Player Matchup

Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
Greeny205
Sylvanus
Gold V
Level 89
God Stats
52W - 47L
1,547 SR
Queue Stats
90W - 91L
1,448 MMR
Solo
Anhur
Anhur
Gold V
Ivancillo15
Anhur
Gold V
Level 180
God Stats
14W - 9L
1,421 SR
Queue Stats
135W - 129L
1,327 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
TaylorFx88
Sun Wukong
Gold IV
Level 96
God Stats
9W - 6L
1,487 SR
Queue Stats
197W - 196L
1,337 MMR
Solo
Ne Zha
Ne Zha
Gold IV
VistaSama
Ne Zha
Gold IV
Level 157
God Stats
4W - 2L
1,443 SR
Queue Stats
188W - 178L
1,443 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,479 SR
1,411 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,520 SR
1,427 MMR
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
DeadlyDark
Artemis
Gold III
Level 157
God Stats
25W - 27L
1,572 SR
Queue Stats
182W - 190L
1,405 MMR
Solo
Odin
Odin
Silver II
legendawwelreal
Odin
Silver II
Level 37
God Stats
9W - 12L
1,442 SR
Queue Stats
47W - 60L
1,487 MMR
Solo
Poseidon
Poseidon
Gold V
thedarkjedi222
Poseidon
Gold V
Level 129
God Stats
62W - 42L
1,588 SR
Queue Stats
229W - 228L
1,241 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
1 / 2 / 1
3,997
799
631
3,345
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
Greeny205
Sylvanus
7
0 / 0 / 3
4,188
838
971
5,243
1,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 0 / 1
3,878
776
2,774
2,981
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
TaylorFx88
Sun Wukong
7
0 / 2 / 0
3,895
779
1,404
5,709
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
VistaSama
Ne Zha
8
3 / 0 / 0
4,391
878
2,018
3,805
1,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
AwilixBellonaOsirisSusano

VS

Bans
BacchusKaliBastetAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
2 / 0 / 0
4,227
845
3,201
3,327
1,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Agni
 
Agni
7
0 / 2 / 1
3,714
743
2,045
1,690
389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
DeadlyDark
Artemis
4
0 / 2 / 0
2,931
586
2,299
1,921
234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 1 / 0
3,235
647
957
4,058
1,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
7
2 / 1 / 1
3,842
768
2,985
3,127
509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
4
4
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
2
1
0.75
L
Mulan
 
Mulan
2
0
0
2
L
Agni
 
Agni
0
2
1
0.25
L
Artemis
DeadlyDark
Artemis
0
2
0
0
W
Sylvanus
Greeny205
Sylvanus
0
0
3
1.5
W
2
0
1
2.5
W
Sun Wukong
TaylorFx88
Sun Wukong
0
2
0
0
W
Ne Zha
VistaSama
Ne Zha
3
0
0
3
L
0
1
0
0
L
Poseidon
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,798
Damage
11,487
21,083
Taken
14,123
6,979
Mitigated
3,336
8,847
Healing
4,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
631
86
0
801
3,345
852
0
2,056
1,033
17,992
0
L
Mulan
 
Mulan
3,201
653
0
1,875
3,327
1,200
0
0
3,327
0
24,370
L
Agni
 
Agni
2,045
131
0
115
1,690
389
0
631
1,059
16,325
0
L
Artemis
DeadlyDark
Artemis
2,299
832
0
297
1,921
234
0
229
1,692
0
9,595
W
Sylvanus
Greeny205
Sylvanus
971
386
1,458
2,388
5,243
1,936
182
924
4,319
10,743
1,919
W
2,774
1,349
0
1,075
2,981
758
481
374
2,607
0
24,509
W
Sun Wukong
TaylorFx88
Sun Wukong
1,404
293
0
2,138
5,709
2,240
0
655
5,054
0
21,050
W
Ne Zha
VistaSama
Ne Zha
2,018
331
0
987
3,805
1,193
19
721
3,040
0
24,589
L
957
66
0
1,306
4,058
1,004
0
589
3,469
0
8,242
L
Poseidon
2,985
234
0
1,324
3,127
509
0
35
3,092
14,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,349
Gold Earned
17,949
205
Minions Killed
133
0
Camps Cleared
0
542,722
Distance Traveled
518,081
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,997
799
40
8
0
108,068
0
L
Mulan
4,227
845
44
9
0
106,359
2
L
Agni
3,714
743
38
8
0
117,096
0
L
Artemis
2,931
586
18
4
0
54,493
0
W
Sylvanus
4,188
838
20
4
0
94,262
0
W
Anhur
3,878
776
49
10
0
94,947
1
W
Sun Wukong
3,895
779
49
10
0
108,656
1
W
Ne Zha
4,391
878
47
9
0
136,789
0
L
Odin
3,235
647
4
1
0
109,344
3
L
Poseidon
3,842
768
29
6
0
130,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role