Player Matchup

Kali
Kali
 
Kali
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ENIMA1998
Skadi
Level 64
God Stats
3W - 2L
1,495 SR
Queue Stats
82W - 91L
1,489 Elo+
Party 2
Ix Chel
Ix Chel
HibachiSco
Ix Chel
Level 108
God Stats
6W - 6L
1,387 SR
Queue Stats
180W - 193L
1,510 Elo+
Solo
Cerberus
Cerberus
QudahGhost_98
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,708 Elo+
Party 2
Mulan
Mulan
TheGardenTerror
Mulan
Level 142
God Stats
39W - 24L
1,750 SR
Queue Stats
118W - 107L
1,596 Elo+
Solo
Team Averages
Level 93
1,526 SR
1,561 Elo+

VS

Team Averages
Level 128
1,571 SR
1,524 Elo+
Cupid
Cupid
KnottyChief
Cupid
Level 127
God Stats
2W - 3L
1,691 SR
Queue Stats
86W - 64L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
MemeMasterr
Cthulhu
Level 116
God Stats
16W - 9L
1,780 SR
Queue Stats
375W - 331L
1,546 Elo+
Solo
Kali
Kali
Parrot1789
Kali
Level 140
God Stats
1W - 2L
1,487 SR
Queue Stats
20W - 53L
1,381 Elo+
Solo
Scylla
Scylla
SpicyPete0
Scylla
Level 120
God Stats
10W - 8L
1,396 SR
Queue Stats
262W - 264L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
TheHappyFry
Kuzenbo
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 186L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
2 / 1 / 1
8,715
545
2,420
13,144
5,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
ENIMA1998
Skadi
15
2 / 1 / 2
8,715
545
9,350
7,380
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
HibachiSco
Ix Chel
16
3 / 3 / 1
9,313
582
7,572
8,458
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
QudahGhost_98
Cerberus
14
1 / 2 / 5
8,793
550
4,694
12,890
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 2 / 2
10,323
645
15,135
15,906
10,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,068
504
5,544
10,238
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MemeMasterr
Cthulhu
14
1 / 0 / 2
8,274
517
10,237
14,117
15,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
1 / 3 / 3
6,796
425
2,779
9,205
3,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
SpicyPete0
Scylla
16
4 / 3 / 0
8,948
559
8,628
7,136
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
TheHappyFry
Kuzenbo
11
1 / 3 / 2
7,178
449
6,221
14,310
13,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
10
Kills
9
9
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
1
1
2.5
W
Skadi
ENIMA1998
Skadi
2
1
2
3
W
Ix Chel
HibachiSco
Ix Chel
3
3
1
1.17
L
2
1
1
2.5
L
Cthulhu
MemeMasterr
Cthulhu
1
0
2
2
L
1
3
3
0.83
W
Cerberus
QudahGhost_98
Cerberus
1
2
5
1.75
L
Scylla
SpicyPete0
Scylla
4
3
0
1.33
W
2
2
2
1.5
L
Kuzenbo
TheHappyFry
Kuzenbo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,171
Damage
33,409
57,778
Taken
55,006
30,793
Mitigated
37,881
21,122
Healing
18,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,420
944
0
3,469
13,144
5,448
547
4,376
8,586
0
78,063
W
Skadi
ENIMA1998
Skadi
9,350
2,700
0
1,694
7,380
2,596
0
1,860
5,520
0
80,647
W
Ix Chel
HibachiSco
Ix Chel
7,572
418
831
2,942
8,458
2,819
0
3,847
4,291
67,260
0
L
5,544
2,778
890
6,721
10,238
3,292
156
1,537
8,701
0
65,278
L
Cthulhu
MemeMasterr
Cthulhu
10,237
899
198
6,003
14,117
15,878
0
968
13,063
61,432
1,557
L
2,779
1,298
0
2,041
9,205
3,213
0
454
8,714
0
39,784
W
Cerberus
QudahGhost_98
Cerberus
4,694
291
0
5,282
12,890
9,267
125
4,840
7,890
31,969
1,323
L
Scylla
SpicyPete0
Scylla
8,628
264
0
791
7,136
2,232
0
4,022
2,629
63,099
1,376
W
15,135
1,560
0
6,904
15,906
10,663
163
8,742
7,126
36
97,087
L
Kuzenbo
TheHappyFry
Kuzenbo
6,221
3,179
0
1,405
14,310
13,266
17
4,469
9,739
28,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,859
Gold Earned
39,264
610
Minions Killed
453
0
Camps Cleared
0
1,675,702
Distance Traveled
1,572,637
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,715
545
119
7
0
357,195
0
W
Skadi
8,715
545
131
8
0
326,640
0
W
Ix Chel
9,313
582
136
9
0
326,752
0
L
Cupid
8,068
504
118
7
0
315,105
0
L
Cthulhu
8,274
517
124
8
0
313,609
5
L
Kali
6,796
425
50
3
0
308,291
1
W
Cerberus
8,793
550
57
4
0
324,224
0
L
Scylla
8,948
559
131
8
0
315,677
2
W
Mulan
10,323
645
167
10
0
340,891
2
L
Kuzenbo
7,178
449
30
2
0
319,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role