,536
0
55,531
W
He Bo
ang3lzHS
He Bo
5,564
335
0
5,516
8,279
2,509
0
1,150
7,055
76,204
1,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,072
Gold Earned
39,638
378
Minions Killed
449
0
Camps Cleared
0
1,246,877
Distance Traveled
1,350,494
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,384
568
116
9
0
265,593
2
L
Vamana
6,736
518
72
6
0
239,987
4
L
Arachne
7,388
568
102
8
0
281,932
0
W
Persephone
7,645
588
94
7
0
266,832
3
L
Hachiman
5,641
434
58
4
0
229,734
0
L
Yemoja
5,923
456
30
2
0
229,631
0
W
Cernunnos
7,421
571
95
7
0
251,657
1
W
Bacchus
7,432
572
29
2
0
283,125
2
W
Arachne
8,693
669
112
9
0
257,116
0
W
He Bo
8,447
650
119
9
0
291,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role