Player Matchup

Sun Wukong
Sun Wukong
BlackExtazy
Sun Wukong
Level 90
God Stats
3W - 1L
1,568 SR
Queue Stats
120W - 97L
1,518 Elo+
Solo
Medusa
Medusa
Cutny
Medusa
Level 144
God Stats
16W - 10L
1,509 SR
Queue Stats
387W - 371L
1,499 Elo+
Party 1
Athena
Athena
Mannadium
Athena
Level 149
God Stats
7W - 3L
1,743 SR
Queue Stats
102W - 80L
1,572 Elo+
Solo
Bastet
Bastet
qSmugu
Bastet
Level 134
God Stats
26W - 27L
1,561 SR
Queue Stats
520W - 499L
1,495 Elo+
Party 1
Chang'e
Chang'e
roopex1999
Chang'e
Level 156
God Stats
1W - 2L
1,166 SR
Queue Stats
320W - 318L
1,507 Elo+
Party 1
Team Averages
Level 135
1,509 SR
1,518 Elo+

VS

Team Averages
Level 118
1,389 SR
1,501 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Finnfanaccount
Baron Samedi
Level 96
God Stats
1W - 5L
1,162 SR
Queue Stats
228W - 223L
1,518 Elo+
Solo
Neith
Neith
IstDarkness
Neith
Level 149
God Stats
5W - 3L
1,597 SR
Queue Stats
107W - 93L
1,565 Elo+
Solo
Merlin
Merlin
bOveDa12
Merlin
Level 116
God Stats
1W - 3L
1,495 SR
Queue Stats
69W - 73L
1,451 Elo+
Solo
Thanatos
Thanatos
xHE6POx
Thanatos
Level 87
God Stats
0W - 3L
1,193 SR
Queue Stats
248W - 242L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackExtazy
Sun Wukong
11
2 / 3 / 0
6,900
575
5,643
13,319
9,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
Cutny
Medusa
12
2 / 0 / 3
7,006
584
5,921
5,913
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
Mannadium
Athena
10
1 / 0 / 2
6,055
505
3,041
8,507
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
qSmugu
Bastet
11
2 / 0 / 3
6,244
520
5,505
9,279
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
roopex1999
Chang'e
13
1 / 0 / 1
6,540
545
2,607
4,710
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 2 / 0
7,325
610
9,203
9,596
9,050
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Finnfanaccount
Baron Samedi
10
0 / 4 / 0
5,944
495
4,078
10,433
7,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 1 / 0
6,364
530
6,505
6,346
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
bOveDa12
Merlin
12
0 / 1 / 0
6,799
567
3,231
4,111
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
xHE6POx
Thanatos
11
0 / 0 / 1
5,891
491
2,540
7,264
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
8
Kills
3
3
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
2
0
1.5
W
Sun Wukong
BlackExtazy
Sun Wukong
2
3
0
0.67
W
Medusa
Cutny
Medusa
2
0
3
3.5
L
Baron Samedi
Finnfanaccount
Baron Samedi
0
4
0
0
L
0
1
0
0
W
Athena
Mannadium
Athena
1
0
2
2
L
Merlin
bOveDa12
Merlin
0
1
0
0
W
Bastet
qSmugu
Bastet
2
0
3
3.5
W
Chang'e
roopex1999
Chang'e
1
0
1
1.5
L
Thanatos
xHE6POx
Thanatos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,717
Damage
25,557
41,728
Taken
37,750
22,863
Mitigated
21,431
15,810
Healing
18,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,203
2,355
0
4,387
9,596
9,050
0
0
9,596
48,308
2,634
W
Sun Wukong
BlackExtazy
Sun Wukong
5,643
1,486
0
2,834
13,319
9,123
0
7,341
5,978
0
43,673
W
Medusa
Cutny
Medusa
5,921
1,670
0
1,158
5,913
2,432
0
961
4,952
0
56,128
L
Baron Samedi
Finnfanaccount
Baron Samedi
4,078
313
223
2,276
10,433
7,018
0
2,538
7,895
19,142
0
L
6,505
1,331
0
2,143
6,346
1,937
0
1,167
5,179
0
60,432
W
Athena
Mannadium
Athena
3,041
1,214
0
2,739
8,507
7,018
0
2,373
6,134
16,588
0
L
Merlin
bOveDa12
Merlin
3,231
257
0
730
4,111
1,202
0
1,665
2,446
51,939
1,925
W
Bastet
qSmugu
Bastet
5,505
2,194
0
4,644
9,279
2,923
0
3,611
5,668
0
42,500
W
Chang'e
roopex1999
Chang'e
2,607
54
949
3,486
4,710
1,367
0
1,686
3,024
44,902
0
L
Thanatos
xHE6POx
Thanatos
2,540
427
0
8,771
7,264
2,224
0
397
6,867
0
40,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,745
Gold Earned
32,323
395
Minions Killed
402
0
Camps Cleared
0
1,284,513
Distance Traveled
1,123,937
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,325
610
92
8
0
201,014
0
W
Sun Wukong
6,900
575
76
6
0
214,546
0
W
Medusa
7,006
584
113
9
0
242,497
3
L
Baron Samedi
5,944
495
33
3
0
226,437
2
L
Neith
6,364
530
97
8
0
233,697
0
W
Athena
6,055
505
25
2
0
269,894
2
L
Merlin
6,799
567
108
9
0
238,137
0
W
Bastet
6,244
520
75
6
0
298,503
1
W
Chang'e
6,540
545
106
9
0
259,073
4
L
Thanatos
5,891
491
72
6
0
224,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role