Player Matchup

Thor
Thor
 
Thor
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Evade_Mikixx96
Scylla
Level 142
God Stats
2W - 4L
1,194 SR
Queue Stats
203W - 234L
1,509 Elo+
Solo
Athena
Athena
Sheherazade
Athena
Level 174
God Stats
3W - 5L
1,513 SR
Queue Stats
261W - 227L
1,513 Elo+
Solo
Medusa
Medusa
Wxpzz
Medusa
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
339W - 365L
1,467 Elo+
Solo
Achilles
Achilles
oulala R6
Achilles
Level 127
God Stats
3W - 2L
1,515 SR
Queue Stats
156W - 150L
1,500 Elo+
Solo
Team Averages
Level 144
1,444 SR
1,498 Elo+

VS

Team Averages
Level 139
1,490 SR
1,536 Elo+
Nu Wa
Nu Wa
POLARDJ
Nu Wa
Level 192
God Stats
6W - 7L
1,592 SR
Queue Stats
193W - 212L
1,528 Elo+
Party 1
Amaterasu
Amaterasu
SleepForDinner
Amaterasu
Level 74
God Stats
1W - 3L
1,437 SR
Queue Stats
157W - 153L
1,533 Elo+
Party 1
Neith
Neith
TheEpicness
Neith
Level 164
God Stats
2W - 6L
1,371 SR
Queue Stats
57W - 94L
1,491 Elo+
Party 1
Ymir
Ymir
Tox1cwR4th
Ymir
Level 107
God Stats
9W - 5L
1,727 SR
Queue Stats
120W - 137L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
ZhØrs3n
Sun Wukong
Level 159
God Stats
0W - 1L
1,323 SR
Queue Stats
260W - 283L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
2 / 0 / 1
4,499
643
2,306
4,706
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 1
4,219
603
806
2,442
554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
8
0 / 0 / 3
4,562
652
2,170
5,509
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Wxpzz
Medusa
9
2 / 1 / 0
4,886
698
3,477
3,539
1,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Achilles
oulala R6
Achilles
10
3 / 0 / 0
5,598
800
5,499
4,199
2,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
POLARDJ
Nu Wa
9
1 / 0 / 0
4,622
660
2,473
2,828
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
SleepForDinner
Amaterasu
7
0 / 3 / 0
3,949
564
1,727
8,633
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 0
4,190
599
1,791
3,314
774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 2 / 0
3,403
486
1,240
4,071
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
ZhØrs3n
Sun Wukong
8
0 / 1 / 0
3,950
564
2,217
5,613
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
1
2.5
W
0
0
1
0.5
L
Nu Wa
POLARDJ
Nu Wa
1
0
0
1
W
Athena
0
0
3
1.5
L
Amaterasu
SleepForDinner
Amaterasu
0
3
0
0
L
0
1
0
0
L
0
2
0
0
W
Medusa
Wxpzz
Medusa
2
1
0
2
L
Sun Wukong
ZhØrs3n
Sun Wukong
0
1
0
0
W
Achilles
oulala R6
Achilles
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,258
Damage
9,448
20,395
Taken
24,459
8,185
Mitigated
9,899
8,269
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,306
842
0
2,498
4,706
1,380
0
181
4,525
0
25,873
W
806
84
0
828
2,442
554
8
192
2,250
21,880
1,603
L
Nu Wa
POLARDJ
Nu Wa
2,473
605
0
599
2,828
696
0
118
2,710
27,805
282
W
Athena
2,170
685
0
1,597
5,509
3,154
6
1,291
4,218
9,181
0
L
Amaterasu
SleepForDinner
Amaterasu
1,727
891
0
3,702
8,633
4,419
0
0
8,179
0
20,412
L
1,791
494
0
1,631
3,314
774
0
1,222
2,012
0
21,588
L
1,240
719
0
1,026
4,071
2,126
0
1,129
2,942
5,968
0
W
Medusa
Wxpzz
Medusa
3,477
1,347
0
570
3,539
1,072
0
1,841
1,698
0
37,877
L
Sun Wukong
ZhØrs3n
Sun Wukong
2,217
917
0
2,075
5,613
1,884
0
324
5,243
0
26,176
W
Achilles
oulala R6
Achilles
5,499
2,261
0
2,776
4,199
2,025
0
172
4,027
0
33,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,764
Gold Earned
20,114
252
Minions Killed
204
0
Camps Cleared
0
777,039
Distance Traveled
670,239
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,499
643
50
7
0
172,190
1
W
Scylla
4,219
603
54
8
0
139,967
0
L
Nu Wa
4,622
660
62
9
0
134,619
0
W
Athena
4,562
652
12
2
0
158,789
0
L
Amaterasu
3,949
564
38
5
0
154,591
0
L
Neith
4,190
599
48
7
0
140,886
0
L
Ymir
3,403
486
9
1
0
89,475
3
W
Medusa
4,886
698
76
11
0
156,323
1
L
Sun Wukong
3,950
564
47
7
0
150,668
0
W
Achilles
5,598
800
60
9
0
149,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role