Player Matchup

Ix Chel
Ix Chel
Gold IV
akkertakjes
Ix Chel
Gold IV
Level 154
God Stats
1W - 4L
1,308 SR
Queue Stats
138W - 122L
1,460 MMR
Party 1
Thanatos
Thanatos
Gold II
fausto1997
Thanatos
Gold II
Level 148
God Stats
0W - 2L
1,186 SR
Queue Stats
154W - 128L
1,390 MMR
Party 1
Surtr
Surtr
Platinum II
rinconero1997
Surtr
Platinum II
Level 147
God Stats
10W - 11L
1,593 SR
Queue Stats
163W - 131L
1,783 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,362 SR
1,544 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,510 SR
1,559 MMR
Scylla
Scylla
Platinum V
Darkos29
Scylla
Platinum V
Level 150
God Stats
2W - 2L
1,477 SR
Queue Stats
62W - 30L
1,604 MMR
Solo
Thor
Thor
Gold V
FalsifiedOrigin
Thor
Gold V
Level 150
God Stats
1W - 0L
1,552 SR
Queue Stats
6W - 4L
1,621 MMR
Solo
Xing Tian
Xing Tian
Silver II
PARTYMERiiH
Xing Tian
Silver II
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 31L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
akkertakjes
Ix Chel
18
3 / 5 / 4
11,295
706
11,646
11,374
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
fausto1997
Thanatos
14
3 / 10 / 4
10,666
667
6,664
15,852
3,139
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 8 / 4
10,332
646
9,325
21,228
13,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
KuzenboNe ZhaThothPersephoneAchilles

VS

Bans
MulanBacchusHou YiHorusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Darkos29
Scylla
19
10 / 4 / 11
13,222
826
20,849
10,469
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

20
11 / 1 / 8
14,122
883
14,627
9,331
4,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
PARTYMERiiH
Xing Tian
17
2 / 3 / 16
11,820
739
6,739
16,873
13,933
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
8
Kills
23
23
Deaths
8
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Scylla
Darkos29
Scylla
10
4
11
3.88
W
11
1
8
15
W
Xing Tian
PARTYMERiiH
Xing Tian
2
3
16
3.33
L
Ix Chel
akkertakjes
Ix Chel
3
5
4
1
L
Thanatos
fausto1997
Thanatos
3
10
4
0.5
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,635
Damage
42,215
48,454
Taken
36,673
20,266
Mitigated
21,789
10,345
Healing
3,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Darkos29
Scylla
20,849
2,381
0
1,212
10,469
3,358
325
4,384
5,711
88,196
1,607
W
14,627
1,437
0
2,040
9,331
4,498
2,230
3,081
5,958
0
52,817
W
Xing Tian
PARTYMERiiH
Xing Tian
6,739
409
0
250
16,873
13,933
116
6,635
9,777
22,942
2,896
L
Ix Chel
akkertakjes
Ix Chel
11,646
1,211
1,182
2,543
11,374
3,151
0
5,299
5,453
51,206
0
L
Thanatos
fausto1997
Thanatos
6,664
1,232
0
3,593
15,852
3,139
0
9,179
5,763
0
22,060
L
9,325
1,951
0
3,027
21,228
13,976
0
10,993
8,904
3,907
35,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,293
Gold Earned
39,164
163
Minions Killed
278
0
Camps Cleared
0
796,009
Distance Traveled
919,923
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,222
826
154
10
0
292,240
0
W
Thor
14,122
883
92
6
0
330,571
0
W
Xing Tian
11,820
739
32
2
0
297,112
7
L
Ix Chel
11,295
706
78
5
0
263,456
8
L
Thanatos
10,666
667
25
2
0
268,821
0
L
Surtr
10,332
646
60
4
0
263,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role