Player Matchup

Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DeeJayLeQc
Ymir
Level 118
God Stats
0W - 3L
1,332 SR
Queue Stats
20W - 17L
1,557 Elo+
Party 1
Pele
Pele
Eur0r
Pele
Level 148
God Stats
1W - 3L
1,270 SR
Queue Stats
78W - 77L
1,569 Elo+
Party 1
Fenrir
Fenrir
Nobo006
Fenrir
Level 129
God Stats
2W - 3L
1,610 SR
Queue Stats
29W - 27L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
Toxebik
Danzaburou
Level 106
God Stats
0W - 1L
1,227 SR
Queue Stats
4W - 7L
1,379 Elo+
Party 1
Team Averages
Level 121
1,388 SR
1,512 Elo+

VS

Team Averages
Level 119
1,617 SR
1,518 Elo+
Horus
Horus
Gleamstone
Horus
Level 40
God Stats
2W - 1L
1,722 SR
Queue Stats
35W - 37L
1,439 Elo+
Solo
Izanami
Izanami
HeathenPlays
Izanami
Level 105
God Stats
53W - 37L
1,560 SR
Queue Stats
338W - 319L
1,560 Elo+
Solo
Kali
Kali
LMz_Anubi-PR
Kali
Level 146
God Stats
19W - 17L
1,631 SR
Queue Stats
413W - 383L
1,526 Elo+
Solo
Poseidon
Poseidon
RegretEternally
Poseidon
Level 129
God Stats
4W - 1L
1,746 SR
Queue Stats
107W - 79L
1,573 Elo+
Solo
Hun Batz
Hun Batz
trent_wrighteous
Hun Batz
Level 177
God Stats
10W - 16L
1,427 SR
Queue Stats
410W - 415L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 2 / 1
5,157
516
1,663
4,293
1,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

8
0 / 1 / 2
5,035
504
1,692
5,844
2,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Eur0r
Pele
10
1 / 4 / 1
5,534
553
4,378
8,629
4,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Nobo006
Fenrir
9
1 / 2 / 1
5,326
533
1,974
6,964
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Toxebik
Danzaburou
9
1 / 3 / 0
4,874
487
2,182
5,273
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
0 / 2 / 3
5,219
522
2,091
5,903
3,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
HeathenPlays
Izanami
12
3 / 0 / 0
6,949
695
4,213
4,425
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 1 / 2
5,712
571
2,879
7,384
2,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
12
3 / 0 / 1
6,728
673
5,193
3,039
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 1 / 3
6,547
655
6,013
8,970
2,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
12
12
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
1
0.75
L
0
1
2
1
L
Pele
Eur0r
Pele
1
4
1
0.38
W
Horus
0
2
3
0.75
W
Izanami
HeathenPlays
Izanami
3
0
0
3
W
3
1
2
4
L
Fenrir
Nobo006
Fenrir
1
2
1
0.75
W
Poseidon
3
0
1
3.5
L
Danzaburou
Toxebik
Danzaburou
1
3
0
0.33
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,889
Damage
20,389
31,003
Taken
29,721
11,862
Mitigated
11,494
11,564
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,663
0
0
1,637
4,293
1,319
0
2,461
1,832
28,071
557
L
1,692
204
0
1,842
5,844
2,866
0
1,781
4,063
14,138
0
L
Pele
Eur0r
Pele
4,378
1,227
0
2,860
8,629
4,370
0
348
8,281
0
32,509
W
Horus
2,091
761
175
1,882
5,903
3,745
0
1,332
4,571
0
9,136
W
Izanami
HeathenPlays
Izanami
4,213
2,936
0
2,578
4,425
1,556
783
171
4,254
0
63,564
W
2,879
1,308
0
2,366
7,384
2,619
0
776
6,608
0
27,062
L
Fenrir
Nobo006
Fenrir
1,974
313
0
3,838
6,964
2,045
0
686
6,278
0
31,551
W
Poseidon
5,193
1,081
0
835
3,039
736
53
635
2,404
52,237
4,275
L
Danzaburou
Toxebik
Danzaburou
2,182
1,098
0
1,387
5,273
1,262
0
0
5,273
0
30,234
W
6,013
1,513
0
2,269
8,970
2,838
0
397
8,573
0
44,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,926
Gold Earned
31,155
276
Minions Killed
381
0
Camps Cleared
0
968,240
Distance Traveled
1,004,928
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,157
516
60
6
0
164,285
0
L
Ymir
5,035
504
32
3
0
182,440
2
L
Pele
5,534
553
63
6
0
217,120
0
W
Horus
5,219
522
20
2
0
198,612
3
W
Izanami
6,949
695
122
12
0
182,451
0
W
Kali
5,712
571
49
5
0
217,742
0
L
Fenrir
5,326
533
67
7
0
217,497
0
W
Poseidon
6,728
673
107
11
0
226,511
1
L
Danzaburou
4,874
487
54
5
0
186,898
0
W
Hun Batz
6,547
655
83
8
0
179,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role