Player Matchup

Nox
Nox
CRIP-420-SmOKE
Nox
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,487 Elo+
Solo
Shiva
Shiva
Jealuan
Shiva
Level 123
God Stats
0W - 4L
1,090 SR
Queue Stats
20W - 24L
1,465 Elo+
Party 1
Fenrir
Fenrir
Naguec123
Fenrir
Level 84
God Stats
324W - 321L
1,511 SR
Queue Stats
340W - 335L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
SirLewisXX91
Kuzenbo
Level 15
God Stats
5W - 10L
1,339 SR
Queue Stats
5W - 12L
1,349 Elo+
Party 1
Bastet
Bastet
badone528
Bastet
Level 44
God Stats
83W - 85L
1,529 SR
Queue Stats
130W - 181L
1,462 Elo+
Solo
Team Averages
Level 74
1,394 SR
1,451 Elo+

VS

Team Averages
Level 126
1,605 SR
1,495 Elo+
Chang'e
Chang'e
CareUnit
Chang'e
Level 126
God Stats
7W - 2L
1,793 SR
Queue Stats
128W - 147L
1,518 Elo+
Solo
Ganesha
Ganesha
Cre8Pir8Dreamz
Ganesha
Level 65
God Stats
8W - 3L
1,563 SR
Queue Stats
27W - 27L
1,393 Elo+
Solo
Arachne
Arachne
DjMusa_Py
Arachne
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,518 Elo+
Solo
Cupid
Cupid
Marley436
Cupid
Level 155
God Stats
50W - 68L
1,474 SR
Queue Stats
215W - 254L
1,523 Elo+
Solo
Eset
Eset
rajja-24
Eset
Level 158
God Stats
48W - 28L
1,694 SR
Queue Stats
2,120W - 2,250L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
8,224
1,028
6,094
8,895
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
Jealuan
Shiva
14
0 / 6 / 3
8,417
1,052
6,124
13,924
13,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Naguec123
Fenrir
13
0 / 1 / 1
7,398
925
0
1,248
367
Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
SirLewisXX91
Kuzenbo
13
0 / 2 / 2
8,008
1,001
5,799
10,524
14,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
badone528
Bastet
13
3 / 2 / 0
8,729
1,091
5,210
6,763
4,470
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

243

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CareUnit
Chang'e
14
3 / 0 / 6
8,720
1,090
5,529
2,596
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 0 / 8
9,701
1,213
5,379
5,553
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
DjMusa_Py
Arachne
15
4 / 2 / 9
9,712
1,214
9,578
9,924
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Marley436
Cupid
14
4 / 0 / 5
9,202
1,150
6,656
3,842
1,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
15
3 / 1 / 8
9,390
1,174
9,442
3,851
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
3
Kills
14
14
Deaths
3
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Chang'e
CareUnit
Chang'e
3
0
6
6
W
0
0
8
4
W
Arachne
DjMusa_Py
Arachne
4
2
9
4.25
L
Shiva
Jealuan
Shiva
0
6
3
0.25
W
Cupid
Marley436
Cupid
4
0
5
6.5
L
Fenrir
Naguec123
Fenrir
0
1
1
0.5
L
Kuzenbo
SirLewisXX91
Kuzenbo
0
2
2
0.5
L
Bastet
badone528
Bastet
3
2
0
1.5
W
Eset
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,227
Damage
36,584
41,354
Taken
25,766
36,075
Mitigated
13,063
2,213
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,094
54
0
283
8,895
3,802
0
3,325
5,570
30,970
0
W
Chang'e
CareUnit
Chang'e
5,529
35
2,003
1,201
2,596
1,003
0
425
2,012
17,655
0
W
5,379
305
0
1,010
5,553
4,730
0
3,430
1,910
15,179
3,165
W
Arachne
DjMusa_Py
Arachne
9,578
7,080
0
1,922
9,924
4,559
0
4,147
5,235
0
16,413
L
Shiva
Jealuan
Shiva
6,124
517
0
716
13,924
13,368
0
6,508
7,416
0
25,734
W
Cupid
Marley436
Cupid
6,656
3,217
761
937
3,842
1,340
0
1,828
1,773
0
23,111
L
Fenrir
Naguec123
Fenrir
0
0
0
55
1,248
367
0
586
662
0
1,241
L
Kuzenbo
SirLewisXX91
Kuzenbo
5,799
1,760
0
611
10,524
14,068
0
5,056
5,468
13,992
0
L
Bastet
badone528
Bastet
5,210
2,260
0
548
6,763
4,470
0
3,459
3,304
0
13,602
W
Eset
9,442
528
663
312
3,851
1,431
0
1,312
2,313
25,607
595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,776
Gold Earned
46,725
140
Minions Killed
172
4
Camps Cleared
7
727,911
Distance Traveled
812,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,224
1,028
76
10
1
154,986
0
W
Chang'e
8,720
1,090
40
5
2
185,954
0
W
Ganesha
9,701
1,213
4
1
0
141,209
0
W
Arachne
9,712
1,214
27
3
4
177,775
0
L
Shiva
8,417
1,052
31
4
0
158,610
0
W
Cupid
9,202
1,150
56
7
1
147,026
0
L
Fenrir
7,398
925
1
0
1
26,900
0
L
Kuzenbo
8,008
1,001
19
2
0
154,972
0
L
Bastet
8,729
1,091
13
2
2
232,443
0
W
Eset
9,390
1,174
45
6
0
161,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role