Player Matchup

Olorun
Olorun
MYMAINISSUPPORT
Olorun
Level 158
God Stats
3W - 4L
1,517 SR
Queue Stats
447W - 437L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
Peel4meDaddy
Baron Samedi
Level 42
God Stats
3W - 4L
1,385 SR
Queue Stats
78W - 102L
1,419 Elo+
Solo
Medusa
Medusa
RaisinShrub
Medusa
Level 153
God Stats
2W - 2L
1,819 SR
Queue Stats
128W - 123L
1,538 Elo+
Solo
Bastet
Bastet
Tamim88
Bastet
Level 98
God Stats
1W - 3L
1,440 SR
Queue Stats
48W - 50L
1,482 Elo+
Solo
Hun Batz
Hun Batz
Y00kai
Hun Batz
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 180L
1,167 Elo+
Solo
Team Averages
Level 114
1,532 SR
1,420 Elo+

VS

Team Averages
Level 85
1,519 SR
1,474 Elo+
Thanatos
Thanatos
Ak40Kobra
Thanatos
Level 115
God Stats
4W - 0L
1,500 SR
Queue Stats
59W - 40L
1,637 Elo+
Solo
Ra
Ra
DIEDIEDIEIHYDIE
Ra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,498 Elo+
Party 1
Bacchus
Bacchus
DrDeeHydr8
Bacchus
Level 23
God Stats
1W - 0L
1,755 SR
Queue Stats
9W - 15L
1,366 Elo+
Party 1
Mulan
Mulan
GoofyU
Mulan
Level 46
God Stats
2W - 4L
1,460 SR
Queue Stats
18W - 30L
1,396 Elo+
Solo
Danzaburou
Danzaburou
smokesignals6
Danzaburou
Level 195
God Stats
16W - 19L
1,379 SR
Queue Stats
300W - 293L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
7,648
546
4,998
11,336
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Baron Samedi
Peel4meDaddy
Baron Samedi
12
1 / 4 / 0
6,937
496
4,887
12,797
5,367
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
14
1 / 2 / 0
7,229
516
4,664
7,448
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Tamim88
Bastet
12
2 / 3 / 1
6,276
448
5,469
11,333
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
Y00kai
Hun Batz
11
0 / 3 / 0
5,631
402
1,854
11,514
6,304
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ak40Kobra
Thanatos
15
8 / 4 / 4
8,328
595
12,306
14,292
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
2 / 0 / 5
8,742
624
7,122
6,653
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
DrDeeHydr8
Bacchus
14
4 / 0 / 7
8,622
616
4,331
9,054
8,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mulan
GoofyU
Mulan
16
3 / 0 / 0
9,221
659
8,961
9,527
6,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
smokesignals6
Danzaburou
14
1 / 1 / 2
7,875
563
3,476
4,209
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
18
18
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ak40Kobra
Thanatos
8
4
4
2.5
W
2
0
5
4.5
W
Bacchus
DrDeeHydr8
Bacchus
4
0
7
7.5
W
Mulan
GoofyU
Mulan
3
0
0
3
L
1
6
3
0.42
L
Baron Samedi
Peel4meDaddy
Baron Samedi
1
4
0
0.25
L
Medusa
1
2
0
0.5
L
Bastet
Tamim88
Bastet
2
3
1
0.83
L
Hun Batz
Y00kai
Hun Batz
0
3
0
0
W
Danzaburou
smokesignals6
Danzaburou
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,872
Damage
36,196
54,428
Taken
43,735
18,543
Mitigated
24,474
15,389
Healing
22,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ak40Kobra
Thanatos
12,306
3,314
0
8,724
14,292
6,011
15
2,279
12,013
0
61,366
W
7,122
1,085
1,481
4,571
6,653
2,608
0
2,713
3,940
70,754
1,214
W
Bacchus
DrDeeHydr8
Bacchus
4,331
540
0
2,474
9,054
8,213
80
555
8,499
33,035
1,965
W
Mulan
GoofyU
Mulan
8,961
1,350
0
3,658
9,527
6,293
0
4,231
5,296
0
67,255
L
4,998
1,716
50
2,834
11,336
2,392
0
2,232
8,880
50,572
2,829
L
Baron Samedi
Peel4meDaddy
Baron Samedi
4,887
128
0
3,617
12,797
5,367
0
1,660
10,630
41,072
245
L
Medusa
4,664
1,887
0
1,837
7,448
1,970
0
1,738
5,660
0
58,641
L
Bastet
Tamim88
Bastet
5,469
1,095
0
5,463
11,333
2,510
0
2,578
8,429
0
37,423
L
Hun Batz
Y00kai
Hun Batz
1,854
514
0
1,588
11,514
6,304
0
2,505
8,793
0
21,697
W
Danzaburou
smokesignals6
Danzaburou
3,476
934
0
1,846
4,209
1,349
1,304
0
4,209
0
58,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,721
Gold Earned
42,788
402
Minions Killed
523
0
Camps Cleared
0
1,368,558
Distance Traveled
1,480,646
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,328
595
88
6
0
304,038
0
W
Ra
8,742
624
157
11
0
324,515
0
W
Bacchus
8,622
616
54
4
0
308,827
0
W
Mulan
9,221
659
126
9
0
268,893
0
L
Olorun
7,648
546
101
7
0
248,349
0
L
Baron Samedi
6,937
496
88
6
0
248,679
0
L
Medusa
7,229
516
112
8
0
253,834
0
L
Bastet
6,276
448
58
4
0
325,759
0
L
Hun Batz
5,631
402
43
3
0
291,937
2
W
Danzaburou
7,875
563
98
7
0
274,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role